Player Matchup

Gilgamesh
Gilgamesh
Diamond V
 
Gilgamesh
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum III
 
Geb
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Platinum III
 
Cliodhna
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Diamond V
McGhoulDR3AM
Nu Wa
Diamond V
Level 175
God Stats
8W - 12L
1,556 SR
Queue Stats
583W - 576L
2,025 MMR
Solo
Hachiman
Hachiman
Diamond V
TJay09
Hachiman
Diamond V
Level 125
God Stats
18W - 17L
1,620 SR
Queue Stats
204W - 181L
2,005 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,535 SR
1,706 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,632 SR
1,911 MMR
Anubis
Anubis
Diamond I
 
Anubis
Diamond I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Platinum II
CrispyDr3
Achilles
Platinum II
Level 188
God Stats
3W - 4L
1,599 SR
Queue Stats
234W - 283L
1,918 MMR
Solo
Ravana
Ravana
Platinum I
Fander7
Ravana
Platinum I
Level 159
God Stats
9W - 11L
1,642 SR
Queue Stats
163W - 160L
1,826 MMR
Solo
Hel
Hel
Diamond I
JustinClay
Hel
Diamond I
Level 134
God Stats
19W - 5L
1,663 SR
Queue Stats
70W - 55L
2,543 MMR
Party 2
Charybdis
Charybdis
Gold IV
MyMansAce
Charybdis
Gold IV
Level 149
God Stats
1W - 1L
1,756 SR
Queue Stats
23W - 12L
1,767 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 3 / 0
5,807
581
6,958
11,134
8,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Geb
 
Geb
8
1 / 3 / 1
5,321
532
2,709
7,797
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
 
Cliodhna
8
0 / 3 / 2
4,765
477
3,780
7,731
941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 4 / 0
5,076
508
2,481
6,577
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
TJay09
Hachiman
9
1 / 2 / 1
5,205
521
6,379
6,309
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ao KuangChang'eKumbhakarnaBacchus

VS

Bans
ThanatosMedusaThorCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
9 / 0 / 2
7,447
745
8,558
5,087
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
CrispyDr3
Achilles
10
1 / 1 / 2
6,031
603
5,881
10,301
6,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ravana
Fander7
Ravana
10
2 / 1 / 1
5,602
560
3,519
6,842
3,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 0 / 3
7,449
745
3,348
3,738
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
MyMansAce
Charybdis
10
1 / 1 / 2
5,585
559
5,765
6,760
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
15
15
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
L
Geb
 
Geb
1
3
1
0.5
L
Cliodhna
 
Cliodhna
0
3
2
0.33
W
Anubis
 
Anubis
9
0
2
10
W
Achilles
CrispyDr3
Achilles
1
1
2
2
W
Ravana
Fander7
Ravana
2
1
1
2.5
W
2
0
3
3.5
L
0
4
0
0
W
Charybdis
MyMansAce
Charybdis
1
1
2
2
L
Hachiman
TJay09
Hachiman
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,307
Damage
27,071
39,548
Taken
32,728
16,836
Mitigated
15,558
11,701
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,958
2,725
0
3,293
11,134
8,977
0
1,584
9,550
0
37,920
L
Geb
 
Geb
2,709
551
0
2,217
7,797
4,540
0
560
7,237
13,701
0
L
Cliodhna
 
Cliodhna
3,780
421
0
2,724
7,731
941
0
4,800
2,931
0
32,441
W
Anubis
 
Anubis
8,558
561
0
2,753
5,087
2,184
0
544
4,434
58,044
0
W
Achilles
CrispyDr3
Achilles
5,881
1,992
0
3,308
10,301
6,402
0
92
9,475
459
29,473
W
Ravana
Fander7
Ravana
3,519
1,034
0
2,031
6,842
3,607
57
1,174
5,628
0
23,917
W
3,348
111
509
1,834
3,738
1,357
0
1,172
2,317
68,408
3,157
L
2,481
62
0
829
6,577
806
0
4,966
1,611
27,070
0
W
Charybdis
MyMansAce
Charybdis
5,765
2,784
0
2,422
6,760
2,008
120
1,730
4,990
0
41,728
L
Hachiman
TJay09
Hachiman
6,379
3,702
0
2,638
6,309
1,572
0
243
6,066
0
40,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,174
Gold Earned
32,114
291
Minions Killed
410
0
Camps Cleared
0
1,005,100
Distance Traveled
1,066,626
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,807
581
63
6
0
197,057
0
L
Geb
5,321
532
22
2
0
204,946
6
L
Cliodhna
4,765
477
61
6
0
237,843
0
W
Anubis
7,447
745
98
10
0
228,673
3
W
Achilles
6,031
603
51
5
0
196,888
0
W
Ravana
5,602
560
55
6
0
211,884
4
W
Hel
7,449
745
139
14
0
220,881
3
L
Nu Wa
5,076
508
66
7
0
171,771
2
W
Charybdis
5,585
559
67
7
0
208,300
2
L
Hachiman
5,205
521
79
8
0
193,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role