Player Matchup

Hera
Hera
Gold V
 
Hera
Gold V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold IV
 
Susano
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
GGTM DoloCEO
Medusa
Silver II
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,365 MMR
Party 1
Tyr
Tyr
Silver IV
Trace Ninja2283
Tyr
Silver IV
Level 128
God Stats
1W - 0L
1,911 SR
Queue Stats
8W - 14L
1,235 MMR
Party 1
Bacchus
Bacchus
Silver I
XcD_x_CrAzY
Bacchus
Silver I
Level 122
God Stats
7W - 4L
1,663 SR
Queue Stats
425W - 454L
1,213 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,615 SR
1,363 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,425 SR
1,392 MMR
Cliodhna
Cliodhna
Gold V
 
Cliodhna
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
Ansh455
Merlin
Silver I
Level 116
God Stats
0W - 5L
1,074 SR
Queue Stats
19W - 32L
1,221 MMR
Solo
Achilles
Achilles
Gold III
letzael
Achilles
Gold III
Level 122
God Stats
1W - 2L
1,386 SR
Queue Stats
66W - 66L
1,436 MMR
Solo
Sobek
Sobek
Gold II
pikachusfaded25
Sobek
Gold II
Level 187
God Stats
5W - 5L
1,702 SR
Queue Stats
139W - 145L
1,565 MMR
Solo
Xbalanque
Xbalanque
Silver V
thenewguy9
Xbalanque
Silver V
Level 94
God Stats
2W - 4L
1,464 SR
Queue Stats
14W - 25L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 0 / 3
7,694
641
5,819
3,930
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
 
Susano
13
5 / 0 / 2
7,050
588
7,723
9,064
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
12
2 / 0 / 0
6,688
557
4,165
6,926
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 1
8,015
668
5,637
12,022
7,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
XcD_x_CrAzY
Bacchus
11
0 / 0 / 0
6,359
530
3,082
7,931
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ao KuangChang'eThothJanus

VS

Bans
AresApolloAwilixLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
0 / 1 / 1
5,672
473
2,877
9,831
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Ansh455
Merlin
11
0 / 3 / 1
5,893
491
3,306
5,220
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
letzael
Achilles
12
1 / 3 / 0
5,971
498
7,396
12,138
12,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
5,107
426
5,980
10,282
8,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
thenewguy9
Xbalanque
11
0 / 3 / 0
5,621
468
4,492
7,460
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
11
Kills
1
1
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
3
3.5
W
Susano
 
Susano
5
0
2
6
L
Cliodhna
 
Cliodhna
0
1
1
0.5
L
Merlin
Ansh455
Merlin
0
3
1
0.17
W
Medusa
2
0
0
2
W
2
1
1
2.5
W
Bacchus
XcD_x_CrAzY
Bacchus
0
0
0
0
L
Achilles
letzael
Achilles
1
3
0
0.33
L
0
1
0
0
L
Xbalanque
thenewguy9
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,426
Damage
24,051
39,873
Taken
44,931
21,272
Mitigated
26,900
14,398
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,819
902
0
958
3,930
1,178
0
2,058
1,642
51,751
0
W
Susano
 
Susano
7,723
2,553
0
3,177
9,064
3,003
0
1,446
7,516
0
44,404
L
Cliodhna
 
Cliodhna
2,877
299
0
5,022
9,831
2,791
0
2,852
6,784
0
41,513
L
Merlin
Ansh455
Merlin
3,306
188
0
1,320
5,220
1,353
0
1,479
3,603
36,382
0
W
Medusa
4,165
1,658
0
1,708
6,926
2,491
0
1,744
5,182
0
48,839
W
5,637
336
0
5,821
12,022
7,833
149
512
10,681
0
62,126
W
Bacchus
XcD_x_CrAzY
Bacchus
3,082
759
0
2,734
7,931
6,767
0
2,823
4,987
19,892
778
L
Achilles
letzael
Achilles
7,396
1,050
0
3,556
12,138
12,149
0
172
11,926
0
35,097
L
5,980
378
0
2,145
10,282
8,434
0
3,204
6,952
26,895
676
L
Xbalanque
thenewguy9
Xbalanque
4,492
1,601
0
2,492
7,460
2,173
0
472
6,988
0
42,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,806
Gold Earned
28,264
437
Minions Killed
330
0
Camps Cleared
0
1,259,355
Distance Traveled
1,217,528
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,694
641
118
10
0
254,594
2
W
Susano
7,050
588
77
6
0
287,310
0
L
Cliodhna
5,672
473
85
7
0
301,526
2
L
Merlin
5,893
491
78
7
0
220,388
0
W
Medusa
6,688
557
90
8
0
216,221
1
W
Tyr
8,015
668
121
10
0
235,688
2
W
Bacchus
6,359
530
31
3
0
265,542
2
L
Achilles
5,971
498
59
5
0
222,077
0
L
Sobek
5,107
426
27
2
0
258,154
3
L
Xbalanque
5,621
468
81
7
0
215,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role