Player Matchup

Bastet
Bastet
Drybread365
Bastet
Level 158
God Stats
1W - 1L
1,542 SR
Queue Stats
101W - 96L
1,566 Elo+
Party 3
Ra
Ra
EvolvingReaper
Ra
Level 141
God Stats
9W - 6L
1,641 SR
Queue Stats
35W - 37L
1,508 Elo+
Party 3
Set
Set
SOYPAPI
Set
Level 231
God Stats
1W - 1L
1,315 SR
Queue Stats
160W - 141L
1,581 Elo+
Party 3
Ne Zha
Ne Zha
SkyN3PH
Ne Zha
Level 46
God Stats
4W - 1L
1,760 SR
Queue Stats
66W - 52L
1,592 Elo+
Party 3
Nut
Nut
SoulZRegal
Nut
Level 158
God Stats
11W - 3L
1,671 SR
Queue Stats
18W - 7L
1,662 Elo+
Solo
Team Averages
Level 147
1,586 SR
1,582 Elo+

VS

Team Averages
Level 124
1,608 SR
1,527 Elo+
Hou Yi
Hou Yi
FrigidBlaze
Hou Yi
Level 66
God Stats
2W - 4L
1,760 SR
Queue Stats
20W - 22L
1,493 Elo+
Party 1
Hun Batz
Hun Batz
Hawkeye5854
Hun Batz
Level 123
God Stats
0W - 1L
1,209 SR
Queue Stats
45W - 47L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
Jumjii
Nu Wa
Level 129
God Stats
3W - 3L
1,662 SR
Queue Stats
135W - 104L
1,535 Elo+
Party 2
Odin
Odin
Rōnın
Odin
Level 178
God Stats
0W - 1L
1,909 SR
Queue Stats
108W - 70L
1,601 Elo+
Solo
Kumbhakarna
Kumbhakarna
SYZS2224
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 131L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
5 / 2 / 6
9,279
546
11,678
16,256
8,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 4 / 6
9,067
533
8,074
9,080
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Set
16
5 / 6 / 6
9,313
548
12,509
17,470
7,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
SkyN3PH
Ne Zha
13
2 / 4 / 13
8,895
523
10,645
16,342
11,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
9 / 3 / 2
9,119
536
11,487
12,815
4,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
5 / 6 / 2
8,928
525
6,821
14,320
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Hawkeye5854
Hun Batz
12
1 / 6 / 7
7,300
429
8,267
13,269
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nu Wa
Jumjii
Nu Wa
16
9 / 4 / 3
9,943
585
20,601
11,635
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Rōnın
Odin
12
1 / 6 / 4
7,595
447
4,228
19,240
10,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
SYZS2224
Kumbhakarna
15
3 / 2 / 3
9,270
545
5,908
12,706
7,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
38
24
Kills
19
19
Deaths
24
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
5
2
6
4
W
3
4
6
1.5
L
Hou Yi
5
6
2
1
L
Hun Batz
Hawkeye5854
Hun Batz
1
6
7
0.75
L
Nu Wa
Jumjii
Nu Wa
9
4
3
2.63
L
Odin
Rōnın
Odin
1
6
4
0.5
W
Set
5
6
6
1.33
L
Kumbhakarna
SYZS2224
Kumbhakarna
3
2
3
2.25
W
Ne Zha
SkyN3PH
Ne Zha
2
4
13
2.13
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,393
Damage
45,825
71,963
Taken
71,170
34,746
Mitigated
30,520
18,617
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
11,678
2,430
0
2,615
16,256
8,677
11
6,403
9,104
0
47,483
W
8,074
376
1,527
1,736
9,080
2,858
1,050
4,017
4,635
69,577
483
L
Hou Yi
6,821
3,196
0
2,276
14,320
4,513
0
446
13,864
0
50,024
L
Hun Batz
Hawkeye5854
Hun Batz
8,267
1,602
0
3,766
13,269
3,936
50
1,344
11,673
0
43,240
L
Nu Wa
Jumjii
Nu Wa
20,601
3,789
0
2,220
11,635
3,594
0
1,900
9,479
72,132
1,661
L
Odin
Rōnın
Odin
4,228
1,038
2,218
3,510
19,240
10,518
0
2,551
16,457
0
25,514
W
Set
12,509
6,376
0
5,727
17,470
7,137
477
6,159
10,905
0
84,535
L
Kumbhakarna
SYZS2224
Kumbhakarna
5,908
1,191
0
1,272
12,706
7,959
0
810
11,832
54,542
2,631
W
Ne Zha
SkyN3PH
Ne Zha
10,645
2,931
0
2,533
16,342
11,776
179
5,282
10,600
0
34,758
W
11,487
7,924
0
4,479
12,815
4,298
240
1,945
10,628
0
65,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,673
Gold Earned
43,036
452
Minions Killed
406
0
Camps Cleared
0
1,644,877
Distance Traveled
1,633,035
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,279
546
74
4
0
373,386
0
W
Ra
9,067
533
128
8
0
348,736
0
L
Hou Yi
8,928
525
74
4
0
313,433
5
L
Hun Batz
7,300
429
60
4
0
378,450
2
L
Nu Wa
9,943
585
120
7
0
295,078
6
L
Odin
7,595
447
32
2
0
354,924
4
W
Set
9,313
548
121
7
0
331,086
0
L
Kumbhakarna
9,270
545
120
7
0
291,150
2
W
Ne Zha
8,895
523
31
2
0
360,190
0
W
Nut
9,119
536
98
6
0
231,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role