Player Matchup

Vulcan
Vulcan
Platinum V
Davonte105
Vulcan
Platinum V
Level 180
God Stats
12W - 16L
1,581 SR
Queue Stats
495W - 495L
1,632 MMR
Solo
Izanami
Izanami
Bronze III
DblBarrelBlazin
Izanami
Bronze III
Level 130
God Stats
1W - 0L
1,347 SR
Queue Stats
9W - 8L
1,592 MMR
Solo
Amaterasu
Amaterasu
Gold I
NotSosa
Amaterasu
Gold I
Level 97
God Stats
14W - 17L
1,519 SR
Queue Stats
337W - 335L
1,552 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
TigerB0mb
Ne Zha
Platinum IV
Level 155
God Stats
4W - 3L
1,618 SR
Queue Stats
180W - 179L
1,603 MMR
Solo
Cthulhu
Cthulhu
Gold II
YeaaaImFat
Cthulhu
Gold II
Level 101
God Stats
1W - 0L
1,753 SR
Queue Stats
86W - 86L
1,589 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,564 SR
1,594 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,519 SR
1,546 MMR
Skadi
Skadi
Platinum IV
 
Skadi
Platinum IV
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold III
 
Atlas
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
KillerDuckyHead
King Arthur
Silver I
Level 40
God Stats
4W - 3L
1,651 SR
Queue Stats
12W - 15L
1,541 MMR
Solo
Kukulkan
Kukulkan
Gold I
Sarmiwwwe
Kukulkan
Gold I
Level 83
God Stats
3W - 4L
1,718 SR
Queue Stats
150W - 158L
1,645 MMR
Party 1
Da Ji
Da Ji
Gold II
ZachPlaysSmite
Da Ji
Gold II
Level 125
God Stats
2W - 7L
1,226 SR
Queue Stats
390W - 383L
1,545 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Davonte105
Vulcan
7
0 / 0 / 0
3,790
758
1,494
1,590
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 5
3,812
762
2,941
2,938
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Amaterasu
NotSosa
Amaterasu
7
1 / 0 / 0
3,993
799
1,182
2,790
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
TigerB0mb
Ne Zha
6
2 / 1 / 0
3,478
696
453
4,005
1,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
YeaaaImFat
Cthulhu
6
4 / 0 / 0
3,938
788
3,184
2,835
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
RavanaDanzaburouAthenaGaneshaFreya

VS

Bans
AresErlang ShenAwilixKaliAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
1 / 1 / 0
3,237
647
1,952
2,570
506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
 
Atlas
5
0 / 3 / 0
3,078
616
1,627
5,269
2,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
KillerDuckyHead
King Arthur
3
0 / 0 / 0
2,660
532
520
1,802
508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
Sarmiwwwe
Kukulkan
6
0 / 0 / 0
3,404
681
901
1,355
300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

5
0 / 3 / 1
3,181
636
1,114
3,964
964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
0
1
L
Atlas
 
Atlas
0
3
0
0
W
Vulcan
Davonte105
Vulcan
0
0
0
0
W
0
0
5
2.5
L
King Arthur
KillerDuckyHead
King Arthur
0
0
0
0
W
Amaterasu
NotSosa
Amaterasu
1
0
0
1
L
Kukulkan
Sarmiwwwe
Kukulkan
0
0
0
0
W
Ne Zha
TigerB0mb
Ne Zha
2
1
0
2
W
Cthulhu
YeaaaImFat
Cthulhu
4
0
0
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,254
Damage
6,114
14,158
Taken
14,960
4,678
Mitigated
4,679
6,635
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,952
704
0
350
2,570
506
0
838
1,540
0
16,910
L
Atlas
 
Atlas
1,627
844
197
1,725
5,269
2,401
0
1,627
3,348
6,641
424
W
Vulcan
Davonte105
Vulcan
1,494
0
0
579
1,590
446
0
533
1,057
13,782
2,385
W
2,941
2,404
0
1,854
2,938
772
0
593
2,345
0
19,573
L
King Arthur
KillerDuckyHead
King Arthur
520
68
0
240
1,802
508
0
95
1,707
0
3,277
W
Amaterasu
NotSosa
Amaterasu
1,182
639
0
2,414
2,790
953
0
0
2,790
317
18,390
L
Kukulkan
Sarmiwwwe
Kukulkan
901
106
0
500
1,355
300
0
730
478
14,238
0
W
Ne Zha
TigerB0mb
Ne Zha
453
20
0
1,212
4,005
1,131
0
368
3,637
0
17,214
W
Cthulhu
YeaaaImFat
Cthulhu
3,184
411
0
576
2,835
1,376
0
801
2,034
8,956
0
L
1,114
239
0
1,226
3,964
964
0
632
3,207
0
12,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,011
Gold Earned
15,560
169
Minions Killed
121
0
Camps Cleared
0
502,591
Distance Traveled
458,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,237
647
37
7
0
97,029
0
L
Atlas
3,078
616
10
2
0
99,018
0
W
Vulcan
3,790
758
35
7
0
108,570
0
W
Izanami
3,812
762
37
7
0
89,427
0
L
King Arthur
2,660
532
8
2
0
63,291
0
W
Amaterasu
3,993
799
41
8
0
90,686
0
L
Kukulkan
3,404
681
40
8
0
107,389
0
W
Ne Zha
3,478
696
32
6
0
115,129
0
W
Cthulhu
3,938
788
24
5
0
98,779
0
L
Da Ji
3,181
636
26
5
0
92,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role