Player Matchup

Apollo
Apollo
J98d
Apollo
Level 64
God Stats
7W - 4L
1,397 SR
Queue Stats
253W - 238L
1,501 Elo+
Solo
He Bo
He Bo
W1LL1AMTV
He Bo
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 29L
1,439 Elo+
Solo
Fafnir
Fafnir
Yambala_lol
Fafnir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 134L
1,489 Elo+
Party 2
Cerberus
Cerberus
atrin_edd
Cerberus
Level 159
God Stats
17W - 10L
1,703 SR
Queue Stats
427W - 447L
1,466 Elo+
Party 2
Fenrir
Fenrir
juanfr1
Fenrir
Level 184
God Stats
17W - 9L
1,604 SR
Queue Stats
467W - 468L
1,475 Elo+
Solo
Team Averages
Level 125
1,541 SR
1,474 Elo+

VS

Team Averages
Level 98
1,569 SR
1,493 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
A1botch_
Cupid
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,422 Elo+
Solo
Cerberus
Cerberus
Furgo_ow
Cerberus
Level 107
God Stats
15W - 16L
1,513 SR
Queue Stats
806W - 787L
1,461 Elo+
Solo
Thanatos
Thanatos
Lilac-Saint
Thanatos
Level 96
God Stats
3W - 3L
1,736 SR
Queue Stats
81W - 70L
1,562 Elo+
Party 1
Tyr
Tyr
Vrodain
Tyr
Level 58
God Stats
2W - 3L
1,597 SR
Queue Stats
130W - 127L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
J98d
Apollo
12
5 / 1 / 0
6,611
661
5,623
5,933
1,857
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
W1LL1AMTV
He Bo
10
1 / 1 / 0
5,929
593
2,975
5,209
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
9
1 / 0 / 3
5,856
586
2,035
5,899
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
atrin_edd
Cerberus
12
3 / 0 / 1
6,533
653
6,941
7,669
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
juanfr1
Fenrir
10
3 / 1 / 1
5,663
566
3,537
4,645
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 0 / 0
5,922
592
4,941
3,652
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cupid
A1botch_
Cupid
8
1 / 4 / 0
4,644
464
1,255
5,393
1,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Furgo_ow
Cerberus
7
0 / 2 / 1
4,855
486
4,048
7,241
3,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Lilac-Saint
Thanatos
8
0 / 5 / 2
4,533
453
2,942
8,296
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
8
0 / 2 / 0
4,757
476
2,808
8,701
4,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
13
Kills
3
3
Deaths
13
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
0
0
2
L
Cupid
A1botch_
Cupid
1
4
0
0.25
L
Cerberus
Furgo_ow
Cerberus
0
2
1
0.25
W
Apollo
J98d
Apollo
5
1
0
5
L
Thanatos
Lilac-Saint
Thanatos
0
5
2
0.2
L
Tyr
0
2
0
0
W
He Bo
W1LL1AMTV
He Bo
1
1
0
1
W
Fafnir
1
0
3
2.5
W
Cerberus
atrin_edd
Cerberus
3
0
1
3.5
W
Fenrir
juanfr1
Fenrir
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,111
Damage
15,994
29,355
Taken
33,283
12,658
Mitigated
11,982
11,472
Healing
11,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,941
350
0
424
3,652
1,141
0
2,000
1,652
40,300
0
L
Cupid
A1botch_
Cupid
1,255
541
0
1,418
5,393
1,494
0
584
4,809
0
18,878
L
Cerberus
Furgo_ow
Cerberus
4,048
294
0
2,594
7,241
3,229
0
1,438
5,803
24,100
328
W
Apollo
J98d
Apollo
5,623
3,727
0
2,088
5,933
1,857
92
2,550
3,383
0
51,998
L
Thanatos
Lilac-Saint
Thanatos
2,942
874
0
3,875
8,296
1,956
0
2,195
5,941
0
17,654
L
Tyr
2,808
338
0
3,224
8,701
4,162
0
4,287
3,712
0
26,489
W
He Bo
W1LL1AMTV
He Bo
2,975
71
0
1,120
5,209
1,340
0
2,566
2,383
46,341
1,130
W
Fafnir
2,035
522
0
2,783
5,899
4,897
0
2,288
3,491
11,016
1,198
W
Cerberus
atrin_edd
Cerberus
6,941
26
0
4,229
7,669
2,837
0
0
7,669
43,670
2,231
W
Fenrir
juanfr1
Fenrir
3,537
896
0
1,252
4,645
1,727
0
1,070
3,479
0
34,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,592
Gold Earned
24,711
398
Minions Killed
254
0
Camps Cleared
0
1,038,371
Distance Traveled
972,773
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,922
592
100
10
0
198,587
0
L
Cupid
4,644
464
35
4
0
176,693
2
L
Cerberus
4,855
486
38
4
0
194,131
0
W
Apollo
6,611
661
99
10
0
188,150
0
L
Thanatos
4,533
453
33
3
0
209,613
2
L
Tyr
4,757
476
48
5
0
193,749
3
W
He Bo
5,929
593
81
8
0
211,818
0
W
Fafnir
5,856
586
17
2
0
210,501
2
W
Cerberus
6,533
653
134
13
0
187,562
0
W
Fenrir
5,663
566
67
7
0
240,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role