Player Matchup

Bacchus
Bacchus
Diamond V
EOS KRONUS
Bacchus
Diamond V
Level 224
God Stats
2W - 2L
1,245 SR
Queue Stats
230W - 211L
2,068 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
J4k3Jake
Cu Chulainn
Diamond III
Level 158
God Stats
46W - 38L
1,624 SR
Queue Stats
432W - 396L
2,163 MMR
Solo
Awilix
Awilix
Diamond III
Shinε
Awilix
Diamond III
Level 159
God Stats
2W - 3L
1,425 SR
Queue Stats
354W - 315L
2,100 MMR
Solo
Anhur
Anhur
Platinum II
iSlangBBC
Anhur
Platinum II
Level 135
God Stats
6W - 2L
1,845 SR
Queue Stats
36W - 11L
2,112 MMR
Party 2
The Morrigan
The Morrigan
Platinum III
Κills
The Morrigan
Platinum III
Level 167
God Stats
26W - 9L
1,787 SR
Queue Stats
37W - 13L
2,126 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 169
1,585 SR
2,114 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,555 SR
2,114 MMR
Tyr
Tyr
Diamond V
Fixñero
Tyr
Diamond V
Level 116
God Stats
66W - 60L
1,598 SR
Queue Stats
294W - 274L
2,062 MMR
Solo
Athena
Athena
Platinum I
IcebergMan
Athena
Platinum I
Level 155
God Stats
2W - 4L
1,422 SR
Queue Stats
283W - 261L
2,043 MMR
Solo
Scylla
Scylla
Diamond III
ItsNeverEnough
Scylla
Diamond III
Level 157
God Stats
43W - 31L
1,708 SR
Queue Stats
162W - 129L
2,213 MMR
Party 1
Chiron
Chiron
Diamond IV
Respecks
Chiron
Diamond IV
Level 156
God Stats
0W - 2L
1,356 SR
Queue Stats
189W - 166L
2,150 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
imadarklightskin
Tsukuyomi
Diamond IV
Level 143
God Stats
29W - 22L
1,690 SR
Queue Stats
136W - 135L
2,101 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EOS KRONUS
Bacchus
12
3 / 0 / 8
7,080
644
5,342
7,476
5,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
J4k3Jake
Cu Chulainn
13
1 / 1 / 3
7,437
676
7,371
10,436
8,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
Shinε
Awilix
13
5 / 2 / 7
7,295
663
8,130
8,115
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anhur
iSlangBBC
Anhur
14
5 / 0 / 1
7,829
712
6,618
3,751
1,495
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Κills
The Morrigan
13
3 / 0 / 3
7,532
685
3,905
4,264
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KumbhakarnaAresCthulhuAo Kuang

VS

Bans
Nu WaChaacMedusaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,586
599
5,594
10,667
8,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Athena
IcebergMan
Athena
9
0 / 5 / 1
5,406
491
2,443
10,563
8,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
1 / 1 / 1
6,878
625
5,632
4,869
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Respecks
Chiron
10
0 / 4 / 0
5,480
498
2,495
6,714
1,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
10
1 / 6 / 2
5,589
508
3,258
9,460
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
3
3
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
EOS KRONUS
Bacchus
3
0
8
7
L
1
1
0
1
L
Athena
IcebergMan
Athena
0
5
1
0.1
L
1
1
1
1.5
W
Cu Chulainn
J4k3Jake
Cu Chulainn
1
1
3
2.5
L
Chiron
Respecks
Chiron
0
4
0
0
W
Awilix
Shinε
Awilix
5
2
7
4.25
W
Anhur
iSlangBBC
Anhur
5
0
1
5.5
L
Tsukuyomi
1
6
2
0.33
W
The Morrigan
Κills
The Morrigan
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,366
Damage
19,422
34,042
Taken
42,273
19,253
Mitigated
22,005
12,027
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
EOS KRONUS
Bacchus
5,342
876
0
1,832
7,476
5,900
0
2,418
4,878
20,465
0
L
5,594
893
0
5,031
10,667
8,086
0
1,248
9,419
0
55,223
L
Athena
IcebergMan
Athena
2,443
785
294
2,179
10,563
8,338
0
2,904
7,573
16,490
371
L
5,632
279
0
436
4,869
1,224
0
971
3,836
56,638
0
W
Cu Chulainn
J4k3Jake
Cu Chulainn
7,371
1,073
0
3,690
10,436
8,086
0
0
10,436
1,599
60,089
L
Chiron
Respecks
Chiron
2,495
1,744
386
1,007
6,714
1,339
0
749
5,965
0
36,755
W
Awilix
Shinε
Awilix
8,130
3,071
0
2,926
8,115
2,454
0
3,179
4,810
0
49,944
W
Anhur
iSlangBBC
Anhur
6,618
3,997
0
2,398
3,751
1,495
516
657
3,054
0
66,479
L
Tsukuyomi
3,258
937
0
2,222
9,460
3,018
0
2,471
6,972
0
32,557
W
The Morrigan
Κills
The Morrigan
3,905
299
0
1,181
4,264
1,318
0
1,582
2,588
65,174
3,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,173
Gold Earned
29,939
468
Minions Killed
402
0
Camps Cleared
0
1,228,401
Distance Traveled
1,202,902
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,080
644
27
2
0
256,029
2
L
Tyr
6,586
599
102
9
0
246,067
4
L
Athena
5,406
491
24
2
0
242,993
2
L
Scylla
6,878
625
122
11
0
247,247
0
W
Cu Chulainn
7,437
676
124
11
0
227,033
3
L
Chiron
5,480
498
88
8
0
212,263
3
W
Awilix
7,295
663
70
6
0
274,917
3
W
Anhur
7,829
712
111
10
0
222,394
4
L
Tsukuyomi
5,589
508
66
6
0
254,332
1
W
The Morrigan
7,532
685
136
12
0
248,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role