Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ColdHard_Kash
Baron Samedi
Level 157
God Stats
9W - 11L
1,521 SR
Queue Stats
223W - 265L
1,392 Elo+
Solo
Ne Zha
Ne Zha
Gibbay_Gaming13
Ne Zha
Level 143
God Stats
28W - 13L
1,698 SR
Queue Stats
227W - 222L
1,490 Elo+
Solo
Anhur
Anhur
HideMyPerks
Anhur
Level 96
God Stats
3W - 2L
1,616 SR
Queue Stats
56W - 40L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
KDs_u_c_k_D
Cthulhu
Level 89
God Stats
3W - 1L
1,518 SR
Queue Stats
26W - 15L
1,542 Elo+
Party 2
Team Averages
Level 129
1,571 SR
1,489 Elo+

VS

Team Averages
Level 99
1,563 SR
1,466 Elo+
Izanami
Izanami
BadBihBryan
Izanami
Level 102
God Stats
4W - 4L
1,530 SR
Queue Stats
5W - 8L
1,413 Elo+
Party 1
Ra
Ra
DefinitiveMalice
Ra
Level 69
God Stats
8W - 11L
1,461 SR
Queue Stats
108W - 120L
1,511 Elo+
Solo
Fafnir
Fafnir
KGT Stone
Fafnir
Level 133
God Stats
5W - 2L
1,902 SR
Queue Stats
128W - 129L
1,520 Elo+
Solo
Ullr
Ullr
KrosElectric44
Ullr
Level 109
God Stats
7W - 5L
1,500 SR
Queue Stats
27W - 31L
1,471 Elo+
Party 1
Ravana
Ravana
UnclePounder
Ravana
Level 82
God Stats
5W - 9L
1,423 SR
Queue Stats
237W - 246L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
1 / 0 / 3
8,160
583
2,499
3,110
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ColdHard_Kash
Baron Samedi
13
4 / 2 / 2
7,902
564
6,426
6,703
2,480
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 4 / 3
6,988
499
4,407
11,636
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 2 / 2
8,654
618
12,635
9,752
3,191
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
KDs_u_c_k_D
Cthulhu
11
2 / 2 / 8
7,834
560
8,916
11,515
10,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BadBihBryan
Izanami
13
2 / 7 / 0
6,939
496
4,642
9,758
2,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 3 / 4
7,658
547
5,649
8,074
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
KGT Stone
Fafnir
10
0 / 4 / 4
6,388
456
3,465
12,830
12,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 4 / 1
6,571
469
2,127
7,610
2,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
14
4 / 2 / 3
8,009
572
5,607
7,556
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
19
Kills
10
10
Deaths
20
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
3
2.5
L
Izanami
BadBihBryan
Izanami
2
7
0
0.29
W
Baron Samedi
ColdHard_Kash
Baron Samedi
4
2
2
2.5
L
3
3
4
1.67
W
4
4
3
1.38
W
8
2
2
4.5
W
Cthulhu
KDs_u_c_k_D
Cthulhu
2
2
8
3
L
Fafnir
KGT Stone
Fafnir
0
4
4
0.5
L
1
4
1
0.38
L
Ravana
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,883
Damage
21,490
42,716
Taken
45,828
21,263
Mitigated
23,353
17,723
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,499
631
1,193
1,904
3,110
1,061
0
257
2,789
57,427
3,143
L
Izanami
BadBihBryan
Izanami
4,642
3,296
0
2,130
9,758
2,501
0
1,328
8,430
0
49,071
W
Baron Samedi
ColdHard_Kash
Baron Samedi
6,426
318
215
2,420
6,703
2,480
0
399
6,264
41,073
1,578
L
5,649
480
692
1,489
8,074
2,910
0
3,262
4,812
55,514
1,049
W
4,407
898
0
4,469
11,636
3,794
0
2,159
9,251
0
39,694
W
12,635
7,975
0
4,765
9,752
3,191
1,943
1,859
7,801
0
63,740
W
Cthulhu
KDs_u_c_k_D
Cthulhu
8,916
786
227
2,530
11,515
10,737
0
3,553
7,695
31,721
0
L
Fafnir
KGT Stone
Fafnir
3,465
1,038
0
2,560
12,830
12,988
0
5,453
7,377
16,232
0
L
2,127
678
0
205
7,610
2,047
0
4,358
3,252
0
32,152
L
Ravana
5,607
1,385
0
3,299
7,556
2,907
0
3,066
4,490
0
48,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,538
Gold Earned
35,565
401
Minions Killed
347
0
Camps Cleared
0
1,306,037
Distance Traveled
1,238,147
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,160
583
124
9
0
269,451
6
L
Izanami
6,939
496
76
5
0
245,136
1
W
Baron Samedi
7,902
564
75
5
0
202,584
4
L
Ra
7,658
547
105
8
0
299,957
7
W
Ne Zha
6,988
499
58
4
0
308,127
1
W
Anhur
8,654
618
95
7
0
240,603
0
W
Cthulhu
7,834
560
49
4
0
285,272
2
L
Fafnir
6,388
456
15
1
0
245,723
0
L
Ullr
6,571
469
62
4
0
140,150
0
L
Ravana
8,009
572
89
6
0
307,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role