Player Matchup

Fenrir
Fenrir
Platinum III
ArrowTarget
Fenrir
Platinum III
Level 157
God Stats
14W - 13L
1,594 SR
Queue Stats
305W - 300L
1,810 MMR
Solo
Scylla
Scylla
Platinum I
Mor2fast4u
Scylla
Platinum I
Level 158
God Stats
50W - 46L
1,568 SR
Queue Stats
462W - 460L
1,922 MMR
Party 2
Charybdis
Charybdis
Platinum II
RemoVantriana
Charybdis
Platinum II
Level 127
God Stats
108W - 104L
1,563 SR
Queue Stats
643W - 632L
1,837 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
saeta_almenado
Sun Wukong
Platinum I
Level 85
God Stats
4W - 3L
1,629 SR
Queue Stats
199W - 186L
1,769 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
Сиракс
Kuzenbo
Platinum IV
Level 88
God Stats
10W - 12L
1,413 SR
Queue Stats
61W - 69L
1,602 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,554 SR
1,788 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,569 SR
1,790 MMR
Ares
Ares
Platinum V
BΛBΛCΛN
Ares
Platinum V
Level 159
God Stats
9W - 7L
1,602 SR
Queue Stats
122W - 113L
1,785 MMR
Solo
Horus
Horus
Platinum IV
JigaRL
Horus
Platinum IV
Level 64
God Stats
3W - 3L
1,633 SR
Queue Stats
52W - 49L
1,786 MMR
Party 1
Medusa
Medusa
Platinum III
Sartious
Medusa
Platinum III
Level 65
God Stats
30W - 25L
1,573 SR
Queue Stats
159W - 150L
1,761 MMR
Solo
Camazotz
Camazotz
Platinum II
krisswer
Camazotz
Platinum II
Level 190
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 124L
1,784 MMR
Solo
Hera
Hera
Platinum III
xGermán
Hera
Platinum III
Level 105
God Stats
10W - 15L
1,539 SR
Queue Stats
50W - 46L
1,832 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 0 / 1
5,918
538
4,592
8,000
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Mor2fast4u
Scylla
12
2 / 1 / 5
6,501
591
1,668
3,212
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
RemoVantriana
Charybdis
12
2 / 3 / 6
5,918
538
6,986
7,523
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
saeta_almenado
Sun Wukong
12
1 / 0 / 0
6,663
606
6,931
8,898
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
Сиракс
Kuzenbo
11
2 / 1 / 6
6,028
548
4,197
9,289
8,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Chang'eSobekSusanoAnhur

VS

Bans
CthulhuKumbhakarnaThanatosKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 1
6,138
558
8,761
10,293
8,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
JigaRL
Horus
11
0 / 1 / 0
5,880
535
5,790
11,205
5,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
Sartious
Medusa
11
0 / 4 / 4
5,679
516
4,818
6,857
2,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Camazotz
krisswer
Camazotz
11
1 / 2 / 0
5,917
538
2,123
8,016
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hera
11
0 / 1 / 0
6,260
569
2,158
1,991
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
5
5
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
0
1
4.5
L
4
4
1
1.13
L
Horus
JigaRL
Horus
0
1
0
0
W
Scylla
Mor2fast4u
Scylla
2
1
5
4.5
W
Charybdis
RemoVantriana
Charybdis
2
3
6
1.67
L
Medusa
Sartious
Medusa
0
4
4
0.5
L
Camazotz
krisswer
Camazotz
1
2
0
0.5
W
Sun Wukong
saeta_almenado
Sun Wukong
1
0
0
1
L
Hera
0
1
0
0
W
Kuzenbo
Сиракс
Kuzenbo
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,374
Damage
23,650
36,922
Taken
38,362
21,110
Mitigated
19,894
14,830
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,592
1,480
0
3,711
8,000
3,024
0
1,706
6,199
0
40,839
L
8,761
1,122
0
2,134
10,293
8,862
0
2,695
7,552
19,378
1,657
L
Horus
JigaRL
Horus
5,790
2,628
44
5,589
11,205
5,606
0
0
10,330
0
42,196
W
Scylla
Mor2fast4u
Scylla
1,668
292
0
634
3,212
851
0
1,338
1,811
41,936
729
W
Charybdis
RemoVantriana
Charybdis
6,986
3,787
0
3,696
7,523
2,252
0
4,333
3,190
0
45,263
L
Medusa
Sartious
Medusa
4,818
1,574
0
1,084
6,857
2,181
19
2,300
4,465
0
43,923
L
Camazotz
krisswer
Camazotz
2,123
971
0
2,272
8,016
2,663
0
360
7,616
0
50,470
W
Sun Wukong
saeta_almenado
Sun Wukong
6,931
1,071
0
3,754
8,898
6,641
0
0
8,266
0
46,500
L
Hera
2,158
589
0
262
1,991
582
0
214
1,737
42,679
533
W
Kuzenbo
Сиракс
Kuzenbo
4,197
1,981
0
3,035
9,289
8,342
0
3,278
5,980
18,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,028
Gold Earned
29,874
351
Minions Killed
363
0
Camps Cleared
0
1,159,663
Distance Traveled
1,094,206
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,918
538
66
6
0
267,624
4
L
Ares
6,138
558
16
1
0
210,721
7
L
Horus
5,880
535
80
7
0
220,420
1
W
Scylla
6,501
591
98
9
0
244,450
1
W
Charybdis
5,918
538
85
8
0
196,694
0
L
Medusa
5,679
516
80
7
0
212,671
0
L
Camazotz
5,917
538
85
8
0
244,000
0
W
Sun Wukong
6,663
606
83
8
0
217,267
3
L
Hera
6,260
569
102
9
0
206,394
0
W
Kuzenbo
6,028
548
19
2
0
233,628
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role