Player Matchup

Ra
Ra
 
Ra
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Fewfallen
Serqet
Level 41
God Stats
0W - 3L
1,239 SR
Queue Stats
41W - 64L
1,470 Elo+
Solo
Chernobog
Chernobog
JULIUSNEITOR
Chernobog
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,581 Elo+
Party 2
Horus
Horus
SwiftRezzi
Horus
Level 129
God Stats
16W - 11L
1,712 SR
Queue Stats
359W - 337L
1,500 Elo+
Party 1
Ymir
Ymir
iF6at10min
Ymir
Level 145
God Stats
7W - 11L
1,408 SR
Queue Stats
1,000W - 939L
1,536 Elo+
Party 1
Team Averages
Level 101
1,472 SR
1,518 Elo+

VS

Team Averages
Level 107
1,470 SR
1,524 Elo+
Izanami
Izanami
Litbug
Izanami
Level 122
God Stats
1W - 1L
1,222 SR
Queue Stats
155W - 163L
1,516 Elo+
Solo
The Morrigan
The Morrigan
Loyal_2_Iran
The Morrigan
Level 159
God Stats
49W - 41L
1,563 SR
Queue Stats
208W - 196L
1,535 Elo+
Solo
Geb
Geb
Thekidmartian
Geb
Level 74
God Stats
2W - 3L
1,340 SR
Queue Stats
57W - 50L
1,535 Elo+
Solo
Mulan
Mulan
VeryNewToTheGame
Mulan
Level 123
God Stats
61W - 38L
1,613 SR
Queue Stats
262W - 231L
1,516 Elo+
Solo
Bastet
Bastet
WINTIHER
Bastet
Level 58
God Stats
61W - 38L
1,610 SR
Queue Stats
88W - 89L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 6 / 1
6,521
593
3,539
9,470
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Fewfallen
Serqet
11
1 / 4 / 2
5,959
542
3,968
9,453
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
JULIUSNEITOR
Chernobog
11
0 / 1 / 1
6,194
563
6,039
7,041
2,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
9
0 / 2 / 0
5,590
508
5,876
10,724
4,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 2 / 0
7,266
661
6,241
7,477
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Litbug
Izanami
13
1 / 0 / 1
6,873
625
5,222
6,417
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Loyal_2_Iran
The Morrigan
13
6 / 0 / 2
7,965
724
9,368
4,593
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 6
6,824
620
5,705
9,265
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 2 / 1
6,216
565
4,578
10,327
4,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
WINTIHER
Bastet
12
4 / 2 / 4
7,127
648
5,542
10,425
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
14
15
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
1
0.25
L
Serqet
Fewfallen
Serqet
1
4
2
0.5
L
Chernobog
JULIUSNEITOR
Chernobog
0
1
1
0.5
W
Izanami
Litbug
Izanami
1
0
1
1.5
W
The Morrigan
Loyal_2_Iran
The Morrigan
6
0
2
7
L
Horus
0
2
0
0
W
1
0
6
4
W
2
2
1
1.25
W
Bastet
WINTIHER
Bastet
4
2
4
3
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,663
Damage
30,415
44,165
Taken
41,027
15,633
Mitigated
16,184
14,535
Healing
17,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,539
903
216
789
9,470
2,606
0
5,272
3,833
42,850
0
L
Serqet
Fewfallen
Serqet
3,968
954
0
3,408
9,453
3,046
0
1,482
7,901
0
37,503
L
Chernobog
JULIUSNEITOR
Chernobog
6,039
2,911
0
3,172
7,041
2,069
0
1,766
5,275
0
52,681
W
Izanami
Litbug
Izanami
5,222
3,583
0
2,950
6,417
1,982
531
0
6,285
0
62,473
W
The Morrigan
Loyal_2_Iran
The Morrigan
9,368
2,519
0
622
4,593
1,419
549
1,486
2,958
57,107
2,367
L
Horus
5,876
3,063
558
3,768
10,724
4,509
0
5,387
5,169
0
17,632
W
5,705
372
371
3,332
9,265
5,501
0
487
8,734
16,937
668
W
4,578
279
0
3,491
10,327
4,501
0
4,474
5,245
0
32,466
W
Bastet
WINTIHER
Bastet
5,542
1,601
0
6,425
10,425
2,781
449
1,974
7,907
0
46,168
L
6,241
1,100
0
2,624
7,477
3,403
0
0
7,477
40,785
4,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,530
Gold Earned
35,005
395
Minions Killed
391
0
Camps Cleared
0
1,151,544
Distance Traveled
1,189,922
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,521
593
97
9
0
227,585
0
L
Serqet
5,959
542
66
6
0
263,511
2
L
Chernobog
6,194
563
107
10
0
239,355
0
W
Izanami
6,873
625
104
9
0
232,728
0
W
The Morrigan
7,965
724
113
10
0
244,631
0
L
Horus
5,590
508
30
3
0
235,615
2
W
Geb
6,824
620
33
3
0
244,742
2
W
Mulan
6,216
565
61
6
0
182,823
7
W
Bastet
7,127
648
80
7
0
284,998
0
L
Ymir
7,266
661
95
9
0
185,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role