Player Matchup

Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AirLiteOne
Izanami
Level 44
God Stats
0W - 4L
1,242 SR
Queue Stats
62W - 66L
1,501 Elo+
Solo
Lancelot
Lancelot
africanonegro
Lancelot
Level 28
God Stats
25W - 21L
1,588 SR
Queue Stats
34W - 37L
1,473 Elo+
Party 2
Kuzenbo
Kuzenbo
carlosag5502
Kuzenbo
Level 39
God Stats
0W - 2L
1,279 SR
Queue Stats
44W - 59L
1,433 Elo+
Party 2
Achilles
Achilles
santiago2840
Achilles
Level 65
God Stats
5W - 7L
1,496 SR
Queue Stats
156W - 136L
1,513 Elo+
Party 2
Team Averages
Level 64
1,421 SR
1,484 Elo+

VS

Team Averages
Level 125
1,522 SR
1,489 Elo+
Chernobog
Chernobog
 
Chernobog
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
AXRMX15
Ratatoskr
Level 97
God Stats
1W - 3L
1,188 SR
Queue Stats
165W - 153L
1,529 Elo+
Party 1
Vulcan
Vulcan
SuperSteven14
Vulcan
Level 165
God Stats
1W - 0L
1,795 SR
Queue Stats
11W - 9L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
Xx_ColSanty_xX
Kuzenbo
Level 98
God Stats
18W - 10L
1,627 SR
Queue Stats
177W - 165L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 3 / 1
6,202
620
2,921
6,683
2,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
AirLiteOne
Izanami
10
1 / 2 / 0
5,419
542
5,279
7,509
2,174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
africanonegro
Lancelot
10
1 / 5 / 1
5,360
536
2,409
9,124
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
carlosag5502
Kuzenbo
8
0 / 0 / 1
5,214
521
1,319
5,595
5,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Achilles
santiago2840
Achilles
9
1 / 0 / 0
5,833
583
4,942
7,569
6,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
1 / 0 / 4
6,007
601
4,593
5,143
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
 
Amaterasu
11
0 / 1 / 0
5,818
582
4,090
10,684
5,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
AXRMX15
Ratatoskr
12
4 / 2 / 4
6,348
635
7,295
7,179
2,581
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 1
6,750
675
4,204
3,580
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 1 / 2
5,560
556
2,691
7,929
7,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
10
10
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
1
0.5
W
Chernobog
 
Chernobog
1
0
4
3
W
Amaterasu
 
Amaterasu
0
1
0
0
W
Ratatoskr
AXRMX15
Ratatoskr
4
2
4
3
L
Izanami
AirLiteOne
Izanami
1
2
0
0.5
W
4
0
1
4.5
W
1
1
2
2
L
Lancelot
africanonegro
Lancelot
1
5
1
0.3
L
Kuzenbo
carlosag5502
Kuzenbo
0
0
1
0.5
L
Achilles
santiago2840
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,870
Damage
22,873
36,480
Taken
34,515
19,558
Mitigated
18,055
10,725
Healing
12,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,921
265
0
2,796
6,683
2,656
0
2,769
3,634
55,333
0
W
Chernobog
 
Chernobog
4,593
2,097
0
3,727
5,143
1,584
620
290
4,853
0
48,000
W
Amaterasu
 
Amaterasu
4,090
1,421
0
4,924
10,684
5,949
0
464
9,696
0
39,715
W
Ratatoskr
AXRMX15
Ratatoskr
7,295
1,867
0
235
7,179
2,581
0
470
6,709
0
46,504
L
Izanami
AirLiteOne
Izanami
5,279
3,456
0
1,786
7,509
2,174
0
1,255
6,240
0
44,341
W
4,204
99
0
1,239
3,580
780
397
2,042
1,538
43,401
792
W
2,691
833
0
2,512
7,929
7,161
0
1,438
6,460
17,692
0
L
Lancelot
africanonegro
Lancelot
2,409
299
0
2,895
9,124
3,318
0
1,188
7,925
0
38,474
L
Kuzenbo
carlosag5502
Kuzenbo
1,319
457
0
1,059
5,595
5,022
0
1,258
4,251
13,019
0
L
Achilles
santiago2840
Achilles
4,942
826
0
2,189
7,569
6,388
0
139
7,078
1,262
26,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,028
Gold Earned
30,483
325
Minions Killed
332
0
Camps Cleared
0
1,029,525
Distance Traveled
1,113,306
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,202
620
105
11
0
185,375
0
W
Chernobog
6,007
601
80
8
0
193,756
0
W
Amaterasu
5,818
582
72
7
0
206,841
2
W
Ratatoskr
6,348
635
69
7
0
274,007
2
L
Izanami
5,419
542
80
8
0
204,872
2
W
Vulcan
6,750
675
89
9
0
224,647
0
W
Kuzenbo
5,560
556
22
2
0
214,055
2
L
Lancelot
5,360
536
70
7
0
220,235
0
L
Kuzenbo
5,214
521
16
2
0
199,868
0
L
Achilles
5,833
583
54
5
0
219,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role