Player Matchup

Horus
Horus
 
Horus
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ASG ThE MOnKey
Sylvanus
Level 149
God Stats
68W - 69L
1,585 SR
Queue Stats
339W - 320L
1,541 Elo+
Solo
Charybdis
Charybdis
Catanc
Charybdis
Level 146
God Stats
9W - 13L
1,563 SR
Queue Stats
429W - 388L
1,556 Elo+
Solo
Ix Chel
Ix Chel
Dυsty
Ix Chel
Level 109
God Stats
2W - 2L
1,479 SR
Queue Stats
63W - 48L
1,616 Elo+
Party 1
Mercury
Mercury
SquiddySquirt
Mercury
Level 127
God Stats
1W - 0L
1,338 SR
Queue Stats
68W - 53L
1,632 Elo+
Party 1
Team Averages
Level 140
1,493 SR
1,569 Elo+

VS

Team Averages
Level 101
1,636 SR
1,581 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LordZapho
Pele
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 129L
1,548 Elo+
Solo
Osiris
Osiris
PancreaStone
Osiris
Level 119
God Stats
11W - 9L
1,604 SR
Queue Stats
373W - 341L
1,580 Elo+
Solo
Ra
Ra
PeteLaKock
Ra
Level 84
God Stats
1W - 1L
1,752 SR
Queue Stats
55W - 47L
1,547 Elo+
Party 2
Maman Brigitte
Maman Brigitte
zнυℓтуη
Maman Brigitte
Level 107
God Stats
2W - 1L
1,825 SR
Queue Stats
52W - 32L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 0 / 3
5,846
585
2,022
6,113
3,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
10
0 / 1 / 0
4,871
487
3,653
7,128
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Catanc
Charybdis
12
0 / 0 / 3
6,237
624
3,731
4,700
1,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Dυsty
Ix Chel
12
4 / 1 / 1
6,732
673
3,921
4,688
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
10
3 / 0 / 0
5,358
536
3,249
9,506
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 1 / 0
4,491
449
2,502
3,770
925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pele
8
0 / 2 / 0
4,532
453
1,818
6,734
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
11
1 / 1 / 0
6,342
634
4,288
8,211
4,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
1 / 4 / 1
5,604
560
5,772
4,707
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
zнυℓтуη
Maman Brigitte
7
0 / 1 / 0
4,623
462
2,772
6,196
1,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
2
2
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
3
3.5
L
Neith
 
Neith
0
1
0
0
W
Sylvanus
0
1
0
0
W
Charybdis
Catanc
Charybdis
0
0
3
1.5
W
Ix Chel
Dυsty
Ix Chel
4
1
1
4.5
L
Pele
0
2
0
0
L
Osiris
1
1
0
1
L
1
4
1
0.38
W
Mercury
3
0
0
3
L
Maman Brigitte
zнυℓтуη
Maman Brigitte
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,576
Damage
17,152
32,135
Taken
29,618
12,722
Mitigated
10,114
16,857
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,022
789
492
3,120
6,113
3,907
0
2,151
3,872
0
10,416
L
Neith
 
Neith
2,502
1,219
0
1,386
3,770
925
0
0
3,770
0
23,113
W
Sylvanus
3,653
1,338
168
3,782
7,128
3,025
0
1,509
5,492
29,340
0
W
Charybdis
Catanc
Charybdis
3,731
2,475
0
2,664
4,700
1,612
48
358
4,342
0
59,636
W
Ix Chel
Dυsty
Ix Chel
3,921
271
539
1,570
4,688
1,344
0
2,101
2,419
41,606
743
L
Pele
1,818
723
0
3,500
6,734
1,781
0
354
6,348
0
23,856
L
Osiris
4,288
337
0
2,108
8,211
4,298
0
4,034
4,093
0
46,614
L
5,772
548
192
663
4,707
1,119
0
2,496
2,109
34,217
0
W
Mercury
3,249
1,714
0
4,522
9,506
2,834
0
1,926
7,466
0
35,197
L
Maman Brigitte
zнυℓтуη
Maman Brigitte
2,772
321
0
1,777
6,196
1,991
0
472
5,724
20,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,044
Gold Earned
25,592
358
Minions Killed
275
0
Camps Cleared
0
1,023,253
Distance Traveled
1,007,536
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,846
585
14
1
0
218,597
3
L
Neith
4,491
449
42
4
0
139,276
0
W
Sylvanus
4,871
487
60
6
0
168,720
0
W
Charybdis
6,237
624
125
13
0
193,095
0
W
Ix Chel
6,732
673
90
9
0
187,985
1
L
Pele
4,532
453
46
5
0
236,244
3
L
Osiris
6,342
634
81
8
0
194,053
0
L
Ra
5,604
560
70
7
0
207,268
0
W
Mercury
5,358
536
69
7
0
254,856
0
L
Maman Brigitte
4,623
462
36
4
0
230,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role