Player Matchup

Da Ji
Da Ji
Baggio-_XIII
Da Ji
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,523 Elo+
Solo
Cthulhu
Cthulhu
HelAo13
Cthulhu
Level 20
God Stats
0W - 3L
1,191 SR
Queue Stats
3W - 15L
1,232 Elo+
Party 2
Fafnir
Fafnir
Mxt624004
Fafnir
Level 119
God Stats
4W - 2L
1,836 SR
Queue Stats
245W - 271L
1,452 Elo+
Solo
Yu Huang
Yu Huang
Revenânt
Yu Huang
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,232 Elo+
Party 2
Apollo
Apollo
SirSimp
Apollo
Level 36
God Stats
3W - 2L
1,634 SR
Queue Stats
9W - 9L
1,483 Elo+
Solo
Team Averages
Level 59
1,532 SR
1,384 Elo+

VS

Team Averages
Level 114
1,401 SR
1,441 Elo+
Serqet
Serqet
HERMESTENT
Serqet
Level 151
God Stats
14W - 11L
1,611 SR
Queue Stats
43W - 34L
1,542 Elo+
Party 1
Artio
Artio
VaiTaFu
Artio
Level 173
God Stats
1W - 4L
1,297 SR
Queue Stats
118W - 126L
1,445 Elo+
Party 1
Nike
Nike
Vov4ik_999
Nike
Level 36
God Stats
4W - 5L
1,260 SR
Queue Stats
58W - 86L
1,337 Elo+
Solo
Anubis
Anubis
facanobolso
Anubis
Level 142
God Stats
4W - 1L
1,235 SR
Queue Stats
15W - 20L
1,437 Elo+
Party 1
Charybdis
Charybdis
shanerive
Charybdis
Level 69
God Stats
7W - 4L
1,599 SR
Queue Stats
131W - 135L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,612
413
5,823
11,752
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
HelAo13
Cthulhu
13
3 / 2 / 0
7,794
487
7,507
10,804
10,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
Mxt624004
Fafnir
13
4 / 8 / 1
7,670
479
5,754
17,684
10,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yu Huang
Revenânt
Yu Huang
12
1 / 5 / 1
7,431
464
3,891
8,993
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
SirSimp
Apollo
14
2 / 7 / 3
8,026
502
11,120
15,572
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
HERMESTENT
Serqet
17
13 / 0 / 4
10,204
638
13,461
10,287
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artio
VaiTaFu
Artio
14
4 / 1 / 10
8,764
548
5,360
14,453
10,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

14
1 / 3 / 1
8,461
529
4,255
10,294
5,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
2 / 2 / 5
8,710
544
8,658
8,635
3,502
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
shanerive
Charybdis
16
7 / 5 / 7
9,655
603
13,570
17,292
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
11
Kills
27
27
Deaths
11
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Serqet
HERMESTENT
Serqet
13
0
4
15
L
Cthulhu
HelAo13
Cthulhu
3
2
0
1.5
L
Fafnir
Mxt624004
Fafnir
4
8
1
0.56
L
Yu Huang
Revenânt
Yu Huang
1
5
1
0.3
L
Apollo
SirSimp
Apollo
2
7
3
0.5
W
Artio
VaiTaFu
Artio
4
1
10
9
W
1
3
1
0.5
W
Anubis
2
2
5
2.25
W
Charybdis
shanerive
Charybdis
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,095
Damage
45,304
64,805
Taken
60,961
31,113
Mitigated
29,017
14,926
Healing
26,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,823
1,189
0
3,336
11,752
3,116
0
2,955
8,585
0
38,926
W
Serqet
HERMESTENT
Serqet
13,461
2,831
0
5,133
10,287
4,157
0
710
9,577
0
86,852
L
Cthulhu
HelAo13
Cthulhu
7,507
616
0
1,501
10,804
10,830
0
1,239
9,130
41,275
1,223
L
Fafnir
Mxt624004
Fafnir
5,754
2,581
0
4,403
17,684
10,011
0
3,223
14,381
34,281
0
L
Yu Huang
Revenânt
Yu Huang
3,891
540
0
280
8,993
2,031
0
4,718
4,149
38,945
0
L
Apollo
SirSimp
Apollo
11,120
7,800
0
5,406
15,572
5,125
0
1,164
14,320
0
64,629
W
Artio
VaiTaFu
Artio
5,360
690
2,768
6,061
14,453
10,278
0
2,017
12,436
24,087
565
W
4,255
825
0
1,920
10,294
5,275
1,139
4,726
5,568
0
60,578
W
Anubis
8,658
298
0
3,768
8,635
3,502
0
4,606
4,029
57,359
2,331
W
Charybdis
shanerive
Charybdis
13,570
6,748
0
6,885
17,292
5,805
0
4,969
12,323
0
75,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,533
Gold Earned
45,794
374
Minions Killed
467
0
Camps Cleared
0
1,437,996
Distance Traveled
1,594,439
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,612
413
72
5
0
333,735
0
W
Serqet
10,204
638
119
7
0
413,374
0
L
Cthulhu
7,794
487
71
4
0
250,506
3
L
Fafnir
7,670
479
35
2
0
300,014
0
L
Yu Huang
7,431
464
89
6
0
292,515
0
L
Apollo
8,026
502
107
7
0
261,226
0
W
Artio
8,764
548
31
2
0
319,011
3
W
Nike
8,461
529
97
6
0
266,973
0
W
Anubis
8,710
544
99
6
0
308,563
0
W
Charybdis
9,655
603
121
8
0
286,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role