Player Matchup

Achilles
Achilles
ChampionIsamu
Achilles
Level 126
God Stats
1W - 1L
1,279 SR
Queue Stats
158W - 142L
1,503 Elo+
Party 1
Zhong Kui
Zhong Kui
Flavorslitt
Zhong Kui
Level 57
God Stats
15W - 18L
1,322 SR
Queue Stats
61W - 59L
1,333 Elo+
Solo
Baron Samedi
Baron Samedi
HelixElixir
Baron Samedi
Level 84
God Stats
5W - 5L
1,466 SR
Queue Stats
68W - 60L
1,502 Elo+
Party 1
Olorun
Olorun
KentaTheGod
Olorun
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 79L
1,475 Elo+
Party 1
Horus
Horus
The_Kira_of_life
Horus
Level 86
God Stats
10W - 5L
1,731 SR
Queue Stats
199W - 190L
1,461 Elo+
Solo
Team Averages
Level 92
1,460 SR
1,455 Elo+

VS

Team Averages
Level 96
1,503 SR
1,529 Elo+
Ra
Ra
 
Ra
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Blaystor
Anhur
Level 123
God Stats
7W - 12L
1,418 SR
Queue Stats
386W - 378L
1,461 Elo+
Solo
Vamana
Vamana
GremlinTim
Vamana
Level 46
God Stats
0W - 3L
1,212 SR
Queue Stats
46W - 52L
1,428 Elo+
Solo
Ymir
Ymir
Jyounga
Ymir
Level 98
God Stats
4W - 5L
1,546 SR
Queue Stats
21W - 10L
1,617 Elo+
Party 2
Horus
Horus
mrbreastburger
Horus
Level 74
God Stats
5W - 2L
1,838 SR
Queue Stats
22W - 9L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChampionIsamu
Achilles
5
1 / 0 / 1
3,328
666
691
3,028
986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Flavorslitt
Zhong Kui
7
0 / 0 / 0
3,706
741
701
1,662
893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Baron Samedi
HelixElixir
Baron Samedi
6
0 / 0 / 0
3,079
616
873
1,864
1,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
5
0 / 2 / 1
3,135
627
1,864
2,706
616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
3 / 0 / 1
4,106
821
1,955
3,947
1,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
1
0 / 0 / 0
2,409
482
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Blaystor
Anhur
5
0 / 2 / 2
3,160
632
1,262
2,392
487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vamana
GremlinTim
Vamana
6
0 / 0 / 0
3,605
721
778
2,058
765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Jyounga
Ymir
5
2 / 2 / 0
3,411
682
1,779
3,350
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 0
3,624
725
1,416
3,630
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
L
Anhur
Blaystor
Anhur
0
2
2
0.5
W
Achilles
ChampionIsamu
Achilles
1
0
1
1.5
W
Zhong Kui
Flavorslitt
Zhong Kui
0
0
0
0
L
Vamana
GremlinTim
Vamana
0
0
0
0
W
Baron Samedi
HelixElixir
Baron Samedi
0
0
0
0
L
Ymir
Jyounga
Ymir
2
2
0
1
W
Olorun
0
2
1
0.25
W
3
0
1
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,084
Damage
5,235
13,207
Taken
11,430
5,140
Mitigated
3,987
5,700
Healing
3,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
Blaystor
Anhur
1,262
560
0
510
2,392
487
0
835
1,557
0
9,205
W
Achilles
ChampionIsamu
Achilles
691
341
0
1,179
3,028
986
0
0
3,028
0
16,474
W
Zhong Kui
Flavorslitt
Zhong Kui
701
0
0
1,479
1,662
893
0
0
1,662
20,779
0
L
Vamana
GremlinTim
Vamana
778
82
0
224
2,058
765
0
873
1,185
0
15,947
W
Baron Samedi
HelixElixir
Baron Samedi
873
93
0
710
1,864
1,137
0
0
1,864
12,850
0
L
Ymir
Jyounga
Ymir
1,779
397
0
230
3,350
1,555
0
1,029
2,321
8,080
0
W
Olorun
1,864
998
60
260
2,706
616
0
812
1,764
16,936
0
W
1,955
1,087
100
1,912
3,947
1,508
0
695
3,110
0
9,194
L
1,416
677
0
2,484
3,630
1,180
0
701
2,929
0
17,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,354
Gold Earned
16,209
122
Minions Killed
105
0
Camps Cleared
0
508,811
Distance Traveled
413,754
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
2,409
482
0
0
0
9,133
0
L
Anhur
3,160
632
11
2
0
80,023
0
W
Achilles
3,328
666
31
6
0
130,711
0
W
Zhong Kui
3,706
741
38
8
0
98,523
0
L
Vamana
3,605
721
35
7
0
99,788
0
W
Baron Samedi
3,079
616
17
3
0
86,507
2
L
Ymir
3,411
682
15
3
0
96,296
1
W
Olorun
3,135
627
14
3
0
87,411
0
W
Horus
4,106
821
22
4
0
105,659
0
L
Horus
3,624
725
44
9
0
128,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role