Player Matchup

Thanatos
Thanatos
DonoG1st
Thanatos
Level 66
God Stats
12W - 13L
1,583 SR
Queue Stats
142W - 147L
1,388 Elo+
Party 1
Amaterasu
Amaterasu
That_guy_be_like
Amaterasu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 74L
1,465 Elo+
Party 1
Nox
Nox
huntersreaping1
Nox
Level 132
God Stats
5W - 9L
1,470 SR
Queue Stats
136W - 148L
1,539 Elo+
Party 1
Team Averages
Level 87
1,518 SR
1,464 Elo+

VS

Team Averages
Level 102
1,673 SR
1,398 Elo+
Izanami
Izanami
CamGotItEasy
Izanami
Level 112
God Stats
3W - 0L
1,814 SR
Queue Stats
6W - 4L
1,363 Elo+
Solo
Chaac
Chaac
SaiNami
Chaac
Level 47
God Stats
51W - 41L
1,566 SR
Queue Stats
171W - 194L
1,396 Elo+
Solo
Vulcan
Vulcan
thejonga
Vulcan
Level 146
God Stats
74W - 52L
1,640 SR
Queue Stats
245W - 245L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DonoG1st
Thanatos
16
4 / 5 / 0
10,310
736
5,438
12,299
4,180
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Amaterasu
14
0 / 6 / 2
9,115
651
7,835
22,565
13,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 4 / 3
11,299
807
7,590
15,507
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CamGotItEasy
Izanami
18
5 / 1 / 9
12,714
908
11,567
9,026
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
SaiNami
Chaac
19
7 / 2 / 7
12,762
912
19,174
16,932
22,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
thejonga
Vulcan
18
3 / 2 / 10
11,761
840
13,500
6,988
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
15
15
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
CamGotItEasy
Izanami
5
1
9
9.5
L
Thanatos
DonoG1st
Thanatos
4
5
0
0.8
W
Chaac
SaiNami
Chaac
7
2
7
5.25
L
Amaterasu
0
6
2
0.17
L
1
4
3
0.63
W
Vulcan
thejonga
Vulcan
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,863
Damage
44,241
50,371
Taken
32,946
23,328
Mitigated
27,537
11,045
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CamGotItEasy
Izanami
11,567
7,687
0
3,212
9,026
2,895
374
2,342
6,625
0
61,754
L
Thanatos
DonoG1st
Thanatos
5,438
348
0
5,094
12,299
4,180
0
2,692
9,132
0
17,500
W
Chaac
SaiNami
Chaac
19,174
3,765
0
5,807
16,932
22,233
1,055
3,255
13,603
0
41,844
L
Amaterasu
7,835
4,583
0
5,077
22,565
13,731
0
5,367
16,356
0
22,062
L
7,590
174
0
874
15,507
5,417
0
4,675
10,030
50,194
0
W
Vulcan
thejonga
Vulcan
13,500
434
0
634
6,988
2,409
1,124
1,873
5,056
48,825
952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,724
Gold Earned
37,237
149
Minions Killed
188
0
Camps Cleared
0
735,488
Distance Traveled
820,423
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,714
908
83
6
0
242,007
0
L
Thanatos
10,310
736
35
3
0
244,269
0
W
Chaac
12,762
912
42
3
0
294,706
0
L
Amaterasu
9,115
651
20
1
0
244,713
1
L
Nox
11,299
807
94
7
0
246,506
1
W
Vulcan
11,761
840
63
5
0
283,710
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role