Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
BTX-Aybek
Tyr
Level 65
God Stats
0W - 1L
1,759 SR
Queue Stats
2W - 2L
1,388 Elo+
Solo
Nut
Nut
Berzerk545
Nut
Level 29
God Stats
4W - 5L
1,346 SR
Queue Stats
93W - 86L
1,446 Elo+
Party 2
Achilles
Achilles
CloneRock
Achilles
Level 35
God Stats
0W - 4L
1,193 SR
Queue Stats
114W - 111L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
cristianmartis
Nu Wa
Level 47
God Stats
3W - 13L
1,383 SR
Queue Stats
97W - 123L
1,414 Elo+
Solo
Team Averages
Level 60
1,436 SR
1,428 Elo+

VS

Team Averages
Level 107
1,601 SR
1,441 Elo+
Amaterasu
Amaterasu
Angel-_-Muerto
Amaterasu
Level 102
God Stats
35W - 22L
1,464 SR
Queue Stats
167W - 165L
1,350 Elo+
Solo
Danzaburou
Danzaburou
ImmerNurAmSaufen
Danzaburou
Level 122
God Stats
35W - 29L
1,560 SR
Queue Stats
148W - 151L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
Sebeross28
Nu Wa
Level 108
God Stats
4W - 0L
1,872 SR
Queue Stats
23W - 33L
1,378 Elo+
Party 1
Ravana
Ravana
XxDaniS592xX
Ravana
Level 124
God Stats
39W - 40L
1,516 SR
Queue Stats
639W - 690L
1,444 Elo+
Solo
Ymir
Ymir
driiloon
Ymir
Level 80
God Stats
91W - 63L
1,594 SR
Queue Stats
150W - 145L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
0 / 1 / 1
5,021
502
2,994
6,013
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,067
507
3,561
9,006
5,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 3 / 0
4,049
405
3,178
5,279
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
CloneRock
Achilles
7
0 / 3 / 0
4,451
445
2,031
6,389
4,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 0
6,099
610
4,419
3,422
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Angel-_-Muerto
Amaterasu
9
2 / 0 / 1
5,290
529
2,151
9,130
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ImmerNurAmSaufen
Danzaburou
10
3 / 0 / 2
5,979
598
4,307
5,215
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
9
0 / 1 / 2
4,997
500
3,239
3,915
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
12
2 / 0 / 0
6,807
681
5,377
4,651
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ymir
10
2 / 0 / 3
6,041
604
3,405
7,410
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
1
1
0.5
W
Amaterasu
Angel-_-Muerto
Amaterasu
2
0
1
2.5
L
0
2
0
0
L
0
3
0
0
L
Achilles
CloneRock
Achilles
0
3
0
0
W
Danzaburou
ImmerNurAmSaufen
Danzaburou
3
0
2
4
W
Nu Wa
0
1
2
1
W
Ravana
2
0
0
2
L
1
0
0
1
W
Ymir
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,183
Damage
18,479
30,109
Taken
30,321
13,509
Mitigated
12,004
7,900
Healing
14,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,994
553
0
3,460
6,013
1,843
0
264
5,749
35,239
0
W
Amaterasu
Angel-_-Muerto
Amaterasu
2,151
984
0
6,251
9,130
3,426
0
1,912
7,218
0
35,614
L
3,561
548
0
2,401
9,006
5,168
0
279
8,727
0
27,121
L
3,178
1,747
0
584
5,279
1,448
0
2,070
3,209
0
18,923
L
Achilles
CloneRock
Achilles
2,031
501
0
948
6,389
4,094
0
1,651
4,738
0
9,577
W
Danzaburou
ImmerNurAmSaufen
Danzaburou
4,307
1,994
0
2,677
5,215
1,609
292
1,124
4,091
0
37,672
W
Nu Wa
3,239
639
0
250
3,915
970
0
3,131
784
27,437
967
W
Ravana
5,377
1,076
0
1,593
4,651
2,130
0
185
4,466
0
47,698
L
4,419
771
0
507
3,422
956
0
2,057
1,365
45,638
1,130
W
Ymir
3,405
536
130
3,526
7,410
3,869
0
1,061
6,349
13,930
1,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,687
Gold Earned
29,114
234
Minions Killed
281
0
Camps Cleared
0
1,019,424
Distance Traveled
990,060
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,021
502
65
7
0
237,988
0
W
Amaterasu
5,290
529
63
6
0
251,925
0
L
Tyr
5,067
507
57
6
0
196,037
3
L
Nut
4,049
405
24
2
0
172,680
0
L
Achilles
4,451
445
10
1
0
213,970
0
W
Danzaburou
5,979
598
65
7
0
168,886
0
W
Nu Wa
4,997
500
43
4
0
186,518
0
W
Ravana
6,807
681
88
9
0
196,446
0
L
Nu Wa
6,099
610
78
8
0
198,749
1
W
Ymir
6,041
604
22
2
0
186,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role