Player Matchup

Nox
Nox
Gold IV
 
Nox
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum V
 
Xbalanque
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
 
Tsukuyomi
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
Hiragii
Ra
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver II
guikahn013
Jormungandr
Silver II
Level 64
God Stats
0W - 1L
1,460 SR
Queue Stats
9W - 14L
1,497 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,492 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 78
1,634 SR
1,507 MMR
Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
BitterMedal653
Ne Zha
Gold II
Level 141
God Stats
12W - 12L
1,516 SR
Queue Stats
213W - 222L
1,519 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Jacob_Sosa
Sylvanus
Bronze III
Level 66
God Stats
1W - 0L
1,934 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver I
OG_OdOG
Amaterasu
Silver I
Level 44
God Stats
2W - 1L
1,491 SR
Queue Stats
62W - 83L
1,508 MMR
Solo
Raijin
Raijin
Gold III
PowerzzCS
Raijin
Gold III
Level 53
God Stats
3W - 0L
1,729 SR
Queue Stats
28W - 28L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 1 / 0
7,045
640
3,395
5,963
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
 
Xbalanque
9
1 / 2 / 1
5,192
472
5,457
7,697
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
 
Tsukuyomi
5
0 / 1 / 1
4,236
385
1,045
2,753
544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 1
5,051
459
3,364
4,681
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jormungandr
guikahn013
Jormungandr
11
3 / 3 / 0
6,733
612
5,612
10,265
3,733
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ao KuangCthulhuAnubisBastetAgni

VS

Bans
Nu WaKumbhakarnaAwilixChronosBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
6 / 1 / 2
6,544
595
5,896
6,789
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 2
5,971
543
4,394
8,205
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Jacob_Sosa
Sylvanus
10
2 / 1 / 6
6,218
565
2,376
8,644
5,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Amaterasu
OG_OdOG
Amaterasu
9
1 / 3 / 2
5,345
486
2,620
7,794
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
PowerzzCS
Raijin
12
1 / 1 / 0
6,682
607
2,252
2,919
889
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
12
12
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
1
0
2
L
Xbalanque
 
Xbalanque
1
2
1
0.75
L
Tsukuyomi
 
Tsukuyomi
0
1
1
0.5
W
Hou Yi
 
Hou Yi
6
1
2
7
W
2
0
2
3
L
0
5
1
0.1
W
Sylvanus
Jacob_Sosa
Sylvanus
2
1
6
5
W
Amaterasu
OG_OdOG
Amaterasu
1
3
2
0.67
W
Raijin
PowerzzCS
Raijin
1
1
0
1
L
Jormungandr
guikahn013
Jormungandr
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,873
Damage
17,538
31,359
Taken
34,351
9,127
Mitigated
16,137
8,004
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,395
0
0
588
5,963
1,674
0
1,676
4,111
44,846
1,399
L
Xbalanque
 
Xbalanque
5,457
3,352
0
2,982
7,697
1,944
0
564
7,133
0
32,754
L
Tsukuyomi
 
Tsukuyomi
1,045
337
0
1,334
2,753
544
0
564
2,133
0
9,273
W
Hou Yi
 
Hou Yi
5,896
2,192
0
2,661
6,789
1,898
0
1,894
4,832
0
47,511
W
4,394
1,555
0
1,264
8,205
3,048
0
2,756
5,289
0
39,009
L
3,364
531
84
406
4,681
1,232
0
1,104
3,577
25,167
0
W
Sylvanus
Jacob_Sosa
Sylvanus
2,376
527
790
2,634
8,644
5,487
0
2,933
5,653
17,216
1,487
W
Amaterasu
OG_OdOG
Amaterasu
2,620
894
0
2,032
7,794
4,815
0
3,573
4,221
0
16,613
W
Raijin
PowerzzCS
Raijin
2,252
365
0
405
2,919
889
448
415
2,420
47,510
0
L
Jormungandr
guikahn013
Jormungandr
5,612
1,112
0
2,610
10,265
3,733
0
448
9,817
44,414
1,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,257
Gold Earned
30,760
310
Minions Killed
322
0
Camps Cleared
0
945,507
Distance Traveled
1,085,133
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,045
640
113
10
0
231,344
0
L
Xbalanque
5,192
472
55
5
0
214,888
0
L
Tsukuyomi
4,236
385
22
2
0
103,325
0
W
Hou Yi
6,544
595
76
7
0
192,889
2
W
Ne Zha
5,971
543
54
5
0
267,776
2
L
Ra
5,051
459
40
4
0
210,556
4
W
Sylvanus
6,218
565
34
3
0
214,550
0
W
Amaterasu
5,345
486
37
3
0
196,635
0
W
Raijin
6,682
607
121
11
0
213,283
1
L
Jormungandr
6,733
612
80
7
0
185,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role