Player Matchup

Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FlackoFitz-
Skadi
Level 158
God Stats
9W - 12L
1,610 SR
Queue Stats
795W - 812L
1,498 Elo+
Solo
Terra
Terra
GMAN-23-
Terra
Level 186
God Stats
4W - 4L
1,493 SR
Queue Stats
636W - 609L
1,472 Elo+
Party 2
Chang'e
Chang'e
SugonPatrick
Chang'e
Level 107
God Stats
50W - 59L
1,500 SR
Queue Stats
320W - 302L
1,523 Elo+
Party 2
Bakasura
Bakasura
ittsnot-Hander
Bakasura
Level 109
God Stats
7W - 8L
1,436 SR
Queue Stats
127W - 117L
1,525 Elo+
Solo
Team Averages
Level 142
1,507 SR
1,503 Elo+

VS

Team Averages
Level 116
1,545 SR
1,533 Elo+
Hachiman
Hachiman
 
Hachiman
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Kyorigamer28
Fenrir
Level 147
God Stats
10W - 7L
1,651 SR
Queue Stats
269W - 234L
1,613 Elo+
Solo
Hades
Hades
MasterPony10
Hades
Level 121
God Stats
6W - 9L
1,443 SR
Queue Stats
145W - 128L
1,556 Elo+
Solo
Xing Tian
Xing Tian
Niighttt
Xing Tian
Level 119
God Stats
6W - 4L
1,723 SR
Queue Stats
53W - 47L
1,509 Elo+
Party 1
Jing Wei
Jing Wei
xxxlitlemanxxx
Jing Wei
Level 129
God Stats
7W - 3L
1,409 SR
Queue Stats
31W - 26L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 1 / 1
8,077
577
7,121
7,409
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
3 / 3 / 4
8,242
589
7,453
11,003
5,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Terra
GMAN-23-
Terra
12
0 / 1 / 7
7,463
533
7,972
12,113
9,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chang'e
SugonPatrick
Chang'e
14
4 / 1 / 2
7,926
566
5,902
6,552
1,778
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
14
4 / 1 / 6
7,856
561
7,219
12,289
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 2 / 0
7,448
532
5,039
8,462
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
14
6 / 3 / 0
8,026
573
7,826
12,607
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 2
7,068
505
5,958
10,577
6,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Xing Tian
Niighttt
Xing Tian
10
0 / 2 / 1
5,668
405
7,709
12,386
8,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
12
0 / 3 / 1
6,935
495
3,885
7,642
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
15
Kills
7
7
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
1
4.5
L
Hachiman
 
Hachiman
1
2
0
0.5
W
3
3
4
1.67
W
Terra
GMAN-23-
Terra
0
1
7
3.5
L
Fenrir
6
3
0
2
L
0
5
2
0.2
L
Xing Tian
Niighttt
Xing Tian
0
2
1
0.25
W
Chang'e
SugonPatrick
Chang'e
4
1
2
5
W
Bakasura
4
1
6
7
L
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,667
Damage
30,417
49,366
Taken
51,674
24,028
Mitigated
23,633
19,793
Healing
19,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,121
3,812
0
2,149
7,409
2,532
0
3,081
4,328
0
49,980
L
Hachiman
 
Hachiman
5,039
2,257
0
2,501
8,462
2,470
0
4,367
3,775
0
56,475
W
7,453
2,880
0
2,004
11,003
5,098
0
5,712
5,291
0
67,255
W
Terra
GMAN-23-
Terra
7,972
941
7
1,867
12,113
9,984
0
2,994
9,119
27,326
2,738
L
Fenrir
7,826
4,256
0
5,968
12,607
3,964
0
3,787
8,570
0
56,789
L
5,958
377
94
4,723
10,577
6,022
0
887
9,469
46,077
1,745
L
Xing Tian
Niighttt
Xing Tian
7,709
1,140
0
4,110
12,386
8,970
0
3,146
8,890
32,956
0
W
Chang'e
SugonPatrick
Chang'e
5,902
235
1,456
3,918
6,552
1,778
0
509
6,043
50,604
0
W
Bakasura
7,219
4,864
0
8,392
12,289
4,636
0
1,852
10,437
0
45,548
L
Jing Wei
3,885
2,729
0
1,648
7,642
2,207
0
1,201
6,211
0
47,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,564
Gold Earned
35,145
453
Minions Killed
419
0
Camps Cleared
0
1,425,233
Distance Traveled
1,312,303
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,077
577
97
7
0
270,288
0
L
Hachiman
7,448
532
97
7
0
222,750
0
W
Skadi
8,242
589
109
8
0
264,011
1
W
Terra
7,463
533
43
3
0
280,466
5
L
Fenrir
8,026
573
91
7
0
275,486
0
L
Hades
7,068
505
91
7
0
260,424
3
L
Xing Tian
5,668
405
42
3
0
288,289
0
W
Chang'e
7,926
566
102
7
0
290,049
7
W
Bakasura
7,856
561
102
7
0
320,419
2
L
Jing Wei
6,935
495
98
7
0
265,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role