Player Matchup

Jormungandr
Jormungandr
Acctiviti
Jormungandr
Level 129
God Stats
49W - 57L
1,534 SR
Queue Stats
230W - 210L
1,548 Elo+
Solo
Camazotz
Camazotz
AlphaeusZR
Camazotz
Level 158
God Stats
6W - 2L
1,614 SR
Queue Stats
229W - 207L
1,547 Elo+
Solo
Janus
Janus
JahsiahShawty
Janus
Level 124
God Stats
0W - 2L
1,307 SR
Queue Stats
343W - 362L
1,524 Elo+
Party 1
Surtr
Surtr
TTG-Maurizio
Surtr
Level 156
God Stats
17W - 20L
1,524 SR
Queue Stats
343W - 364L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
WakeUpCrucified
Jing Wei
Level 105
God Stats
15W - 27L
1,345 SR
Queue Stats
224W - 215L
1,417 Elo+
Solo
Team Averages
Level 134
1,465 SR
1,511 Elo+

VS

Team Averages
Level 144
1,413 SR
1,514 Elo+
Odin
Odin
ChillTrouble
Odin
Level 276
God Stats
90W - 55L
1,673 SR
Queue Stats
741W - 714L
1,536 Elo+
Solo
King Arthur
King Arthur
GibbyDKill
King Arthur
Level 122
God Stats
4W - 9L
1,436 SR
Queue Stats
436W - 430L
1,475 Elo+
Solo
Hera
Hera
NosoyOne
Hera
Level 128
God Stats
1W - 3L
1,148 SR
Queue Stats
518W - 458L
1,533 Elo+
Solo
Ares
Ares
Rayjing27
Ares
Level 89
God Stats
33W - 29L
1,607 SR
Queue Stats
498W - 473L
1,506 Elo+
Solo
Heimdallr
Heimdallr
UncannyDwarf769
Heimdallr
Level 106
God Stats
3W - 8L
1,203 SR
Queue Stats
153W - 163L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Acctiviti
Jormungandr
12
0 / 0 / 1
6,781
484
5,633
7,516
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Camazotz
AlphaeusZR
Camazotz
13
4 / 6 / 1
7,683
549
5,460
13,956
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
1 / 5 / 2
7,848
561
4,312
9,432
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 1
7,965
569
12,261
12,553
8,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
12
0 / 3 / 1
6,641
474
2,820
7,903
2,190
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
8,042
574
7,723
9,646
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
GibbyDKill
King Arthur
13
2 / 3 / 0
7,615
544
5,889
17,168
10,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hera
16
10 / 1 / 2
10,213
730
9,657
4,300
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
11
1 / 0 / 3
7,124
509
3,995
9,048
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
UncannyDwarf769
Heimdallr
13
2 / 1 / 1
7,383
527
4,791
7,902
2,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
17
17
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Acctiviti
Jormungandr
0
0
1
0.5
L
Camazotz
AlphaeusZR
Camazotz
4
6
1
0.75
W
2
2
6
2.5
W
King Arthur
GibbyDKill
King Arthur
2
3
0
0.67
L
1
5
2
0.4
W
Hera
10
1
2
11
W
Ares
1
0
3
2.5
L
2
3
1
0.83
W
Heimdallr
UncannyDwarf769
Heimdallr
2
1
1
2.5
L
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,486
Damage
32,055
51,360
Taken
48,064
21,131
Mitigated
23,401
14,946
Healing
13,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Acctiviti
Jormungandr
5,633
1,545
0
1,438
7,516
4,001
0
2,120
5,350
49,546
1,107
L
Camazotz
AlphaeusZR
Camazotz
5,460
1,529
0
5,578
13,956
4,236
0
3,214
10,530
0
42,298
W
7,723
2,306
0
3,942
9,646
3,305
0
3,074
6,154
0
60,815
W
King Arthur
GibbyDKill
King Arthur
5,889
712
0
3,625
17,168
10,185
0
1,939
14,405
884
53,666
L
4,312
92
0
2,051
9,432
2,084
376
4,463
4,767
59,766
0
W
Hera
9,657
1,677
0
385
4,300
1,363
772
1,505
2,709
77,152
0
W
Ares
3,995
416
0
2,948
9,048
6,054
0
2,044
6,964
25,335
0
L
12,261
4,074
0
3,783
12,553
8,620
154
1,559
10,948
4,228
51,624
W
Heimdallr
UncannyDwarf769
Heimdallr
4,791
2,386
0
2,579
7,902
2,494
0
3,074
4,788
0
51,673
L
Jing Wei
2,820
2,323
0
2,096
7,903
2,190
1,042
2,118
5,736
0
36,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,918
Gold Earned
40,377
417
Minions Killed
456
0
Camps Cleared
0
1,538,384
Distance Traveled
1,450,632
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,781
484
87
6
0
276,719
0
L
Camazotz
7,683
549
59
4
0
320,886
0
W
Odin
8,042
574
105
8
0
319,866
6
W
King Arthur
7,615
544
88
6
0
284,342
4
L
Janus
7,848
561
114
8
0
314,274
0
W
Hera
10,213
730
137
10
0
294,461
5
W
Ares
7,124
509
36
3
0
293,307
6
L
Surtr
7,965
569
85
6
0
288,906
0
W
Heimdallr
7,383
527
90
6
0
258,656
0
L
Jing Wei
6,641
474
72
5
0
337,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role