Player Matchup

Martichoras
Martichoras
Platinum IV
 
Martichoras
Platinum IV
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum III
OrangeMixDaJuice
Pele
Platinum III
Level 103
God Stats
9W - 10L
1,451 SR
Queue Stats
315W - 285L
1,913 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
OusmaneDembele
Sun Wukong
Platinum I
Level 81
God Stats
12W - 18L
1,537 SR
Queue Stats
171W - 147L
1,818 MMR
Party 1
Vulcan
Vulcan
Platinum II
Tchingow
Vulcan
Platinum II
Level 194
God Stats
5W - 5L
1,648 SR
Queue Stats
154W - 133L
1,903 MMR
Party 1
Cabrakan
Cabrakan
Platinum II
YamiUther
Cabrakan
Platinum II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 152L
1,863 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,527 SR
1,800 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,534 SR
1,694 MMR
Anubis
Anubis
Platinum II
 
Anubis
Platinum II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Platinum III
 
Odin
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum III
NRGFLASHER
Kumbhakarna
Platinum III
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 141L
1,867 MMR
Party 3
Ullr
Ullr
Platinum IV
OriolBoom
Ullr
Platinum IV
Level 121
God Stats
2W - 3L
1,649 SR
Queue Stats
132W - 113L
1,824 MMR
Party 3
Nemesis
Nemesis
Platinum II
Suffmaschin
Nemesis
Platinum II
Level 214
God Stats
1W - 0L
1,519 SR
Queue Stats
180W - 175L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
2 / 2 / 1
7,793
557
8,643
10,137
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 4 / 1
6,341
453
5,621
11,666
3,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
OusmaneDembele
Sun Wukong
12
1 / 5 / 0
7,175
513
8,770
17,940
9,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Tchingow
Vulcan
13
1 / 4 / 0
7,438
531
9,731
7,553
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
YamiUther
Cabrakan
9
0 / 4 / 0
5,887
421
4,885
9,628
9,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
KaliFreyaCthulhuFenrir

VS

Bans
ThothAo KuangArtemisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
9 / 1 / 4
9,207
658
11,626
12,361
5,969
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
 
Odin
13
3 / 1 / 6
7,858
561
11,003
12,468
10,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
NRGFLASHER
Kumbhakarna
13
0 / 0 / 13
7,258
518
4,514
13,479
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ullr
14
3 / 2 / 1
7,616
544
8,431
8,845
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Suffmaschin
Nemesis
14
4 / 1 / 5
7,623
545
7,798
10,411
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
5
Kills
19
19
Deaths
5
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
2
2
1
1.25
W
Anubis
 
Anubis
9
1
4
11
W
Odin
 
Odin
3
1
6
6
W
Kumbhakarna
NRGFLASHER
Kumbhakarna
0
0
13
6.5
L
1
4
1
0.38
W
Ullr
3
2
1
1.75
L
Sun Wukong
OusmaneDembele
Sun Wukong
1
5
0
0.2
W
Nemesis
Suffmaschin
Nemesis
4
1
5
6.5
L
Vulcan
Tchingow
Vulcan
1
4
0
0.25
L
Cabrakan
YamiUther
Cabrakan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,650
Damage
43,372
56,924
Taken
57,564
28,761
Mitigated
34,674
14,866
Healing
20,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
8,643
3,351
0
4,088
10,137
4,353
0
889
9,248
0
74,845
W
Anubis
 
Anubis
11,626
760
0
9,456
12,361
5,969
40
5,767
6,594
90,147
0
W
Odin
 
Odin
11,003
2,361
0
3,870
12,468
10,416
96
713
11,755
6,126
49,645
W
Kumbhakarna
NRGFLASHER
Kumbhakarna
4,514
717
0
2,311
13,479
10,094
0
4,904
8,575
19,589
0
L
5,621
1,080
0
1,956
11,666
3,418
0
4,665
7,001
0
44,481
W
Ullr
8,431
4,109
0
2,831
8,845
3,893
0
570
8,275
0
67,379
L
Sun Wukong
OusmaneDembele
Sun Wukong
8,770
2,436
0
5,725
17,940
9,401
0
5,599
12,341
0
52,117
W
Nemesis
Suffmaschin
Nemesis
7,798
2,503
0
1,878
10,411
4,302
28
1,897
8,514
0
59,626
L
Vulcan
Tchingow
Vulcan
9,731
443
0
1,217
7,553
2,008
0
3,753
3,800
63,318
0
L
Cabrakan
YamiUther
Cabrakan
4,885
857
0
1,880
9,628
9,581
0
2,482
7,146
12,658
2,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,634
Gold Earned
39,562
416
Minions Killed
477
0
Camps Cleared
0
1,297,859
Distance Traveled
1,483,802
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,793
557
125
9
0
257,430
4
W
Anubis
9,207
658
153
11
0
302,968
0
W
Odin
7,858
561
89
6
0
286,695
0
W
Kumbhakarna
7,258
518
31
2
0
292,727
0
L
Pele
6,341
453
73
5
0
310,004
0
W
Ullr
7,616
544
110
8
0
266,096
2
L
Sun Wukong
7,175
513
91
7
0
243,779
0
W
Nemesis
7,623
545
94
7
0
335,316
0
L
Vulcan
7,438
531
113
8
0
281,323
1
L
Cabrakan
5,887
421
14
1
0
205,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role