Player Matchup

Sun Wukong
Sun Wukong
Aiden11D
Sun Wukong
Level 175
God Stats
11W - 5L
1,666 SR
Queue Stats
216W - 204L
1,506 Elo+
Party 1
Discordia
Discordia
Bozzwollocks
Discordia
Level 191
God Stats
3W - 0L
1,850 SR
Queue Stats
114W - 102L
1,529 Elo+
Party 1
Hun Batz
Hun Batz
Eliasolof
Hun Batz
Level 124
God Stats
3W - 0L
1,644 SR
Queue Stats
134W - 114L
1,549 Elo+
Party 2
Skadi
Skadi
KayKing123
Skadi
Level 156
God Stats
49W - 24L
1,627 SR
Queue Stats
63W - 44L
1,597 Elo+
Solo
Khepri
Khepri
Ostbågen34
Khepri
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 117L
1,562 Elo+
Party 2
Team Averages
Level 140
1,658 SR
1,549 Elo+

VS

Team Averages
Level 132
1,453 SR
1,488 Elo+
Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
MAKAHAMA
Thor
Level 116
God Stats
2W - 3L
1,365 SR
Queue Stats
212W - 174L
1,510 Elo+
Solo
Cupid
Cupid
MrChoci
Cupid
Level 146
God Stats
1W - 1L
1,762 SR
Queue Stats
394W - 388L
1,475 Elo+
Party 3
Terra
Terra
Mustral
Terra
Level 84
God Stats
3W - 5L
1,255 SR
Queue Stats
221W - 205L
1,469 Elo+
Solo
Charon
Charon
Simanos
Charon
Level 158
God Stats
2W - 12L
1,382 SR
Queue Stats
367W - 368L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aiden11D
Sun Wukong
10
0 / 1 / 2
5,978
598
4,017
8,011
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Bozzwollocks
Discordia
11
2 / 0 / 2
6,093
609
3,821
2,822
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Eliasolof
Hun Batz
11
5 / 2 / 1
6,053
605
5,350
7,868
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
10
2 / 0 / 3
5,732
573
9,634
7,360
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
10
1 / 2 / 4
5,362
536
3,265
4,762
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 4 / 0
5,261
526
3,572
6,202
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Thor
8
1 / 0 / 0
4,788
479
737
5,626
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cupid
MrChoci
Cupid
9
0 / 1 / 2
4,767
477
6,206
8,570
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
Mustral
Terra
8
1 / 3 / 1
5,089
509
3,207
10,933
4,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
Simanos
Charon
11
2 / 2 / 0
5,879
588
5,590
8,042
4,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
5
5
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
4
0
0.25
W
Sun Wukong
Aiden11D
Sun Wukong
0
1
2
1
W
Discordia
Bozzwollocks
Discordia
2
0
2
3
W
Hun Batz
Eliasolof
Hun Batz
5
2
1
2.75
W
Skadi
2
0
3
3.5
L
Thor
1
0
0
1
L
Cupid
MrChoci
Cupid
0
1
2
1
L
Terra
Mustral
Terra
1
3
1
0.5
W
Khepri
1
2
4
1.5
L
Charon
Simanos
Charon
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,087
Damage
19,312
30,823
Taken
39,373
13,206
Mitigated
15,650
14,106
Healing
18,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,572
0
0
1,049
6,202
1,876
0
2,933
3,269
27,561
675
W
Sun Wukong
Aiden11D
Sun Wukong
4,017
509
0
3,938
8,011
4,171
0
4,060
3,238
0
35,561
W
Discordia
Bozzwollocks
Discordia
3,821
0
0
858
2,822
727
0
1,490
1,110
37,042
941
W
Hun Batz
Eliasolof
Hun Batz
5,350
1,257
0
4,584
7,868
2,381
0
1,880
5,741
0
48,230
W
Skadi
9,634
2,840
0
3,237
7,360
2,619
0
1,686
5,658
0
50,378
L
Thor
737
203
0
3,935
5,626
1,536
0
736
4,890
0
23,399
L
Cupid
MrChoci
Cupid
6,206
3,599
261
4,277
8,570
2,795
0
1,240
7,330
0
36,720
L
Terra
Mustral
Terra
3,207
677
2,191
3,692
10,933
4,470
0
2,164
8,769
12,003
1,093
W
Khepri
3,265
1,106
0
1,489
4,762
3,308
0
1,318
3,374
13,596
0
L
Charon
Simanos
Charon
5,590
984
0
3,501
8,042
4,973
0
0
7,440
32,152
3,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,218
Gold Earned
25,784
318
Minions Killed
254
0
Camps Cleared
0
1,108,182
Distance Traveled
933,773
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,261
526
69
7
0
209,246
4
W
Sun Wukong
5,978
598
74
7
0
210,492
1
W
Discordia
6,093
609
71
7
0
222,666
4
W
Hun Batz
6,053
605
76
8
0
261,092
0
W
Skadi
5,732
573
74
7
0
204,560
4
L
Thor
4,788
479
42
4
0
143,232
0
L
Cupid
4,767
477
60
6
0
212,168
0
L
Terra
5,089
509
20
2
0
197,914
0
W
Khepri
5,362
536
23
2
0
209,372
2
L
Charon
5,879
588
63
6
0
171,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role