Player Matchup

Ix Chel
Ix Chel
Joanivyn
Ix Chel
Level 98
God Stats
5W - 3L
1,499 SR
Queue Stats
52W - 39L
1,495 Elo+
Party 1
Neith
Neith
JuniceX
Neith
Level 220
God Stats
4W - 2L
1,641 SR
Queue Stats
47W - 37L
1,619 Elo+
Solo
Loki
Loki
Kojiró
Loki
Level 129
God Stats
27W - 17L
1,626 SR
Queue Stats
96W - 86L
1,486 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Merle2412
Morgan Le Fay
Level 102
God Stats
6W - 2L
1,697 SR
Queue Stats
93W - 79L
1,482 Elo+
Party 1
Bacchus
Bacchus
evesning
Bacchus
Level 60
God Stats
4W - 4L
1,296 SR
Queue Stats
36W - 37L
1,512 Elo+
Party 1
Team Averages
Level 122
1,552 SR
1,519 Elo+

VS

Team Averages
Level 146
1,538 SR
1,503 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Aeranima
Kumbhakarna
Level 156
God Stats
16W - 16L
1,585 SR
Queue Stats
671W - 693L
1,501 Elo+
Solo
Janus
Janus
J311Y SN1P3R
Janus
Level 148
God Stats
1W - 4L
1,414 SR
Queue Stats
30W - 34L
1,477 Elo+
Solo
Nu Wa
Nu Wa
JanLamho
Nu Wa
Level 146
God Stats
56W - 46L
1,621 SR
Queue Stats
262W - 270L
1,512 Elo+
Solo
Thanatos
Thanatos
SzWarlord
Thanatos
Level 153
God Stats
9W - 10L
1,569 SR
Queue Stats
83W - 75L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Joanivyn
Ix Chel
13
3 / 2 / 9
7,948
1,325
7,432
6,391
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
JuniceX
Neith
13
4 / 1 / 6
8,070
1,345
7,967
7,012
2,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
Kojiró
Loki
13
8 / 2 / 4
8,585
1,431
9,367
6,268
1,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Merle2412
Morgan Le Fay
13
1 / 3 / 11
7,381
1,230
5,687
5,215
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
evesning
Bacchus
13
3 / 2 / 6
8,395
1,399
1,804
8,473
9,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

328

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
4 / 4 / 5
8,063
1,344
10,528
8,467
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kumbhakarna
Aeranima
Kumbhakarna
11
0 / 4 / 3
6,495
1,083
1,832
6,265
4,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 3 / 4
8,011
1,335
5,579
6,067
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
JanLamho
Nu Wa
12
2 / 4 / 5
7,309
1,218
6,524
6,270
1,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SzWarlord
Thanatos
12
0 / 4 / 8
6,998
1,166
6,356
7,893
2,784
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
19
Kills
10
10
Deaths
19
36
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
4
5
1.63
L
Kumbhakarna
Aeranima
Kumbhakarna
0
4
3
0.38
L
4
3
4
2
L
Nu Wa
JanLamho
Nu Wa
2
4
5
1.13
W
Ix Chel
Joanivyn
Ix Chel
3
2
9
3.75
W
Neith
JuniceX
Neith
4
1
6
7
W
Loki
Kojiró
Loki
8
2
4
5
W
Morgan Le Fay
Merle2412
Morgan Le Fay
1
3
11
2.17
L
Thanatos
SzWarlord
Thanatos
0
4
8
1
W
Bacchus
evesning
Bacchus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,257
Damage
30,819
33,359
Taken
34,962
18,122
Mitigated
13,277
6,027
Healing
3,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
10,528
3,157
0
0
8,467
2,700
0
4,116
4,351
0
23,920
L
Kumbhakarna
Aeranima
Kumbhakarna
1,832
193
711
581
6,265
4,147
0
2,791
3,474
4,259
535
L
5,579
107
0
487
6,067
1,930
0
1,856
4,211
23,517
0
L
Nu Wa
JanLamho
Nu Wa
6,524
1,879
75
131
6,270
1,716
0
1,718
4,552
18,276
388
W
Ix Chel
Joanivyn
Ix Chel
7,432
982
1,747
1,488
6,391
2,279
0
1,889
4,400
22,626
340
W
Neith
JuniceX
Neith
7,967
2,397
0
1,414
7,012
2,311
0
2,168
4,844
0
30,700
W
Loki
Kojiró
Loki
9,367
2,613
0
159
6,268
1,953
0
3,118
3,118
0
16,667
W
Morgan Le Fay
Merle2412
Morgan Le Fay
5,687
421
0
401
5,215
1,811
0
1,981
3,154
21,892
0
L
Thanatos
SzWarlord
Thanatos
6,356
1,726
0
1,312
7,893
2,784
0
4,394
3,499
0
11,427
W
Bacchus
evesning
Bacchus
1,804
100
0
818
8,473
9,768
0
3,886
4,328
5,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,379
Gold Earned
36,876
164
Minions Killed
115
6
Camps Cleared
4
592,050
Distance Traveled
528,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,063
1,344
26
4
1
108,751
0
L
Kumbhakarna
6,495
1,083
6
1
1
60,452
0
L
Janus
8,011
1,335
56
9
1
125,368
0
L
Nu Wa
7,309
1,218
17
3
0
110,419
0
W
Ix Chel
7,948
1,325
34
6
0
113,809
0
W
Neith
8,070
1,345
59
10
3
114,742
0
W
Loki
8,585
1,431
21
4
2
132,488
0
W
Morgan Le Fay
7,381
1,230
37
6
0
113,372
0
L
Thanatos
6,998
1,166
10
2
1
123,691
0
W
Bacchus
8,395
1,399
13
2
1
117,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role