Player Matchup

Apollo
Apollo
Gold IV
BubbaSleezyTD
Apollo
Gold IV
Level 127
God Stats
1W - 0L
1,655 SR
Queue Stats
27W - 19L
1,492 MMR
Party 1
Achilles
Achilles
Gold II
HeaIer RoIe
Achilles
Gold II
Level 125
God Stats
53W - 45L
1,665 SR
Queue Stats
658W - 676L
1,570 MMR
Solo
Maui
Maui
Gold V
Mercuril
Maui
Gold V
Level 53
God Stats
5W - 7L
1,473 SR
Queue Stats
17W - 20L
1,504 MMR
Solo
Maman Brigitte
Maman Brigitte
Platinum IV
Mplants
Maman Brigitte
Platinum IV
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,663 MMR
Party 1
Ra
Ra
Gold III
sandwichbandit2
Ra
Gold III
Level 142
God Stats
6W - 2L
1,591 SR
Queue Stats
130W - 121L
1,511 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,577 SR
1,548 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,615 SR
1,541 MMR
Athena
Athena
Gold III
 
Athena
Gold III
Level 306
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold I
ConniMacc
Thor
Gold I
Level 148
God Stats
3W - 5L
1,512 SR
Queue Stats
250W - 260L
1,564 MMR
Solo
Amaterasu
Amaterasu
Gold II
RK8I
Amaterasu
Gold II
Level 74
God Stats
41W - 48L
1,468 SR
Queue Stats
203W - 215L
1,589 MMR
Solo
Discordia
Discordia
Gold V
dounutslay3r
Discordia
Gold V
Level 137
God Stats
0W - 1L
1,715 SR
Queue Stats
24W - 24L
1,493 MMR
Solo
Medusa
Medusa
Silver II
xDBxOhbaby
Medusa
Silver II
Level 143
God Stats
3W - 4L
1,881 SR
Queue Stats
4W - 12L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
4,112
685
2,222
3,017
785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Achilles
HeaIer RoIe
Achilles
7
0 / 2 / 0
4,160
693
2,434
5,695
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Maui
6
1 / 1 / 2
4,135
689
1,468
4,985
2,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate

Breastplate

+20
Physical Protection

Maman Brigitte
Mplants
Maman Brigitte
5
0 / 2 / 1
3,360
560
2,066
4,643
1,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
2 / 1 / 0
4,216
703
1,974
3,626
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
KumbhakarnaCthulhuKing ArthurThanatos

VS

Bans
Erlang ShenChang'eBake KujiraIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
1 / 3 / 2
3,593
599
2,348
5,895
2,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
6
2 / 0 / 3
3,801
634
3,118
4,468
1,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
RK8I
Amaterasu
1
0 / 0 / 0
1,098
183
0
0
0
Discordia
dounutslay3r
Discordia
8
2 / 1 / 0
4,310
718
3,073
1,867
380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
xDBxOhbaby
Medusa
7
2 / 0 / 0
3,966
661
2,271
3,431
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
7
7
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
2
0.67
W
1
1
2
2
L
Thor
2
0
3
3.5
W
Achilles
HeaIer RoIe
Achilles
0
2
0
0
W
Maui
1
1
2
2
W
Maman Brigitte
Mplants
Maman Brigitte
0
2
1
0.25
L
Amaterasu
RK8I
Amaterasu
0
0
0
0
L
Discordia
dounutslay3r
Discordia
2
1
0
2
W
2
1
0
2
L
Medusa
xDBxOhbaby
Medusa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,164
Damage
10,810
21,966
Taken
15,661
7,302
Mitigated
5,433
8,197
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,348
858
0
1,270
5,895
2,995
0
2,475
3,362
9,838
0
W
2,222
1,455
0
1,582
3,017
785
330
889
2,088
0
18,669
L
Thor
3,118
465
0
391
4,468
1,270
0
1,666
2,704
0
15,455
W
Achilles
HeaIer RoIe
Achilles
2,434
289
0
1,976
5,695
1,840
0
0
5,695
0
21,866
W
Maui
1,468
510
0
1,360
4,985
2,750
0
1,002
3,937
10,492
0
W
Maman Brigitte
Mplants
Maman Brigitte
2,066
309
0
1,940
4,643
1,033
0
1,172
3,383
12,729
0
L
Amaterasu
RK8I
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
dounutslay3r
Discordia
3,073
283
0
184
1,867
380
0
990
695
19,630
0
W
1,974
79
156
1,183
3,626
894
0
1,914
1,442
17,426
1,055
L
Medusa
xDBxOhbaby
Medusa
2,271
900
0
1,832
3,431
788
0
0
3,431
0
18,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,983
Gold Earned
16,768
154
Minions Killed
105
0
Camps Cleared
0
600,974
Distance Traveled
507,759
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,593
599
7
1
0
134,139
2
W
Apollo
4,112
685
32
5
0
119,205
0
L
Thor
3,801
634
29
5
0
144,002
2
W
Achilles
4,160
693
40
7
0
108,903
0
W
Maui
4,135
689
13
2
0
112,248
1
W
Maman Brigitte
3,360
560
27
5
0
136,915
0
L
Amaterasu
1,098
183
0
0
0
0
0
L
Discordia
4,310
718
43
7
0
110,943
0
W
Ra
4,216
703
42
7
0
123,703
0
L
Medusa
3,966
661
26
4
0
118,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role