Player Matchup

Sol
Sol
Hank-The-Tank917
Sol
Level 158
God Stats
5W - 4L
1,561 SR
Queue Stats
183W - 191L
1,574 Elo+
Solo
Apollo
Apollo
MoMz MeDz
Apollo
Level 156
God Stats
1W - 3L
1,145 SR
Queue Stats
194W - 191L
1,507 Elo+
Solo
Geb
Geb
ShirakiinChan
Geb
Level 147
God Stats
6W - 0L
1,948 SR
Queue Stats
277W - 249L
1,527 Elo+
Solo
Fenrir
Fenrir
VAPKING
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
tyty4820
Sun Wukong
Level 128
God Stats
1W - 2L
1,300 SR
Queue Stats
25W - 43L
1,398 Elo+
Solo
Team Averages
Level 140
1,491 SR
1,509 Elo+

VS

Team Averages
Level 147
1,437 SR
1,501 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bd0nmaster
Morgan Le Fay
Level 148
God Stats
0W - 3L
1,209 SR
Queue Stats
101W - 102L
1,498 Elo+
Solo
Vulcan
Vulcan
PURZEVAL
Vulcan
Level 128
God Stats
2W - 6L
1,304 SR
Queue Stats
391W - 414L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
smile_first
Gilgamesh
Level 165
God Stats
5W - 2L
1,673 SR
Queue Stats
511W - 513L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 7
9,064
824
10,835
13,728
4,361
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apollo
MoMz MeDz
Apollo
13
3 / 4 / 6
8,072
734
4,408
10,825
4,142
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
1 / 3 / 9
8,310
755
6,495
14,414
10,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Fenrir
VAPKING
Fenrir
13
2 / 5 / 6
7,566
688
5,344
11,265
6,957
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
tyty4820
Sun Wukong
15
3 / 2 / 7
8,207
746
10,672
12,019
9,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
5 / 2 / 3
8,472
770
6,242
7,841
3,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nike
 
Nike
13
1 / 2 / 7
7,718
702
6,972
7,778
8,056
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Bd0nmaster
Morgan Le Fay
16
6 / 1 / 7
9,312
847
16,410
6,985
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vulcan
PURZEVAL
Vulcan
15
1 / 3 / 9
8,603
782
14,304
6,754
2,712
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
smile_first
Gilgamesh
13
2 / 5 / 8
7,731
703
10,800
12,413
8,419
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
49
13
Kills
15
15
Deaths
13
35
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
2
3
3.25
L
Nike
 
Nike
1
2
7
2.25
L
Morgan Le Fay
Bd0nmaster
Morgan Le Fay
6
1
7
9.5
W
4
1
7
7.5
W
Apollo
MoMz MeDz
Apollo
3
4
6
1.5
L
Vulcan
PURZEVAL
Vulcan
1
3
9
1.83
W
1
3
9
1.83
W
Fenrir
VAPKING
Fenrir
2
5
6
1
L
Gilgamesh
smile_first
Gilgamesh
2
5
8
1.2
W
Sun Wukong
tyty4820
Sun Wukong
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,754
Damage
54,728
62,251
Taken
41,771
35,099
Mitigated
25,703
27,184
Healing
11,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,242
557
1,290
2,680
7,841
3,514
0
3,668
4,173
13,789
0
L
Nike
 
Nike
6,972
218
0
1,786
7,778
8,056
0
3,587
4,191
236
11,773
L
Morgan Le Fay
Bd0nmaster
Morgan Le Fay
16,410
682
270
3,056
6,985
3,002
0
3,449
3,536
31,624
914
W
10,835
2,469
2,066
7,529
13,728
4,361
35
7,597
5,684
37,189
2,570
W
Apollo
MoMz MeDz
Apollo
4,408
1,132
2,106
3,066
10,825
4,142
0
6,213
4,530
0
15,697
L
Vulcan
PURZEVAL
Vulcan
14,304
114
331
175
6,754
2,712
0
2,666
4,088
31,683
0
W
6,495
444
3,237
2,834
14,414
10,482
348
9,394
4,761
18,157
0
W
Fenrir
VAPKING
Fenrir
5,344
660
1,081
1,364
11,265
6,957
0
7,007
4,057
0
7,378
L
Gilgamesh
smile_first
Gilgamesh
10,800
2,611
395
1,557
12,413
8,419
148
3,758
8,655
0
14,134
W
Sun Wukong
tyty4820
Sun Wukong
10,672
998
1,199
2,702
12,019
9,157
102
6,734
5,095
0
17,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,219
Gold Earned
41,836
135
Minions Killed
113
0
Camps Cleared
0
1,119,423
Distance Traveled
1,059,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,472
770
26
2
0
227,609
0
L
Nike
7,718
702
16
1
0
151,525
0
L
Morgan Le Fay
9,312
847
21
2
0
236,610
0
W
Sol
9,064
824
66
6
0
206,198
0
W
Apollo
8,072
734
37
3
0
201,484
0
L
Vulcan
8,603
782
39
4
0
232,747
0
W
Geb
8,310
755
11
1
0
217,854
0
W
Fenrir
7,566
688
9
1
0
225,894
0
L
Gilgamesh
7,731
703
11
1
0
211,504
0
W
Sun Wukong
8,207
746
12
1
0
267,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role