Player Matchup

Chaac
Chaac
 
Chaac
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Vellivelli
Athena
Level 64
God Stats
118W - 111L
1,585 SR
Queue Stats
148W - 141L
1,522 Elo+
Solo
Ravana
Ravana
darth_lamer
Ravana
Level 86
God Stats
15W - 14L
1,402 SR
Queue Stats
360W - 357L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
reka_1017
Zhong Kui
Level 57
God Stats
4W - 8L
1,336 SR
Queue Stats
85W - 117L
1,366 Elo+
Solo
Team Averages
Level 84
1,465 SR
1,457 Elo+

VS

Team Averages
Level 95
1,414 SR
1,463 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dr Mango Man827
Nu Wa
Level 106
God Stats
6W - 7L
1,447 SR
Queue Stats
292W - 290L
1,455 Elo+
Solo
Thanatos
Thanatos
Pavro
Thanatos
Level 41
God Stats
0W - 6L
1,124 SR
Queue Stats
36W - 33L
1,486 Elo+
Solo
Danzaburou
Danzaburou
saschaan3
Danzaburou
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 90L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 1 / 4
7,885
607
10,053
10,097
6,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
 
Medusa
12
7 / 1 / 5
7,193
553
13,703
7,618
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Vellivelli
Athena
11
2 / 1 / 9
7,284
560
3,987
13,733
10,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ravana
14
3 / 0 / 6
7,942
611
4,277
4,915
1,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
reka_1017
Zhong Kui
12
5 / 1 / 6
7,466
574
5,527
5,788
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
1 / 3 / 0
5,708
439
4,192
14,114
10,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
 
Horus
9
2 / 7 / 0
5,492
422
2,300
13,477
8,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 4 / 0
5,681
437
5,775
6,752
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Pavro
Thanatos
10
0 / 3 / 1
5,562
428
2,709
10,564
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
saschaan3
Danzaburou
8
0 / 5 / 1
4,905
377
5,231
8,978
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
22
Kills
4
4
Deaths
22
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
4
7
W
Medusa
 
Medusa
7
1
5
9.5
L
Cabrakan
 
Cabrakan
1
3
0
0.33
L
Horus
 
Horus
2
7
0
0.29
L
1
4
0
0.25
L
Thanatos
Pavro
Thanatos
0
3
1
0.17
W
Athena
Vellivelli
Athena
2
1
9
6.5
W
Ravana
3
0
6
6
W
Zhong Kui
reka_1017
Zhong Kui
5
1
6
8
L
Danzaburou
saschaan3
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,547
Damage
20,207
42,151
Taken
53,885
24,929
Mitigated
27,883
12,439
Healing
17,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,053
1,577
0
3,099
10,097
6,106
579
1,656
8,252
0
53,305
W
Medusa
 
Medusa
13,703
5,886
0
3,180
7,618
2,437
114
2,439
5,179
0
47,362
L
Cabrakan
 
Cabrakan
4,192
478
99
5,126
14,114
10,808
0
1,494
12,582
18,011
0
L
Horus
 
Horus
2,300
896
347
4,109
13,477
8,097
0
2,397
10,832
0
16,658
L
5,775
1,408
0
245
6,752
1,993
0
1,587
4,959
37,613
12
L
Thanatos
Pavro
Thanatos
2,709
353
0
5,562
10,564
4,026
0
1,798
8,654
0
36,675
W
Athena
Vellivelli
Athena
3,987
1,430
0
3,412
13,733
10,774
14
2,474
11,146
17,288
1,513
W
Ravana
4,277
1,908
0
1,732
4,915
1,979
722
1,096
3,808
0
58,732
W
Zhong Kui
reka_1017
Zhong Kui
5,527
728
0
1,016
5,788
3,633
722
2,640
3,112
35,411
0
L
Danzaburou
saschaan3
Danzaburou
5,231
1,479
0
1,841
8,978
2,959
0
1,477
7,467
0
24,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,770
Gold Earned
27,348
359
Minions Killed
204
0
Camps Cleared
0
1,317,987
Distance Traveled
1,207,075
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,885
607
84
6
0
237,452
0
W
Medusa
7,193
553
64
5
0
260,171
5
L
Cabrakan
5,708
439
28
2
0
235,002
0
L
Horus
5,492
422
19
1
0
235,011
0
L
Nu Wa
5,681
437
69
5
0
234,214
0
L
Thanatos
5,562
428
60
5
0
256,607
0
W
Athena
7,284
560
24
2
0
270,106
4
W
Ravana
7,942
611
110
8
0
293,948
0
W
Zhong Kui
7,466
574
77
6
0
256,310
0
L
Danzaburou
4,905
377
28
2
0
246,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role