Player Matchup

Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Masters
ChubbyOstrich
Cernunnos
Masters
Level 158
God Stats
1W - 2L
1,618 SR
Queue Stats
672W - 583L
2,968 MMR
Solo
Sobek
Sobek
Masters
KILLAQUIN
Sobek
Masters
Level 157
God Stats
3W - 6L
1,591 SR
Queue Stats
182W - 157L
3,142 MMR
Solo
Cupid
Cupid
Grandmaster
Tubahh
Cupid
Grandmaster
Level 234
God Stats
0W - 3L
1,297 SR
Queue Stats
110W - 98L
3,207 MMR
Solo
Erlang Shen
Erlang Shen
Grandmaster
demisereact
Erlang Shen
Grandmaster
Level 220
God Stats
11W - 19L
1,580 SR
Queue Stats
371W - 338L
3,482 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 179
1,517 SR
2,860 MMR

VS

Team Averages
Grandmaster
Grandmaster
Average Tier
Level 244
1,639 SR
2,551 MMR
Martichoras
Martichoras
Grandmaster
 
Martichoras
Grandmaster
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Masters
 
Sol
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Grandmaster
Haddix
Amaterasu
Grandmaster
Level 314
God Stats
14W - 11L
1,648 SR
Queue Stats
678W - 640L
3,221 MMR
Solo
Ymir
Ymir
Masters
SoloOrTroll
Ymir
Masters
Level 395
God Stats
14W - 8L
1,737 SR
Queue Stats
917W - 866L
3,035 MMR
Solo
Lancelot
Lancelot
Grandmaster
Wаke
Lancelot
Grandmaster
Level 167
God Stats
12W - 9L
1,809 SR
Queue Stats
386W - 287L
3,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 0 / 3
6,017
602
1,246
4,088
3,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
ChubbyOstrich
Cernunnos
11
3 / 2 / 0
6,222
622
6,172
6,144
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
KILLAQUIN
Sobek
10
0 / 1 / 0
5,402
540
6,155
9,833
7,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cupid
Tubahh
Cupid
10
0 / 6 / 0
5,572
557
3,646
8,413
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
demisereact
Erlang Shen
9
0 / 2 / 2
5,014
501
2,749
6,701
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
KuzenboChaacAresCamazotz

VS

Bans
Nu WaKumbhakarnaAnhurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
4 / 0 / 2
7,458
746
7,299
5,833
2,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sol
 
Sol
12
2 / 2 / 2
6,311
631
2,953
6,210
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Amaterasu
Haddix
Amaterasu
12
2 / 0 / 1
6,943
694
7,191
9,187
4,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 1
5,348
535
1,772
4,641
2,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
Wаke
Lancelot
12
3 / 0 / 3
6,158
616
4,826
7,267
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
11
11
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
0
3
1.5
W
Martichoras
 
Martichoras
4
0
2
5
W
Sol
 
Sol
2
2
2
1.5
L
Cernunnos
ChubbyOstrich
Cernunnos
3
2
0
1.5
W
Amaterasu
Haddix
Amaterasu
2
0
1
2.5
L
Sobek
KILLAQUIN
Sobek
0
1
0
0
W
0
1
1
0.5
L
Cupid
Tubahh
Cupid
0
6
0
0
W
Lancelot
Wаke
Lancelot
3
0
3
4.5
L
Erlang Shen
demisereact
Erlang Shen
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,968
Damage
24,041
35,179
Taken
33,138
18,526
Mitigated
13,135
13,190
Healing
16,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,246
152
0
1,345
4,088
3,667
0
1,389
2,699
12,851
282
W
Martichoras
 
Martichoras
7,299
1,910
0
3,207
5,833
2,175
0
0
5,833
0
67,232
W
Sol
 
Sol
2,953
1,146
0
3,201
6,210
1,512
0
532
5,678
47,342
0
L
Cernunnos
ChubbyOstrich
Cernunnos
6,172
3,192
0
2,242
6,144
2,173
378
2,009
4,135
0
55,004
W
Amaterasu
Haddix
Amaterasu
7,191
2,915
0
5,440
9,187
4,581
0
4,282
4,069
0
52,216
L
Sobek
KILLAQUIN
Sobek
6,155
276
0
4,918
9,833
7,663
0
0
9,213
32,127
941
W
1,772
472
0
1,025
4,641
2,220
0
666
3,975
19,711
0
L
Cupid
Tubahh
Cupid
3,646
1,908
27
1,722
8,413
2,189
0
380
8,033
0
48,879
W
Lancelot
Wаke
Lancelot
4,826
1,546
0
3,277
7,267
2,647
0
689
6,450
0
46,656
L
Erlang Shen
demisereact
Erlang Shen
2,749
1,419
0
2,936
6,701
2,834
0
947
5,718
0
32,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,227
Gold Earned
32,218
345
Minions Killed
451
0
Camps Cleared
0
1,029,589
Distance Traveled
1,139,346
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,017
602
29
3
0
222,839
4
W
Martichoras
7,458
746
123
12
0
201,399
0
W
Sol
6,311
631
102
10
0
202,072
0
L
Cernunnos
6,222
622
103
10
0
193,709
0
W
Amaterasu
6,943
694
116
12
0
217,911
0
L
Sobek
5,402
540
64
6
0
200,921
0
W
Ymir
5,348
535
27
3
0
238,765
0
L
Cupid
5,572
557
87
9
0
181,785
0
W
Lancelot
6,158
616
83
8
0
279,199
0
L
Erlang Shen
5,014
501
62
6
0
230,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role