Player Matchup

Janus
Janus
Alan_CretorLC19
Janus
Level 84
God Stats
0W - 7L
1,247 SR
Queue Stats
194W - 161L
1,438 Elo+
Solo
Cernunnos
Cernunnos
Ill_Ka0s_lII
Cernunnos
Level 110
God Stats
27W - 26L
1,518 SR
Queue Stats
336W - 326L
1,442 Elo+
Solo
Jormungandr
Jormungandr
JASD2705_
Jormungandr
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 74L
1,385 Elo+
Solo
Aphrodite
Aphrodite
K2shmoker
Aphrodite
Level 66
God Stats
7W - 4L
1,922 SR
Queue Stats
337W - 346L
1,485 Elo+
Solo
Loki
Loki
spaz_dopplegang
Loki
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 233L
1,398 Elo+
Solo
Team Averages
Level 79
1,537 SR
1,429 Elo+

VS

Team Averages
Level 113
1,508 SR
1,449 Elo+
Gilgamesh
Gilgamesh
Mexicano_Loco36
Gilgamesh
Level 109
God Stats
9W - 10L
1,517 SR
Queue Stats
80W - 76L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Nirvanist69
Cthulhu
Level 155
God Stats
11W - 6L
1,552 SR
Queue Stats
340W - 339L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
Val-R-01
Kumbhakarna
Level 144
God Stats
26W - 28L
1,372 SR
Queue Stats
265W - 276L
1,385 Elo+
Solo
Charybdis
Charybdis
hayder_luna
Charybdis
Level 89
God Stats
6W - 6L
1,471 SR
Queue Stats
137W - 131L
1,461 Elo+
Solo
Charon
Charon
ll-EwoSpawn-ll
Charon
Level 70
God Stats
8W - 3L
1,629 SR
Queue Stats
338W - 320L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,562
506
5,270
8,557
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cernunnos
Ill_Ka0s_lII
Cernunnos
10
2 / 1 / 1
5,452
496
5,379
7,908
2,338
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
JASD2705_
Jormungandr
10
1 / 4 / 0
5,481
498
2,301
8,623
4,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
K2shmoker
Aphrodite
10
1 / 2 / 2
5,884
535
2,436
9,108
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 4 / 0
5,618
511
3,623
8,887
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mexicano_Loco36
Gilgamesh
9
1 / 1 / 2
5,611
510
5,131
7,303
4,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
Nirvanist69
Cthulhu
13
5 / 1 / 2
8,084
735
7,810
6,406
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kumbhakarna
Val-R-01
Kumbhakarna
9
0 / 0 / 3
5,488
499
4,482
7,956
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
hayder_luna
Charybdis
10
2 / 2 / 0
6,070
552
4,425
5,236
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
8 / 1 / 0
7,857
714
7,526
6,338
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
16
16
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Cernunnos
Ill_Ka0s_lII
Cernunnos
2
1
1
2.5
L
Jormungandr
JASD2705_
Jormungandr
1
4
0
0.25
L
Aphrodite
K2shmoker
Aphrodite
1
2
2
1
W
Gilgamesh
Mexicano_Loco36
Gilgamesh
1
1
2
2
W
Cthulhu
Nirvanist69
Cthulhu
5
1
2
6
W
Kumbhakarna
Val-R-01
Kumbhakarna
0
0
3
1.5
W
Charybdis
hayder_luna
Charybdis
2
2
0
1
W
8
1
0
8
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,009
Damage
29,374
43,083
Taken
33,239
14,513
Mitigated
14,806
12,853
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,270
352
0
554
8,557
1,837
0
6,340
1,623
32,267
943
L
Cernunnos
Ill_Ka0s_lII
Cernunnos
5,379
3,139
36
3,117
7,908
2,338
0
1,485
6,175
0
35,397
L
Jormungandr
JASD2705_
Jormungandr
2,301
308
0
1,415
8,623
4,075
0
5,458
2,488
23,006
0
L
Aphrodite
K2shmoker
Aphrodite
2,436
493
1,285
4,124
9,108
4,047
0
1,079
7,839
16,865
0
W
Gilgamesh
Mexicano_Loco36
Gilgamesh
5,131
1,279
0
1,712
7,303
4,501
204
1,264
6,039
0
22,943
W
Cthulhu
Nirvanist69
Cthulhu
7,810
1,094
0
1,340
6,406
3,777
0
2,565
3,801
42,317
1,401
W
Kumbhakarna
Val-R-01
Kumbhakarna
4,482
622
0
3,464
7,956
2,911
0
1,003
6,883
22,918
4,380
W
Charybdis
hayder_luna
Charybdis
4,425
2,112
0
2,325
5,236
1,440
553
965
4,271
0
38,492
W
7,526
1,534
0
411
6,338
2,177
600
3,404
2,508
39,950
1,642
L
3,623
881
0
2,322
8,887
2,216
0
3,483
5,166
0
28,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,997
Gold Earned
33,110
258
Minions Killed
308
0
Camps Cleared
0
1,087,474
Distance Traveled
999,816
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,562
506
73
7
0
216,549
0
L
Cernunnos
5,452
496
72
7
0
202,968
0
L
Jormungandr
5,481
498
35
3
0
213,295
0
L
Aphrodite
5,884
535
27
2
0
199,236
0
W
Gilgamesh
5,611
510
28
3
0
226,575
0
W
Cthulhu
8,084
735
97
9
0
191,073
0
W
Kumbhakarna
5,488
499
39
4
0
214,171
0
W
Charybdis
6,070
552
59
5
0
164,575
0
W
Charon
7,857
714
85
8
0
203,422
2
L
Loki
5,618
511
51
5
0
255,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role