Player Matchup

Anhur
Anhur
 
Anhur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
ClaudieB
Lancelot
Level 227
God Stats
13W - 14L
1,497 SR
Queue Stats
410W - 362L
1,614 Elo+
Party 1
Ganesha
Ganesha
OhCaitlin
Ganesha
Level 154
God Stats
15W - 15L
1,563 SR
Queue Stats
39W - 48L
1,537 Elo+
Party 1
Amaterasu
Amaterasu
Plowskiv3
Amaterasu
Level 155
God Stats
2W - 3L
1,576 SR
Queue Stats
231W - 204L
1,655 Elo+
Party 1
Janus
Janus
panduhrific
Janus
Level 224
God Stats
35W - 31L
1,543 SR
Queue Stats
336W - 335L
1,598 Elo+
Party 1
Team Averages
Level 172
1,536 SR
1,581 Elo+

VS

Team Averages
Level 169
1,627 SR
1,569 Elo+
Ah Puch
Ah Puch
GOLDENGALAXY8766
Ah Puch
Level 152
God Stats
3W - 1L
1,720 SR
Queue Stats
120W - 90L
1,613 Elo+
Solo
Atlas
Atlas
Mikeyfell
Atlas
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 76L
1,567 Elo+
Solo
Surtr
Surtr
X50Drake
Surtr
Level 124
God Stats
0W - 1L
1,763 SR
Queue Stats
204W - 212L
1,494 Elo+
Solo
Danzaburou
Danzaburou
fabricio-03-02
Danzaburou
Level 317
God Stats
9W - 12L
1,570 SR
Queue Stats
116W - 98L
1,631 Elo+
Solo
Mercury
Mercury
luisel_34BV
Mercury
Level 150
God Stats
4W - 3L
1,580 SR
Queue Stats
78W - 81L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 2 / 0
5,414
602
6,662
5,702
1,515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
ClaudieB
Lancelot
10
3 / 2 / 1
5,242
582
4,087
5,455
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
OhCaitlin
Ganesha
10
0 / 2 / 2
5,571
619
1,824
6,826
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Plowskiv3
Amaterasu
12
6 / 2 / 1
7,003
778
8,143
9,067
5,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 1 / 2
5,607
623
2,591
2,855
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
5,899
655
2,703
4,256
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Mikeyfell
Atlas
9
2 / 3 / 3
5,568
619
3,198
10,405
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Surtr
X50Drake
Surtr
9
1 / 4 / 1
5,274
586
4,078
7,573
3,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
fabricio-03-02
Danzaburou
11
3 / 2 / 1
5,937
660
5,019
7,676
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
luisel_34BV
Mercury
8
1 / 1 / 2
4,787
532
1,174
4,562
1,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
11
Kills
8
9
Deaths
11
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
0
1
W
Lancelot
ClaudieB
Lancelot
3
2
1
1.75
L
1
1
2
2
L
Atlas
Mikeyfell
Atlas
2
3
3
1.17
W
Ganesha
OhCaitlin
Ganesha
0
2
2
0.5
W
Amaterasu
Plowskiv3
Amaterasu
6
2
1
3.25
L
Surtr
X50Drake
Surtr
1
4
1
0.38
L
Danzaburou
fabricio-03-02
Danzaburou
3
2
1
1.75
L
Mercury
luisel_34BV
Mercury
1
1
2
2
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,307
Damage
16,172
29,905
Taken
34,472
13,052
Mitigated
14,003
11,069
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,662
4,406
0
2,469
5,702
1,515
24
940
4,762
0
44,888
W
Lancelot
ClaudieB
Lancelot
4,087
1,288
0
2,188
5,455
2,056
0
1,623
3,795
0
31,881
L
2,703
141
0
760
4,256
1,165
0
960
3,192
42,810
747
L
Atlas
Mikeyfell
Atlas
3,198
1,479
0
1,982
10,405
5,527
0
1,563
8,678
11,679
0
W
Ganesha
OhCaitlin
Ganesha
1,824
200
0
1,635
6,826
3,656
0
1,004
5,822
14,590
2,686
W
Amaterasu
Plowskiv3
Amaterasu
8,143
3,834
0
3,918
9,067
5,058
0
717
7,948
0
48,083
L
Surtr
X50Drake
Surtr
4,078
1,488
0
1,401
7,573
3,869
0
0
7,150
357
27,395
L
Danzaburou
fabricio-03-02
Danzaburou
5,019
2,850
0
3,657
7,676
1,998
0
894
6,782
0
45,278
L
Mercury
luisel_34BV
Mercury
1,174
401
0
521
4,562
1,444
0
701
3,731
0
24,644
W
2,591
282
0
859
2,855
767
0
1,603
1,252
45,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,837
Gold Earned
27,465
345
Minions Killed
312
0
Camps Cleared
0
959,311
Distance Traveled
902,127
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,414
602
107
12
0
169,632
0
W
Lancelot
5,242
582
46
5
0
232,298
0
L
Ah Puch
5,899
655
97
11
0
198,803
0
L
Atlas
5,568
619
18
2
0
184,539
4
W
Ganesha
5,571
619
1
0
0
196,980
6
W
Amaterasu
7,003
778
88
10
0
169,123
0
L
Surtr
5,274
586
62
7
0
169,742
0
L
Danzaburou
5,937
660
83
9
0
155,229
0
L
Mercury
4,787
532
52
6
0
193,814
0
W
Janus
5,607
623
103
11
0
191,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role