Player Matchup

Thor
Thor
FraanTop
Thor
Level 61
God Stats
3W - 8L
1,321 SR
Queue Stats
237W - 234L
1,468 Elo+
Solo
Medusa
Medusa
ImmerNurAmSaufen
Medusa
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 148L
1,526 Elo+
Party 1
Chaac
Chaac
NikoriG
Chaac
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 123L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
Sebeross28
Baron Samedi
Level 108
God Stats
1W - 3L
1,541 SR
Queue Stats
23W - 33L
1,392 Elo+
Party 1
Bacchus
Bacchus
driiloon
Bacchus
Level 79
God Stats
12W - 9L
1,687 SR
Queue Stats
144W - 142L
1,535 Elo+
Party 1
Team Averages
Level 95
1,510 SR
1,467 Elo+

VS

Team Averages
Level 89
1,363 SR
1,365 Elo+
Amaterasu
Amaterasu
ItsSoz OP
Amaterasu
Level 38
God Stats
2W - 1L
1,200 SR
Queue Stats
3W - 18L
1,065 Elo+
Solo
Yu Huang
Yu Huang
Mizukagejames
Yu Huang
Level 112
God Stats
5W - 6L
1,475 SR
Queue Stats
102W - 109L
1,399 Elo+
Solo
Ares
Ares
Ogrim
Ares
Level 124
God Stats
1W - 2L
1,176 SR
Queue Stats
111W - 100L
1,480 Elo+
Party 2
Hun Batz
Hun Batz
Pandev GOAT
Hun Batz
Level 107
God Stats
8W - 7L
1,573 SR
Queue Stats
174W - 164L
1,488 Elo+
Party 2
Cupid
Cupid
SKsMaTrIIxX12
Cupid
Level 66
God Stats
13W - 11L
1,391 SR
Queue Stats
204W - 210L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
3 / 4 / 0
6,563
597
3,313
9,828
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 1
5,754
523
6,293
5,401
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Chaac
NikoriG
Chaac
11
3 / 4 / 2
6,399
582
5,997
10,327
6,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Sebeross28
Baron Samedi
10
0 / 3 / 0
5,746
522
1,771
4,896
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
driiloon
Bacchus
10
1 / 3 / 2
6,008
546
2,918
8,152
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ItsSoz OP
Amaterasu
11
2 / 4 / 1
6,405
582
5,149
10,525
6,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
Mizukagejames
Yu Huang
12
4 / 0 / 3
7,360
669
4,059
3,249
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Ogrim
Ares
10
2 / 1 / 5
6,660
605
3,961
8,124
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Pandev GOAT
Hun Batz
13
7 / 1 / 6
7,375
670
6,067
7,175
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 4
6,628
603
5,988
8,844
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
9
Kills
17
17
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
3
4
0
0.75
L
2
3
1
0.83
W
Amaterasu
ItsSoz OP
Amaterasu
2
4
1
0.63
W
Yu Huang
Mizukagejames
Yu Huang
4
0
3
5.5
L
Chaac
NikoriG
Chaac
3
4
2
1
W
Ares
Ogrim
Ares
2
1
5
4.5
W
Hun Batz
Pandev GOAT
Hun Batz
7
1
6
10
W
2
3
4
1.33
L
Baron Samedi
Sebeross28
Baron Samedi
0
3
0
0
L
Bacchus
driiloon
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,292
Damage
25,224
38,604
Taken
37,917
18,532
Mitigated
20,089
10,976
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,313
719
0
3,421
9,828
2,667
0
1,806
7,980
0
27,671
L
6,293
2,465
0
1,200
5,401
1,502
0
2,273
3,128
0
36,993
W
Amaterasu
ItsSoz OP
Amaterasu
5,149
2,632
0
2,086
10,525
6,294
75
0
10,110
0
29,437
W
Yu Huang
Mizukagejames
Yu Huang
4,059
271
0
250
3,249
994
826
822
2,427
43,394
745
L
Chaac
NikoriG
Chaac
5,997
787
144
3,151
10,327
6,081
0
786
9,159
0
37,995
W
Ares
Ogrim
Ares
3,961
335
0
1,920
8,124
6,586
0
1,171
6,953
17,199
1,433
W
Hun Batz
Pandev GOAT
Hun Batz
6,067
1,393
0
990
7,175
2,973
549
949
6,148
0
47,310
W
5,988
3,419
137
3,659
8,844
3,242
628
1,683
7,161
0
45,240
L
Baron Samedi
Sebeross28
Baron Samedi
1,771
47
55
991
4,896
1,704
315
1,668
3,228
34,367
0
L
Bacchus
driiloon
Bacchus
2,918
196
173
1,841
8,152
6,578
0
1,399
6,753
13,964
523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,470
Gold Earned
34,428
258
Minions Killed
311
0
Camps Cleared
0
1,070,572
Distance Traveled
1,131,628
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,563
597
54
5
0
216,872
0
L
Medusa
5,754
523
57
5
0
204,918
0
W
Amaterasu
6,405
582
43
4
0
221,516
1
W
Yu Huang
7,360
669
81
7
0
216,600
0
L
Chaac
6,399
582
62
6
0
224,184
0
W
Ares
6,660
605
27
2
0
229,736
3
W
Hun Batz
7,375
670
73
7
0
273,497
0
W
Cupid
6,628
603
87
8
0
190,279
0
L
Baron Samedi
5,746
522
60
5
0
200,244
0
L
Bacchus
6,008
546
25
2
0
224,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role