Player Matchup

Awilix
Awilix
 
Awilix
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Drybread365
Danzaburou
Level 158
God Stats
2W - 1L
1,579 SR
Queue Stats
107W - 100L
1,576 Elo+
Party 2
Anubis
Anubis
EvolvingReaper
Anubis
Level 141
God Stats
3W - 1L
1,663 SR
Queue Stats
35W - 37L
1,520 Elo+
Party 2
Rama
Rama
SOYPAPI
Rama
Level 231
God Stats
3W - 5L
1,382 SR
Queue Stats
160W - 141L
1,591 Elo+
Party 2
Aphrodite
Aphrodite
SkyN3PH
Aphrodite
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 52L
1,601 Elo+
Party 2
Team Averages
Level 144
1,525 SR
1,557 Elo+

VS

Team Averages
Level 110
1,657 SR
1,566 Elo+
Arachne
Arachne
Acosta36
Arachne
Level 69
God Stats
18W - 15L
1,676 SR
Queue Stats
113W - 122L
1,587 Elo+
Solo
Anubis
Anubis
Destrophe
Anubis
Level 103
God Stats
16W - 11L
1,771 SR
Queue Stats
113W - 81L
1,623 Elo+
Solo
Anhur
Anhur
Okay
Anhur
Level 142
God Stats
17W - 18L
1,536 SR
Queue Stats
110W - 114L
1,560 Elo+
Party 1
Ymir
Ymir
PorchiestMonkey
Ymir
Level 88
God Stats
7W - 5L
1,667 SR
Queue Stats
259W - 231L
1,563 Elo+
Party 1
Mulan
Mulan
WindPheonix
Mulan
Level 147
God Stats
6W - 7L
1,637 SR
Queue Stats
162W - 154L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
4 / 0 / 1
6,438
644
2,811
5,372
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Drybread365
Danzaburou
11
0 / 0 / 0
6,063
606
2,772
5,465
1,870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
0 / 3 / 2
5,809
581
3,614
5,196
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
SOYPAPI
Rama
10
3 / 1 / 6
5,990
599
9,935
8,609
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
SkyN3PH
Aphrodite
10
2 / 1 / 7
6,273
627
4,778
6,106
3,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Acosta36
Arachne
10
1 / 2 / 2
5,372
537
3,022
8,647
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Destrophe
Anubis
12
4 / 0 / 1
6,769
677
4,799
5,643
1,737
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Okay
Anhur
7
0 / 4 / 2
4,854
485
4,222
7,172
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,894
489
2,008
10,737
4,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 0
6,713
671
3,198
6,430
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
9
Kills
5
5
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
0
1
4.5
L
Arachne
Acosta36
Arachne
1
2
2
1
L
Anubis
Destrophe
Anubis
4
0
1
4.5
W
Danzaburou
Drybread365
Danzaburou
0
0
0
0
W
0
3
2
0.33
L
Anhur
Okay
Anhur
0
4
2
0.25
L
0
3
0
0
W
Rama
SOYPAPI
Rama
3
1
6
6
W
Aphrodite
SkyN3PH
Aphrodite
2
1
7
5.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,910
Damage
17,249
30,748
Taken
38,629
10,663
Mitigated
13,903
17,042
Healing
15,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,811
873
0
1,273
5,372
1,845
0
1,162
4,210
0
54,312
L
Arachne
Acosta36
Arachne
3,022
1,567
0
4,756
8,647
2,717
0
1,701
6,946
0
35,591
L
Anubis
Destrophe
Anubis
4,799
286
0
3,639
5,643
1,737
0
3,010
2,437
43,739
0
W
Danzaburou
Drybread365
Danzaburou
2,772
1,504
0
3,529
5,465
1,870
0
0
5,465
0
40,339
W
3,614
83
0
1,142
5,196
1,712
0
4,130
1,066
35,478
978
L
Anhur
Okay
Anhur
4,222
2,616
0
1,625
7,172
1,500
0
1,042
6,130
0
23,545
L
2,008
204
1,233
1,909
10,737
4,102
0
2,264
8,433
18,140
0
W
Rama
SOYPAPI
Rama
9,935
8,069
0
3,098
8,609
2,131
432
1,002
7,607
0
43,743
W
Aphrodite
SkyN3PH
Aphrodite
4,778
1,338
3,705
4,295
6,106
3,105
225
1,594
4,512
16,546
0
L
3,198
268
0
2,077
6,430
3,847
0
0
6,430
0
47,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,573
Gold Earned
28,602
364
Minions Killed
324
0
Camps Cleared
0
1,099,676
Distance Traveled
961,624
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,438
644
92
9
0
302,899
3
L
Arachne
5,372
537
65
7
0
251,303
0
L
Anubis
6,769
677
99
10
0
182,265
0
W
Danzaburou
6,063
606
96
10
0
210,606
0
W
Anubis
5,809
581
82
8
0
188,343
0
L
Anhur
4,854
485
39
4
0
157,437
0
L
Ymir
4,894
489
21
2
0
191,294
2
W
Rama
5,990
599
79
8
0
191,090
0
W
Aphrodite
6,273
627
15
2
0
206,738
0
L
Mulan
6,713
671
100
10
0
179,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role