Player Matchup

Ix Chel
Ix Chel
BrookehtaIsGone
Ix Chel
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,510 Elo+
Solo
Hachiman
Hachiman
FoulFrost
Hachiman
Level 196
God Stats
1W - 1L
1,267 SR
Queue Stats
17W - 9L
1,550 Elo+
Solo
Cabrakan
Cabrakan
GuapG3TT3r
Cabrakan
Level 78
God Stats
12W - 8L
1,687 SR
Queue Stats
362W - 320L
1,565 Elo+
Solo
Serqet
Serqet
PopaRac
Serqet
Level 49
God Stats
8W - 8L
1,451 SR
Queue Stats
30W - 30L
1,529 Elo+
Solo
Nu Wa
Nu Wa
matteoferraro
Nu Wa
Level 98
God Stats
14W - 13L
1,660 SR
Queue Stats
59W - 65L
1,506 Elo+
Solo
Team Averages
Level 88
1,513 SR
1,532 Elo+

VS

Team Averages
Level 102
1,521 SR
1,442 Elo+
Medusa
Medusa
 
Medusa
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GxcciNell
Vulcan
Level 109
God Stats
246W - 215L
1,496 SR
Queue Stats
287W - 266L
1,420 Elo+
Solo
Aphrodite
Aphrodite
Jazzwaycooler
Aphrodite
Level 153
God Stats
12W - 19L
1,477 SR
Queue Stats
253W - 258L
1,476 Elo+
Solo
Arachne
Arachne
Zeta06
Arachne
Level 148
God Stats
1W - 2L
1,412 SR
Queue Stats
29W - 37L
1,399 Elo+
Solo
Horus
Horus
biggsy285
Horus
Level 84
God Stats
3W - 2L
1,721 SR
Queue Stats
117W - 127L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
9,401
940
8,091
5,822
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
FoulFrost
Hachiman
14
2 / 3 / 5
8,739
874
4,937
8,590
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
GuapG3TT3r
Cabrakan
15
5 / 0 / 5
9,694
969
5,655
11,021
12,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
PopaRac
Serqet
14
4 / 3 / 8
8,980
898
8,988
7,348
4,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 3 / 7
9,273
927
13,033
6,219
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 3 / 3
8,559
856
8,000
9,343
3,186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
GxcciNell
Vulcan
12
0 / 3 / 1
7,576
758
5,382
6,835
2,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Jazzwaycooler
Aphrodite
14
2 / 1 / 2
8,583
858
5,599
6,983
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Zeta06
Arachne
14
4 / 4 / 1
8,869
887
4,255
10,665
4,420
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
biggsy285
Horus
13
0 / 6 / 5
7,993
799
8,089
15,944
11,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
17
Kills
9
10
Deaths
17
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
3
3
1.5
W
3
1
5
5.5
W
Hachiman
FoulFrost
Hachiman
2
3
5
1.5
W
Cabrakan
GuapG3TT3r
Cabrakan
5
0
5
7.5
L
Vulcan
GxcciNell
Vulcan
0
3
1
0.17
L
Aphrodite
Jazzwaycooler
Aphrodite
2
1
2
3
W
Serqet
PopaRac
Serqet
4
3
8
2.67
L
Arachne
Zeta06
Arachne
4
4
1
1.13
L
Horus
biggsy285
Horus
0
6
5
0.42
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,704
Damage
31,325
39,000
Taken
49,770
25,116
Mitigated
23,576
8,914
Healing
13,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,000
3,530
0
2,265
9,343
3,186
371
3,628
5,282
0
33,561
W
8,091
1,356
2,104
3,052
5,822
2,352
477
2,046
3,739
36,945
0
W
Hachiman
FoulFrost
Hachiman
4,937
2,167
0
258
8,590
2,821
758
762
7,568
0
22,549
W
Cabrakan
GuapG3TT3r
Cabrakan
5,655
871
0
3,271
11,021
12,819
138
3,432
7,410
10,857
0
L
Vulcan
GxcciNell
Vulcan
5,382
0
0
0
6,835
2,196
0
4,445
2,198
18,936
0
L
Aphrodite
Jazzwaycooler
Aphrodite
5,599
605
1,772
4,103
6,983
2,385
0
4,124
2,831
28,386
0
W
Serqet
PopaRac
Serqet
8,988
1,909
0
35
7,348
4,738
0
3,255
4,060
0
12,657
L
Arachne
Zeta06
Arachne
4,255
2,324
0
2,557
10,665
4,420
700
5,304
4,941
0
21,407
L
Horus
biggsy285
Horus
8,089
3,584
567
2,253
15,944
11,389
0
8,396
7,298
0
18,338
W
13,033
4,260
0
194
6,219
2,386
985
1,486
4,623
33,632
1,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,087
Gold Earned
41,580
224
Minions Killed
217
0
Camps Cleared
0
973,944
Distance Traveled
932,861
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,559
856
48
5
0
186,689
1
W
Ix Chel
9,401
940
78
8
0
209,327
0
W
Hachiman
8,739
874
41
4
0
189,296
0
W
Cabrakan
9,694
969
25
3
0
193,335
0
L
Vulcan
7,576
758
31
3
0
179,444
0
L
Aphrodite
8,583
858
74
7
0
179,007
2
W
Serqet
8,980
898
22
2
0
201,512
0
L
Arachne
8,869
887
38
4
0
203,984
3
L
Horus
7,993
799
26
3
0
183,737
0
W
Nu Wa
9,273
927
58
6
0
180,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role