Player Matchup

Baron Samedi
Baron Samedi
NymVel
Baron Samedi
Level 66
God Stats
13W - 5L
1,734 SR
Queue Stats
16W - 9L
1,528 Elo+
Party 1
Set
Set
Remiliki02
Set
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 170L
1,508 Elo+
Solo
Artemis
Artemis
The2InchSpecial
Artemis
Level 18
God Stats
1W - 0L
1,518 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Zecronium
Mulan
Level 22
God Stats
3W - 0L
1,606 SR
Queue Stats
3W - 1L
1,666 Elo+
Party 1
Atlas
Atlas
cristianmartis
Atlas
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 129L
1,398 Elo+
Solo
Team Averages
Level 59
1,572 SR
1,520 Elo+

VS

Team Averages
Level 93
1,534 SR
1,418 Elo+
Ares
Ares
Eneryl
Ares
Level 119
God Stats
5W - 4L
1,664 SR
Queue Stats
75W - 74L
1,490 Elo+
Party 2
Ishtar
Ishtar
GaladrielXx
Ishtar
Level 45
God Stats
0W - 2L
1,441 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Heitorinho
Kukulkan
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 14L
1,256 Elo+
Solo
King Arthur
King Arthur
Professotsuku
King Arthur
Level 137
God Stats
1W - 12L
1,217 SR
Queue Stats
136W - 151L
1,368 Elo+
Party 2
Kali
Kali
jackr160
Kali
Level 129
God Stats
3W - 2L
1,851 SR
Queue Stats
40W - 41L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NymVel
Baron Samedi
9
1 / 1 / 3
5,551
555
2,236
4,093
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 2
6,221
622
3,952
8,201
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
5 / 1 / 2
5,946
595
5,991
4,021
1,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Zecronium
Mulan
11
4 / 0 / 0
7,010
701
3,824
4,480
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 0 / 7
5,889
589
3,388
5,490
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Eneryl
Ares
7
0 / 4 / 0
4,240
424
1,870
8,012
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
7
0 / 4 / 1
4,306
431
906
5,108
1,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Heitorinho
Kukulkan
9
2 / 2 / 0
5,356
536
3,110
4,829
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Professotsuku
King Arthur
7
0 / 3 / 0
4,247
425
1,492
6,190
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kali
10
2 / 2 / 2
5,305
531
3,393
6,258
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
4
4
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
Eneryl
Ares
0
4
0
0
L
Ishtar
0
4
1
0.13
L
Kukulkan
Heitorinho
Kukulkan
2
2
0
1
W
Baron Samedi
NymVel
Baron Samedi
1
1
3
2.5
L
King Arthur
Professotsuku
King Arthur
0
3
0
0
W
3
2
2
2
W
5
1
2
6
W
Mulan
Zecronium
Mulan
4
0
0
4
W
2
0
7
5.5
L
Kali
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,391
Damage
10,771
26,285
Taken
30,397
11,496
Mitigated
11,450
9,999
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Eneryl
Ares
1,870
126
10
825
8,012
4,247
0
1,791
6,221
10,356
0
L
Ishtar
906
528
0
599
5,108
1,206
0
394
4,714
0
17,119
L
Kukulkan
Heitorinho
Kukulkan
3,110
222
0
460
4,829
1,458
0
1,500
3,329
32,661
0
W
Baron Samedi
NymVel
Baron Samedi
2,236
420
42
918
4,093
1,424
0
1,221
2,872
24,864
503
L
King Arthur
Professotsuku
King Arthur
1,492
60
0
879
6,190
2,517
0
302
5,888
0
16,943
W
3,952
1,764
0
3,770
8,201
3,166
0
1,196
7,005
0
49,321
W
5,991
4,289
0
1,704
4,021
1,037
180
1,132
2,889
0
27,454
W
Mulan
Zecronium
Mulan
3,824
530
0
1,811
4,480
1,994
744
0
4,480
0
41,345
W
3,388
1,189
0
1,754
5,490
3,875
0
1,431
4,059
15,859
1,925
L
Kali
3,393
1,734
0
2,658
6,258
2,022
0
1,385
4,873
0
26,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,617
Gold Earned
23,454
285
Minions Killed
193
0
Camps Cleared
0
1,009,526
Distance Traveled
898,567
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,240
424
21
2
0
175,313
4
L
Ishtar
4,306
431
35
4
0
143,966
0
L
Kukulkan
5,356
536
65
7
0
163,198
2
W
Baron Samedi
5,551
555
47
5
0
197,895
0
L
King Arthur
4,247
425
25
3
0
205,032
2
W
Set
6,221
622
96
10
0
221,393
0
W
Artemis
5,946
595
45
5
0
183,963
0
W
Mulan
7,010
701
78
8
0
209,611
0
W
Atlas
5,889
589
19
2
0
196,664
1
L
Kali
5,305
531
47
5
0
211,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role