Player Matchup

Chronos
Chronos
Adens mom
Chronos
Level 87
God Stats
3W - 1L
1,755 SR
Queue Stats
49W - 50L
1,484 Elo+
Solo
Anubis
Anubis
Cluestasis
Anubis
Level 76
God Stats
21W - 12L
1,587 SR
Queue Stats
178W - 183L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fpeanutbutter
Ah Muzen Cab
Level 128
God Stats
11W - 5L
1,598 SR
Queue Stats
559W - 565L
1,433 Elo+
Solo
Cernunnos
Cernunnos
HadesDark1712
Cernunnos
Level 84
God Stats
35W - 31L
1,552 SR
Queue Stats
209W - 209L
1,448 Elo+
Solo
Sylvanus
Sylvanus
Parsnip730
Sylvanus
Level 123
God Stats
8W - 5L
1,576 SR
Queue Stats
202W - 196L
1,467 Elo+
Solo
Team Averages
Level 100
1,614 SR
1,461 Elo+

VS

Team Averages
Level 91
1,463 SR
1,420 Elo+
Hel
Hel
BigtimeMedal260
Hel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,466 Elo+
Solo
Sol
Sol
GrandmaPuff
Sol
Level 178
God Stats
1W - 7L
1,150 SR
Queue Stats
311W - 302L
1,466 Elo+
Solo
Mulan
Mulan
NoxAstros
Mulan
Level 39
God Stats
4W - 7L
1,531 SR
Queue Stats
4W - 7L
1,457 Elo+
Solo
Fenrir
Fenrir
PabloStokes
Fenrir
Level 64
God Stats
40W - 17L
1,548 SR
Queue Stats
138W - 121L
1,411 Elo+
Solo
Cerberus
Cerberus
PistolPeak9
Cerberus
Level 49
God Stats
3W - 3L
1,588 SR
Queue Stats
19W - 29L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Adens mom
Chronos
16
4 / 3 / 8
9,830
578
13,088
12,292
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Cluestasis
Anubis
16
12 / 2 / 7
10,107
595
16,114
10,434
5,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Fpeanutbutter
Ah Muzen Cab
15
3 / 1 / 5
9,187
540
8,541
8,859
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
HadesDark1712
Cernunnos
16
4 / 4 / 7
9,671
569
10,555
10,393
4,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Parsnip730
Sylvanus
13
4 / 1 / 9
8,316
489
10,073
15,234
11,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
7,826
460
7,166
13,211
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 3
8,452
497
7,351
9,722
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
NoxAstros
Mulan
12
1 / 5 / 2
7,320
431
5,105
15,965
13,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
15
6 / 7 / 2
9,176
540
11,403
18,558
7,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
PistolPeak9
Cerberus
12
2 / 6 / 3
7,394
435
9,213
21,310
18,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
27
Kills
11
11
Deaths
27
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
Adens mom
Chronos
4
3
8
2.67
L
1
5
4
0.6
W
Anubis
Cluestasis
Anubis
12
2
7
7.75
W
Ah Muzen Cab
Fpeanutbutter
Ah Muzen Cab
3
1
5
5.5
L
1
4
3
0.63
W
Cernunnos
HadesDark1712
Cernunnos
4
4
7
1.88
L
Mulan
NoxAstros
Mulan
1
5
2
0.4
L
Fenrir
6
7
2
1
W
Sylvanus
Parsnip730
Sylvanus
4
1
9
8.5
L
Cerberus
PistolPeak9
Cerberus
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,371
Damage
40,238
57,212
Taken
78,766
29,577
Mitigated
45,629
13,794
Healing
26,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Adens mom
Chronos
13,088
1,518
0
3,184
12,292
4,224
650
6,788
5,464
60,628
2,019
L
7,166
320
4,374
7,255
13,211
4,483
0
8,517
4,282
48,456
0
W
Anubis
Cluestasis
Anubis
16,114
122
0
3,444
10,434
5,167
293
2,331
8,022
76,064
0
W
Ah Muzen Cab
Fpeanutbutter
Ah Muzen Cab
8,541
1,670
0
499
8,859
3,952
1,274
1,758
6,894
0
62,022
L
7,351
2,440
0
4,257
9,722
2,327
0
3,397
6,325
64,144
3,572
W
Cernunnos
HadesDark1712
Cernunnos
10,555
4,442
0
1,120
10,393
4,388
1,497
5,239
5,154
0
77,992
L
Mulan
NoxAstros
Mulan
5,105
514
0
4,368
15,965
13,413
0
4,919
10,888
0
35,421
L
Fenrir
11,403
2,454
0
1,776
18,558
7,028
0
10,812
7,470
0
57,185
W
Sylvanus
Parsnip730
Sylvanus
10,073
4,259
1,163
4,384
15,234
11,846
466
7,565
7,583
31,053
9,109
L
Cerberus
PistolPeak9
Cerberus
9,213
295
0
4,950
21,310
18,378
0
9,465
11,631
26,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,111
Gold Earned
40,168
475
Minions Killed
408
0
Camps Cleared
0
1,606,395
Distance Traveled
1,632,107
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,830
578
123
7
0
339,937
3
L
Hel
7,826
460
113
7
0
322,754
4
W
Anubis
10,107
595
94
6
0
337,838
1
W
Ah Muzen Cab
9,187
540
86
5
0
316,090
4
L
Sol
8,452
497
124
7
0
320,708
6
W
Cernunnos
9,671
569
114
7
0
310,885
0
L
Mulan
7,320
431
59
3
0
294,893
0
L
Fenrir
9,176
540
79
5
0
362,894
0
W
Sylvanus
8,316
489
58
3
0
301,645
7
L
Cerberus
7,394
435
33
2
0
330,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role