Player Matchup

Kukulkan
Kukulkan
DeBuke
Kukulkan
Level 238
God Stats
30W - 18L
1,483 SR
Queue Stats
1,210W - 1,295L
1,430 Elo+
Solo
Hercules
Hercules
DerekRedbird2
Hercules
Level 191
God Stats
1W - 2L
1,341 SR
Queue Stats
95W - 98L
1,482 Elo+
Party 1
Hel
Hel
L-A-R-K-O-
Hel
Level 189
God Stats
6W - 6L
1,330 SR
Queue Stats
456W - 500L
1,469 Elo+
Party 1
Bake Kujira
Bake Kujira
ParStatistic09
Bake Kujira
Level 155
God Stats
1W - 2L
1,157 SR
Queue Stats
398W - 401L
1,440 Elo+
Solo
Vulcan
Vulcan
kookid4life
Vulcan
Level 117
God Stats
2W - 0L
1,716 SR
Queue Stats
38W - 34L
1,585 Elo+
Solo
Team Averages
Level 178
1,406 SR
1,481 Elo+

VS

Team Averages
Level 128
1,357 SR
1,475 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Daredevilase
Thor
Level 174
God Stats
3W - 4L
1,289 SR
Queue Stats
420W - 461L
1,471 Elo+
Party 2
Atlas
Atlas
SOFx STRYK3R
Atlas
Level 155
God Stats
3W - 2L
1,614 SR
Queue Stats
114W - 134L
1,483 Elo+
Party 2
Ares
Ares
SawdOFFJustice
Ares
Level 138
God Stats
3W - 2L
1,309 SR
Queue Stats
149W - 123L
1,496 Elo+
Solo
Hel
Hel
thehunterer
Hel
Level 68
God Stats
2W - 5L
1,073 SR
Queue Stats
449W - 480L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeBuke
Kukulkan
8
0 / 2 / 0
6,262
696
1,416
2,238
804
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
DerekRedbird2
Hercules
15
3 / 3 / 7
8,572
952
7,471
12,975
12,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
1 / 0 / 9
7,697
855
5,022
6,809
2,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
ParStatistic09
Bake Kujira
14
4 / 3 / 6
8,990
999
6,288
11,061
9,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
15
3 / 1 / 6
8,741
971
17,148
5,856
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
0 / 2 / 7
7,422
825
10,649
7,676
2,752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 5
7,173
797
5,282
7,718
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
7 / 2 / 0
9,395
1,044
11,284
14,038
7,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

9
0 / 2 / 5
6,029
670
2,916
6,157
6,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 3 / 7
6,629
737
4,476
6,927
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
11
Kills
9
9
Deaths
11
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
7
1.75
L
2
2
5
2.25
W
Kukulkan
DeBuke
Kukulkan
0
2
0
0
W
Hercules
DerekRedbird2
Hercules
3
3
7
2.17
W
1
0
9
5.5
W
Bake Kujira
ParStatistic09
Bake Kujira
4
3
6
2.33
L
7
2
0
3.5
L
0
2
5
1.25
W
Vulcan
3
1
6
6
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,345
Damage
34,607
38,939
Taken
42,516
28,005
Mitigated
21,572
20,640
Healing
19,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,649
2,570
576
2,549
7,676
2,752
0
4,759
2,806
0
33,862
L
5,282
470
585
702
7,718
2,781
0
5,967
1,639
0
12,782
W
Kukulkan
DeBuke
Kukulkan
1,416
172
0
0
2,238
804
283
1,926
312
4,686
0
W
Hercules
DerekRedbird2
Hercules
7,471
258
814
3,861
12,975
12,448
344
5,806
6,988
0
19,293
W
5,022
71
7,813
5,614
6,809
2,481
0
3,435
3,307
13,692
0
W
Bake Kujira
ParStatistic09
Bake Kujira
6,288
3,177
336
1,149
11,061
9,633
531
4,844
6,080
10,600
566
L
11,284
4,157
619
4,132
14,038
7,116
0
9,201
4,582
29,882
210
L
2,916
195
550
945
6,157
6,166
0
4,196
1,845
4,036
0
W
Vulcan
17,148
284
320
733
5,856
2,639
100
2,170
3,649
32,102
0
L
4,476
76
5,492
3,144
6,927
2,757
0
5,511
1,301
7,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,262
Gold Earned
36,648
103
Minions Killed
109
0
Camps Cleared
0
935,888
Distance Traveled
785,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,422
825
41
5
0
179,652
0
L
Thor
7,173
797
19
2
0
194,465
0
W
Kukulkan
6,262
696
9
1
0
96,084
0
W
Hercules
8,572
952
24
3
0
202,416
0
W
Hel
7,697
855
16
2
0
228,529
0
W
Bake Kujira
8,990
999
15
2
0
196,872
0
L
Atlas
9,395
1,044
39
4
0
154,757
0
L
Ares
6,029
670
1
0
0
101,659
0
W
Vulcan
8,741
971
39
4
0
211,987
0
L
Hel
6,629
737
9
1
0
155,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role