Player Matchup

Hades
Hades
 
Hades
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
LaycoNi
Anhur
Level 160
God Stats
12W - 9L
1,612 SR
Queue Stats
175W - 171L
1,583 Elo+
Solo
Charon
Charon
POLLEMICO
Charon
Level 100
God Stats
1W - 0L
1,607 SR
Queue Stats
23W - 25L
1,487 Elo+
Solo
Nemesis
Nemesis
br030307
Nemesis
Level 76
God Stats
2W - 0L
1,704 SR
Queue Stats
119W - 146L
1,473 Elo+
Solo
Team Averages
Level 120
1,585 SR
1,509 Elo+

VS

Team Averages
Level 130
1,451 SR
1,467 Elo+
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Lacalecita
Scylla
Level 153
God Stats
5W - 6L
1,499 SR
Queue Stats
665W - 716L
1,483 Elo+
Solo
Hercules
Hercules
LordwarZ
Hercules
Level 129
God Stats
0W - 2L
1,376 SR
Queue Stats
48W - 61L
1,413 Elo+
Solo
Maui
Maui
OTodoBugado
Maui
Level 107
God Stats
0W - 1L
1,380 SR
Queue Stats
1W - 3L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 0 / 1
7,429
743
5,740
6,753
3,514
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
 
Nu Wa
13
5 / 0 / 3
7,157
716
6,436
1,282
307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
LaycoNi
Anhur
12
6 / 0 / 2
6,962
696
7,407
3,749
1,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
POLLEMICO
Charon
9
0 / 1 / 5
5,721
572
1,866
5,984
3,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
br030307
Nemesis
9
0 / 1 / 1
4,743
474
1,150
5,710
1,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 3 / 1
4,811
481
2,876
7,705
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nut
 
Nut
8
0 / 5 / 1
4,619
462
1,806
7,207
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Lacalecita
Scylla
11
1 / 2 / 1
5,764
576
1,005
4,220
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
LordwarZ
Hercules
9
0 / 3 / 0
5,136
514
2,112
9,833
4,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 1 / 1
4,847
485
1,693
6,649
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
2
2
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
1
3.5
W
Nu Wa
 
Nu Wa
5
0
3
6.5
L
Thor
 
Thor
1
3
1
0.5
L
Nut
 
Nut
0
5
1
0.1
L
Scylla
Lacalecita
Scylla
1
2
1
0.75
W
Anhur
LaycoNi
Anhur
6
0
2
7
L
Hercules
LordwarZ
Hercules
0
3
0
0
L
0
1
1
0.5
W
Charon
POLLEMICO
Charon
0
1
5
2.5
W
Nemesis
br030307
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,599
Damage
9,492
23,478
Taken
35,614
10,390
Mitigated
13,323
11,618
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,740
1,666
195
4,828
6,753
3,514
36
0
6,753
52,000
1,492
W
Nu Wa
 
Nu Wa
6,436
813
0
741
1,282
307
0
0
1,282
47,881
0
L
Thor
 
Thor
2,876
822
0
1,499
7,705
2,479
0
2,474
5,066
0
31,943
L
Nut
 
Nut
1,806
1,131
0
1,868
7,207
1,585
0
1,281
5,804
0
26,632
L
Scylla
Lacalecita
Scylla
1,005
45
0
727
4,220
739
0
2,821
1,103
39,041
708
W
Anhur
LaycoNi
Anhur
7,407
3,851
0
2,547
3,749
1,252
761
457
3,292
0
54,632
L
Hercules
LordwarZ
Hercules
2,112
813
0
2,840
9,833
4,231
0
5,115
4,640
0
33,309
L
1,693
266
0
1,595
6,649
4,289
0
1,518
5,009
14,577
0
W
Charon
POLLEMICO
Charon
1,866
270
0
1,964
5,984
3,478
26
1,526
4,458
13,327
0
W
Nemesis
br030307
Nemesis
1,150
423
0
1,343
5,710
1,839
0
667
5,043
0
28,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,012
Gold Earned
25,177
380
Minions Killed
308
0
Camps Cleared
0
966,478
Distance Traveled
996,361
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,429
743
108
11
0
165,886
3
W
Nu Wa
7,157
716
96
10
0
216,805
3
L
Thor
4,811
481
57
6
0
214,950
1
L
Nut
4,619
462
62
6
0
184,863
1
L
Scylla
5,764
576
98
10
0
202,086
2
W
Anhur
6,962
696
113
11
0
186,796
2
L
Hercules
5,136
514
72
7
0
194,120
2
L
Maui
4,847
485
19
2
0
200,342
2
W
Charon
5,721
572
14
1
0
192,983
0
W
Nemesis
4,743
474
49
5
0
204,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role