Player Matchup

Heimdallr
Heimdallr
Kulkukant
Heimdallr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 174L
1,592 Elo+
Party 1
Ymir
Ymir
Smythy99
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1
Susano
Susano
bobster T4
Susano
Level 145
God Stats
4W - 4L
1,596 SR
Queue Stats
122W - 99L
1,589 Elo+
Party 1
Ravana
Ravana
gdsbot1
Ravana
Level 120
God Stats
1W - 3L
1,358 SR
Queue Stats
280W - 265L
1,483 Elo+
Solo
Janus
Janus
strangerkid911
Janus
Level 88
God Stats
30W - 27L
1,562 SR
Queue Stats
296W - 297L
1,482 Elo+
Solo
Team Averages
Level 95
1,503 SR
1,529 Elo+

VS

Team Averages
Level 90
1,543 SR
1,513 Elo+
Achilles
Achilles
Blue_Schmeat
Achilles
Level 127
God Stats
8W - 3L
1,683 SR
Queue Stats
51W - 40L
1,562 Elo+
Solo
Neith
Neith
Cactussss
Neith
Level 52
God Stats
1W - 4L
1,379 SR
Queue Stats
22W - 18L
1,487 Elo+
Party 2
Raijin
Raijin
DirtyDanP2
Raijin
Level 65
God Stats
2W - 3L
1,656 SR
Queue Stats
21W - 18L
1,474 Elo+
Party 2
Fenrir
Fenrir
Pµdϊŋ
Fenrir
Level 157
God Stats
1W - 0L
1,186 SR
Queue Stats
14W - 17L
1,509 Elo+
Solo
Ymir
Ymir
RylusWizardLizrd
Ymir
Level 47
God Stats
3W - 1L
1,813 SR
Queue Stats
22W - 17L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kulkukant
Heimdallr
6
0 / 1 / 0
3,444
574
1,675
3,068
857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
6
0 / 3 / 0
3,187
531
1,696
4,297
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Susano
bobster T4
Susano
8
2 / 0 / 0
4,029
672
956
3,642
966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
gdsbot1
Ravana
3
0 / 2 / 0
2,916
486
902
2,143
952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 1 / 1
4,114
686
1,163
1,797
359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blue_Schmeat
Achilles
7
3 / 0 / 1
4,457
743
1,822
2,463
960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
Cactussss
Neith
7
1 / 0 / 3
4,137
690
2,870
2,187
522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Raijin
DirtyDanP2
Raijin
7
1 / 2 / 0
4,164
694
804
3,032
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Pµdϊŋ
Fenrir
7
0 / 1 / 2
3,946
658
1,337
3,109
961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 0 / 2
4,339
723
2,355
4,222
1,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
7
7
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
Blue_Schmeat
Achilles
3
0
1
3.5
W
Neith
Cactussss
Neith
1
0
3
2.5
W
Raijin
DirtyDanP2
Raijin
1
2
0
0.5
L
Heimdallr
Kulkukant
Heimdallr
0
1
0
0
W
Fenrir
Pµdϊŋ
Fenrir
0
1
2
1
W
2
0
2
3
L
Ymir
0
3
0
0
L
Susano
bobster T4
Susano
2
0
0
2
L
Ravana
gdsbot1
Ravana
0
2
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,392
Damage
9,188
14,947
Taken
15,013
4,682
Mitigated
4,931
2,860
Healing
6,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Blue_Schmeat
Achilles
1,822
486
0
1,216
2,463
960
0
126
2,337
0
19,422
W
Neith
Cactussss
Neith
2,870
1,193
0
1,142
2,187
522
0
470
1,622
0
25,942
W
Raijin
DirtyDanP2
Raijin
804
120
0
1,065
3,032
665
0
870
2,042
19,692
425
L
Heimdallr
Kulkukant
Heimdallr
1,675
884
0
1,000
3,068
857
205
1,038
2,030
0
18,425
W
Fenrir
Pµdϊŋ
Fenrir
1,337
226
0
979
3,109
961
518
245
2,824
0
13,385
W
2,355
693
0
1,654
4,222
1,823
0
907
3,091
8,835
0
L
Ymir
1,696
417
0
270
4,297
1,548
0
1,317
2,944
9,644
0
L
Susano
bobster T4
Susano
956
446
0
750
3,642
966
0
290
3,308
0
21,451
L
Ravana
gdsbot1
Ravana
902
116
0
840
2,143
952
0
0
2,000
365
6,131
L
1,163
35
0
0
1,797
359
0
310
1,373
20,198
899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,690
Gold Earned
21,043
152
Minions Killed
167
0
Camps Cleared
0
527,065
Distance Traveled
567,638
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,457
743
35
6
0
117,653
0
W
Neith
4,137
690
40
7
0
111,658
0
W
Raijin
4,164
694
50
8
0
107,322
0
L
Heimdallr
3,444
574
37
6
0
95,993
0
W
Fenrir
3,946
658
25
4
0
121,492
0
W
Ymir
4,339
723
17
3
0
109,513
0
L
Ymir
3,187
531
14
2
0
106,747
0
L
Susano
4,029
672
47
8
0
140,198
0
L
Ravana
2,916
486
10
2
0
56,690
0
L
Janus
4,114
686
44
7
0
127,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role