Player Matchup

Shiva
Shiva
FlashNeon
Shiva
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 285L
1,413 Elo+
Solo
Sobek
Sobek
MFMHoundV1
Sobek
Level 139
God Stats
1W - 0L
1,545 SR
Queue Stats
12W - 12L
1,496 Elo+
Party 4
Thanatos
Thanatos
Radells
Thanatos
Level 88
God Stats
3W - 1L
1,906 SR
Queue Stats
147W - 150L
1,465 Elo+
Party 3
Zeus
Zeus
SmoukRU
Zeus
Level 68
God Stats
6W - 4L
1,623 SR
Queue Stats
125W - 121L
1,450 Elo+
Party 3
Artemis
Artemis
notkroax
Artemis
Level 124
God Stats
6W - 1L
1,981 SR
Queue Stats
17W - 18L
1,512 Elo+
Party 4
Team Averages
Level 106
1,711 SR
1,467 Elo+

VS

Team Averages
Level 94
1,444 SR
1,409 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
C98-Wolf
Athena
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,304 Elo+
Party 1
Rama
Rama
RNGaming
Rama
Level 42
God Stats
1W - 2L
1,412 SR
Queue Stats
51W - 33L
1,580 Elo+
Party 2
Thor
Thor
awesome-a-man
Thor
Level 149
God Stats
0W - 1L
1,306 SR
Queue Stats
85W - 74L
1,540 Elo+
Party 2
Thanatos
Thanatos
bazzloca2
Thanatos
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 12L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FlashNeon
Shiva
13
7 / 0 / 1
8,031
803
6,633
7,260
4,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sobek
10
1 / 2 / 11
6,878
688
4,362
7,212
5,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Radells
Thanatos
11
2 / 1 / 5
6,103
610
5,139
7,063
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zeus
SmoukRU
Zeus
11
6 / 2 / 2
6,739
674
4,435
4,688
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
notkroax
Artemis
12
9 / 0 / 1
7,679
768
8,470
4,543
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 4 / 2
5,231
523
1,766
4,418
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
C98-Wolf
Athena
7
0 / 4 / 1
4,530
453
1,215
9,022
4,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
9
1 / 5 / 0
5,216
522
2,497
7,174
1,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 5 / 0
5,590
559
3,811
10,522
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
bazzloca2
Thanatos
8
1 / 7 / 1
4,710
471
1,694
7,636
1,472
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
25
Kills
5
5
Deaths
25
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
2
0.25
L
Athena
C98-Wolf
Athena
0
4
1
0.13
W
Shiva
FlashNeon
Shiva
7
0
1
7.5
W
Sobek
1
2
11
3.25
L
Rama
1
5
0
0.2
W
Thanatos
Radells
Thanatos
2
1
5
4.5
W
Zeus
SmoukRU
Zeus
6
2
2
3.5
L
3
5
0
0.6
L
Thanatos
bazzloca2
Thanatos
1
7
1
0.21
W
Artemis
notkroax
Artemis
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,039
Damage
10,983
30,766
Taken
38,772
14,618
Mitigated
11,326
15,689
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,766
288
0
591
4,418
979
0
2,218
1,885
24,148
567
L
Athena
C98-Wolf
Athena
1,215
403
0
746
9,022
4,694
0
2,362
6,429
7,792
0
W
Shiva
FlashNeon
Shiva
6,633
915
0
2,778
7,260
4,157
511
282
6,978
0
51,871
W
Sobek
4,362
598
0
3,477
7,212
5,164
190
782
6,430
17,264
1,187
L
Rama
2,497
2,082
0
1,936
7,174
1,558
0
899
6,275
0
30,397
W
Thanatos
Radells
Thanatos
5,139
1,142
0
5,290
7,063
2,611
0
730
6,293
0
45,721
W
Zeus
SmoukRU
Zeus
4,435
602
0
560
4,688
1,252
0
1,059
3,479
27,737
0
L
3,811
642
0
3,065
10,522
2,623
0
1,545
8,657
0
35,140
L
Thanatos
bazzloca2
Thanatos
1,694
228
0
1,453
7,636
1,472
0
935
6,497
0
11,747
W
Artemis
notkroax
Artemis
8,470
4,672
0
3,584
4,543
1,434
540
121
4,422
0
46,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,430
Gold Earned
25,277
314
Minions Killed
215
0
Camps Cleared
0
1,073,011
Distance Traveled
923,465
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,231
523
59
6
0
151,917
0
L
Athena
4,530
453
19
2
0
185,773
1
W
Shiva
8,031
803
93
9
0
207,346
0
W
Sobek
6,878
688
24
2
0
227,902
2
L
Rama
5,216
522
57
6
0
208,545
0
W
Thanatos
6,103
610
71
7
0
249,932
1
W
Zeus
6,739
674
41
4
0
201,168
4
L
Thor
5,590
559
59
6
0
215,181
0
L
Thanatos
4,710
471
21
2
0
162,049
0
W
Artemis
7,679
768
85
9
0
186,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role