Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
Beeretta
Bake Kujira
Level 108
God Stats
14W - 12L
1,734 SR
Queue Stats
209W - 191L
1,564 Elo+
Solo
Izanami
Izanami
Drillion
Izanami
Level 60
God Stats
2W - 0L
1,489 SR
Queue Stats
8W - 6L
1,499 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jolkof
Kumbhakarna
Level 148
God Stats
22W - 16L
1,674 SR
Queue Stats
113W - 114L
1,500 Elo+
Solo
Sylvanus
Sylvanus
cira_9
Sylvanus
Level 118
God Stats
8W - 9L
1,420 SR
Queue Stats
179W - 185L
1,506 Elo+
Solo
Team Averages
Level 117
1,563 SR
1,514 Elo+

VS

Team Averages
Level 106
1,554 SR
1,500 Elo+
Mulan
Mulan
FreePalestinee
Mulan
Level 77
God Stats
23W - 23L
1,587 SR
Queue Stats
94W - 126L
1,460 Elo+
Solo
Agni
Agni
blackmonster02
Agni
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,526 Elo+
Solo
Surtr
Surtr
iceto98
Surtr
Level 129
God Stats
6W - 3L
1,611 SR
Queue Stats
58W - 34L
1,583 Elo+
Solo
Olorun
Olorun
kukenstein
Olorun
Level 149
God Stats
2W - 3L
1,574 SR
Queue Stats
140W - 129L
1,548 Elo+
Solo
Ravana
Ravana
rirtime
Ravana
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
9 / 8 / 6
11,619
581
19,061
22,507
8,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
Beeretta
Bake Kujira
15
1 / 3 / 14
10,329
516
9,568
23,737
23,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Drillion
Izanami
18
4 / 5 / 8
11,650
583
10,597
14,750
5,825
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Jolkof
Kumbhakarna
18
4 / 3 / 11
10,715
536
5,736
24,449
14,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
cira_9
Sylvanus
18
7 / 2 / 11
12,188
609
13,624
18,876
11,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 11
10,258
513
10,522
22,835
22,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
4 / 10 / 2
9,304
465
12,210
13,874
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
iceto98
Surtr
15
5 / 5 / 3
9,635
482
12,986
18,328
14,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Olorun
kukenstein
Olorun
18
9 / 5 / 4
11,611
581
21,601
20,632
6,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
rirtime
Ravana
7
1 / 1 / 2
6,612
331
3,389
5,171
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
43
25
Kills
21
21
Deaths
26
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
9
8
6
1.5
W
Bake Kujira
Beeretta
Bake Kujira
1
3
14
2.67
W
Izanami
Drillion
Izanami
4
5
8
1.6
L
2
5
11
1.5
W
Kumbhakarna
Jolkof
Kumbhakarna
4
3
11
3.17
L
4
10
2
0.5
W
Sylvanus
cira_9
Sylvanus
7
2
11
6.25
L
Surtr
iceto98
Surtr
5
5
3
1.3
L
Olorun
kukenstein
Olorun
9
5
4
2.2
L
Ravana
rirtime
Ravana
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,586
Damage
60,708
104,319
Taken
80,840
64,507
Mitigated
48,391
45,425
Healing
19,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
19,061
2,129
2,458
8,948
22,507
8,437
2,120
9,516
12,904
75,248
1,741
W
Bake Kujira
Beeretta
Bake Kujira
9,568
5,003
0
5,317
23,737
23,607
510
9,202
14,410
44,996
1,700
W
Izanami
Drillion
Izanami
10,597
7,332
0
5,165
14,750
5,825
1,616
7,880
6,870
0
85,636
L
10,522
1,864
0
3,487
22,835
22,494
0
12,146
10,689
0
49,834
W
Kumbhakarna
Jolkof
Kumbhakarna
5,736
1,345
0
8,651
24,449
14,956
1,294
5,518
18,703
77,974
143
L
12,210
764
0
600
13,874
3,873
0
10,356
3,518
51,752
0
W
Sylvanus
cira_9
Sylvanus
13,624
2,886
4,892
9,994
18,876
11,682
1,412
6,456
11,945
67,442
21,918
L
Surtr
iceto98
Surtr
12,986
2,327
0
2,841
18,328
14,632
0
11,521
6,807
2,474
58,751
L
Olorun
kukenstein
Olorun
21,601
13,971
157
9,862
20,632
6,143
1,363
11,127
9,505
99,057
3,437
L
Ravana
rirtime
Ravana
3,389
1,108
0
2,385
5,171
1,249
0
2,225
2,946
0
18,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,501
Gold Earned
47,420
527
Minions Killed
433
0
Camps Cleared
0
1,822,487
Distance Traveled
1,469,468
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,619
581
97
5
0
354,510
1
W
Bake Kujira
10,329
516
59
3
0
428,192
4
W
Izanami
11,650
583
130
7
0
338,228
0
L
Mulan
10,258
513
69
3
0
357,982
0
W
Kumbhakarna
10,715
536
116
6
0
390,435
0
L
Agni
9,304
465
80
4
0
347,494
6
W
Sylvanus
12,188
609
125
6
0
311,122
0
L
Surtr
9,635
482
102
5
0
301,954
0
L
Olorun
11,611
581
150
8
0
313,980
0
L
Ravana
6,612
331
32
2
0
148,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role