Player Matchup

Hun Batz
Hun Batz
Silver III
 
Hun Batz
Silver III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze I
MrByeMan
Osiris
Bronze I
Level 128
God Stats
3W - 7L
1,393 SR
Queue Stats
34W - 42L
966 MMR
Solo
Ix Chel
Ix Chel
Silver II
Pelocho_11_BDP
Ix Chel
Silver II
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
250W - 266L
1,045 MMR
Solo
Danzaburou
Danzaburou
Bronze II
elgreeko276
Danzaburou
Bronze II
Level 101
God Stats
5W - 5L
1,501 SR
Queue Stats
90W - 125L
582 MMR
Solo
Ymir
Ymir
Bronze I
rap_solo04
Ymir
Bronze I
Level 139
God Stats
0W - 4L
1,188 SR
Queue Stats
264W - 316L
336 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,417 SR
886 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,596 SR
929 MMR
Maman Brigitte
Maman Brigitte
Silver IV
 
Maman Brigitte
Silver IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Bronze IV
Jagger-_-HellDog
Surtr
Bronze IV
Level 59
God Stats
4W - 2L
1,910 SR
Queue Stats
69W - 100L
39 MMR
Solo
Medusa
Medusa
Silver II
OMBOBA
Medusa
Silver II
Level 143
God Stats
33W - 36L
1,534 SR
Queue Stats
280W - 300L
818 MMR
Party 1
Nu Wa
Nu Wa
Silver II
POTA_MOTRILENYA
Nu Wa
Silver II
Level 155
God Stats
10W - 5L
1,507 SR
Queue Stats
107W - 108L
1,102 MMR
Solo
Bacchus
Bacchus
Silver I
ta3myfoo2
Bacchus
Silver I
Level 69
God Stats
56W - 45L
1,530 SR
Queue Stats
93W - 107L
1,185 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
2 / 1 / 0
4,531
647
2,127
4,206
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
MrByeMan
Osiris
8
3 / 2 / 0
4,971
710
3,263
6,369
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
2,862
409
0
0
0
Danzaburou
elgreeko276
Danzaburou
7
1 / 4 / 1
3,783
540
2,632
4,875
1,381
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 1 / 1
3,977
568
661
3,628
1,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
AthenaAnhurMulan

VS

Bans
LokiThorArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
9
2 / 0 / 0
4,852
693
1,201
3,795
990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 3 / 0
4,465
638
3,308
6,405
2,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
OMBOBA
Medusa
8
4 / 1 / 1
4,820
689
5,147
4,042
1,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 0
5,040
720
318
1,521
340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ta3myfoo2
Bacchus
8
1 / 2 / 3
4,777
682
1,571
4,271
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
6
Kills
8
8
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
1
0
2
W
Maman Brigitte
 
Maman Brigitte
2
0
0
2
W
1
3
0
0.33
L
Osiris
MrByeMan
Osiris
3
2
0
1.5
W
Medusa
OMBOBA
Medusa
4
1
1
4.5
W
0
0
0
0
L
0
0
0
0
L
Danzaburou
elgreeko276
Danzaburou
1
4
1
0.38
L
0
1
1
0.5
W
Bacchus
ta3myfoo2
Bacchus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,683
Damage
11,545
19,078
Taken
20,034
8,006
Mitigated
8,282
7,151
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,127
812
0
2,687
4,206
1,189
0
946
3,260
0
23,861
W
Maman Brigitte
 
Maman Brigitte
1,201
47
0
2,812
3,795
990
0
136
3,659
24,488
691
W
3,308
1,633
0
2,016
6,405
2,999
0
647
5,758
998
20,879
L
Osiris
MrByeMan
Osiris
3,263
883
0
2,438
6,369
3,861
0
907
5,157
2,649
23,020
W
Medusa
OMBOBA
Medusa
5,147
1,550
0
1,258
4,042
1,003
0
189
3,853
0
26,654
W
318
75
0
697
1,521
340
0
131
1,390
33,636
1,194
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
elgreeko276
Danzaburou
2,632
648
0
1,135
4,875
1,381
0
872
4,003
0
18,471
L
661
25
0
891
3,628
1,575
0
580
3,048
9,256
0
W
Bacchus
ta3myfoo2
Bacchus
1,571
0
0
844
4,271
2,950
0
301
3,970
9,477
2,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,124
Gold Earned
23,954
156
Minions Killed
217
0
Camps Cleared
0
495,506
Distance Traveled
757,925
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,531
647
49
7
0
124,124
0
W
Maman Brigitte
4,852
693
52
7
0
190,193
0
W
Surtr
4,465
638
42
6
0
153,554
4
L
Osiris
4,971
710
52
7
0
119,966
0
W
Medusa
4,820
689
41
6
0
116,547
0
W
Nu Wa
5,040
720
65
9
0
137,867
0
L
Ix Chel
2,862
409
0
0
0
0
0
L
Danzaburou
3,783
540
32
5
0
134,535
0
L
Ymir
3,977
568
23
3
0
116,881
0
W
Bacchus
4,777
682
17
2
0
159,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role