Player Matchup

Ymir
Ymir
 
Ymir
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
BubblesTheHorse
Artemis
Level 136
God Stats
9W - 9L
1,797 SR
Queue Stats
390W - 337L
1,566 Elo+
Party 2
Scylla
Scylla
Skadinir
Scylla
Level 156
God Stats
12W - 12L
1,676 SR
Queue Stats
105W - 75L
1,641 Elo+
Party 1
Arachne
Arachne
Tpank
Arachne
Level 93
God Stats
4W - 3L
1,554 SR
Queue Stats
145W - 115L
1,572 Elo+
Solo
Danzaburou
Danzaburou
serafin12
Danzaburou
Level 101
God Stats
30W - 21L
1,615 SR
Queue Stats
317W - 267L
1,545 Elo+
Party 2
Team Averages
Level 133
1,629 SR
1,565 Elo+

VS

Team Averages
Level 118
1,542 SR
1,536 Elo+
Cerberus
Cerberus
Deitred
Cerberus
Level 146
God Stats
5W - 3L
1,607 SR
Queue Stats
111W - 87L
1,581 Elo+
Solo
Janus
Janus
DreamSexual
Janus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,478 Elo+
Solo
Amaterasu
Amaterasu
KingPiccoloJr
Amaterasu
Level 121
God Stats
7W - 7L
1,552 SR
Queue Stats
124W - 104L
1,548 Elo+
Solo
Odin
Odin
Septeviia
Odin
Level 135
God Stats
3W - 5L
1,520 SR
Queue Stats
300W - 256L
1,592 Elo+
Solo
Danzaburou
Danzaburou
TheRapyMelons
Danzaburou
Level 147
God Stats
426W - 378L
1,533 SR
Queue Stats
577W - 551L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 0 / 0
3,470
694
1,483
3,328
1,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 1 / 0
3,919
784
2,550
3,669
747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Skadinir
Scylla
7
0 / 0 / 1
3,783
757
842
1,419
300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Arachne
Tpank
Arachne
6
1 / 1 / 0
3,693
739
863
3,694
914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Danzaburou
serafin12
Danzaburou
6
0 / 0 / 0
3,481
696
1,598
1,689
415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Deitred
Cerberus
6
1 / 0 / 0
3,485
697
1,710
3,868
2,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 1 / 0
3,877
775
247
1,556
336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
KingPiccoloJr
Amaterasu
3
0 / 2 / 0
2,816
563
952
2,660
1,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
5
0 / 0 / 1
3,087
617
1,717
2,566
835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TheRapyMelons
Danzaburou
6
0 / 0 / 0
3,472
694
884
2,746
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
0
0
W
2
1
0
2
L
Cerberus
Deitred
Cerberus
1
0
0
1
L
1
1
0
1
L
Amaterasu
KingPiccoloJr
Amaterasu
0
2
0
0
L
Odin
0
0
1
0.5
W
Scylla
Skadinir
Scylla
0
0
1
0.5
L
Danzaburou
TheRapyMelons
Danzaburou
0
0
0
0
W
Arachne
Tpank
Arachne
1
1
0
1
W
Danzaburou
serafin12
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,336
Damage
5,510
13,799
Taken
13,396
3,382
Mitigated
5,536
6,781
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,483
632
753
1,504
3,328
1,006
0
628
2,700
7,241
769
W
2,550
879
0
1,125
3,669
747
0
916
2,640
0
18,454
L
Cerberus
Deitred
Cerberus
1,710
194
0
2,019
3,868
2,441
0
865
3,003
10,700
0
L
247
0
0
500
1,556
336
0
332
1,224
19,386
0
L
Amaterasu
KingPiccoloJr
Amaterasu
952
271
0
968
2,660
1,238
0
0
2,660
0
5,156
L
Odin
1,717
307
0
411
2,566
835
0
687
1,879
0
11,991
W
Scylla
Skadinir
Scylla
842
218
0
931
1,419
300
0
92
1,309
21,870
442
L
Danzaburou
TheRapyMelons
Danzaburou
884
232
0
1,935
2,746
686
0
294
2,452
0
23,306
W
Arachne
Tpank
Arachne
863
691
0
1,710
3,694
914
0
107
3,557
0
17,462
W
Danzaburou
serafin12
Danzaburou
1,598
614
0
758
1,689
415
0
166
1,523
0
20,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,346
Gold Earned
16,737
150
Minions Killed
161
0
Camps Cleared
0
539,721
Distance Traveled
463,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,470
694
11
2
0
103,230
0
W
Artemis
3,919
784
25
5
0
91,060
0
L
Cerberus
3,485
697
22
4
0
104,375
0
L
Janus
3,877
775
53
11
0
111,201
0
L
Amaterasu
2,816
563
13
3
0
29,286
0
L
Odin
3,087
617
20
4
0
126,752
0
W
Scylla
3,783
757
41
8
0
120,943
0
L
Danzaburou
3,472
694
53
11
0
92,272
0
W
Arachne
3,693
739
34
7
0
130,076
0
W
Danzaburou
3,481
696
39
8
0
94,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role