Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cucuzonia
Ah Muzen Cab
Level 107
God Stats
2W - 2L
1,369 SR
Queue Stats
188W - 132L
1,611 Elo+
Solo
Ganesha
Ganesha
Descary
Ganesha
Level 146
God Stats
2W - 6L
1,426 SR
Queue Stats
74W - 63L
1,574 Elo+
Solo
King Arthur
King Arthur
ElChurro420
King Arthur
Level 58
God Stats
8W - 10L
1,440 SR
Queue Stats
32W - 38L
1,453 Elo+
Solo
Jing Wei
Jing Wei
Fablusisfrench
Jing Wei
Level 143
God Stats
3W - 1L
1,351 SR
Queue Stats
80W - 73L
1,413 Elo+
Solo
Ra
Ra
Orige4fun
Ra
Level 162
God Stats
4W - 3L
1,334 SR
Queue Stats
27W - 13L
1,524 Elo+
Solo
Team Averages
Level 123
1,384 SR
1,515 Elo+

VS

Team Averages
Level 151
1,624 SR
1,549 Elo+
Thoth
Thoth
Adaptyin
Thoth
Level 145
God Stats
7W - 2L
2,021 SR
Queue Stats
63W - 71L
1,557 Elo+
Solo
Lancelot
Lancelot
BuK-LaU-
Lancelot
Level 157
God Stats
32W - 31L
1,534 SR
Queue Stats
348W - 329L
1,519 Elo+
Solo
Hercules
Hercules
Jοke
Hercules
Level 159
God Stats
6W - 9L
1,564 SR
Queue Stats
144W - 125L
1,577 Elo+
Solo
Charybdis
Charybdis
Novabyrd
Charybdis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,506 Elo+
Solo
Scylla
Scylla
PapaSWAGlol
Scylla
Level 148
God Stats
1W - 2L
1,501 SR
Queue Stats
60W - 46L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cucuzonia
Ah Muzen Cab
14
2 / 2 / 7
8,554
855
10,797
8,133
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
Descary
Ganesha
14
0 / 0 / 9
9,010
901
4,347
13,145
13,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
ElChurro420
King Arthur
14
1 / 2 / 6
8,568
857
8,427
13,990
10,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
15
3 / 1 / 3
8,932
893
7,406
7,676
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 0 / 4
9,994
999
7,139
3,804
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Adaptyin
Thoth
15
1 / 1 / 2
8,470
847
8,334
5,465
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
BuK-LaU-
Lancelot
14
1 / 2 / 0
8,209
821
5,196
8,498
5,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Jοke
Hercules
14
2 / 3 / 3
8,166
817
7,227
14,239
14,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Novabyrd
Charybdis
13
0 / 4 / 2
8,050
805
5,319
11,235
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
1 / 4 / 2
8,468
847
9,981
6,884
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
13
Kills
5
5
Deaths
14
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
Adaptyin
Thoth
1
1
2
2
L
Lancelot
BuK-LaU-
Lancelot
1
2
0
0.5
W
Ah Muzen Cab
Cucuzonia
Ah Muzen Cab
2
2
7
2.75
W
Ganesha
Descary
Ganesha
0
0
9
4.5
W
King Arthur
ElChurro420
King Arthur
1
2
6
2
W
Jing Wei
3
1
3
4.5
L
Hercules
Jοke
Hercules
2
3
3
1.17
L
Charybdis
Novabyrd
Charybdis
0
4
2
0.25
W
7
0
4
9
L
Scylla
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,116
Damage
36,057
46,748
Taken
46,321
31,101
Mitigated
27,679
15,714
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Adaptyin
Thoth
8,334
424
0
500
5,465
1,858
0
127
5,338
25,333
71
L
Lancelot
BuK-LaU-
Lancelot
5,196
475
0
740
8,498
5,047
0
2,448
6,050
0
20,589
W
Ah Muzen Cab
Cucuzonia
Ah Muzen Cab
10,797
3,555
0
421
8,133
2,964
315
3,118
4,899
0
24,276
W
Ganesha
Descary
Ganesha
4,347
253
2,439
4,163
13,145
13,136
239
6,124
6,904
10,644
857
W
King Arthur
ElChurro420
King Arthur
8,427
1,221
0
2,372
13,990
10,285
63
4,916
8,724
0
25,466
W
Jing Wei
7,406
5,397
0
1,827
7,676
3,078
57
2,361
5,185
0
27,411
L
Hercules
Jοke
Hercules
7,227
1,887
0
4,464
14,239
14,972
0
4,090
10,098
0
12,829
L
Charybdis
Novabyrd
Charybdis
5,319
2,685
0
2,205
11,235
3,780
0
2,578
8,657
0
20,886
W
7,139
232
3,569
923
3,804
1,638
279
1,791
2,013
33,028
0
L
Scylla
9,981
492
0
230
6,884
2,022
0
1,948
4,936
31,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,058
Gold Earned
41,363
220
Minions Killed
205
0
Camps Cleared
0
1,112,277
Distance Traveled
949,723
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,470
847
44
4
0
200,273
0
L
Lancelot
8,209
821
33
3
0
168,346
0
W
Ah Muzen Cab
8,554
855
34
3
0
214,359
0
W
Ganesha
9,010
901
9
1
0
229,617
6
W
King Arthur
8,568
857
37
4
0
230,192
0
W
Jing Wei
8,932
893
60
6
0
205,064
0
L
Hercules
8,166
817
18
2
0
211,907
0
L
Charybdis
8,050
805
54
5
0
188,483
0
W
Ra
9,994
999
80
8
0
233,045
2
L
Scylla
8,468
847
56
6
0
180,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role