Player Matchup

Chaac
Chaac
 
Chaac
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BobbyleS
Ymir
Level 105
God Stats
124W - 111L
1,615 SR
Queue Stats
658W - 615L
1,572 Elo+
Solo
Lancelot
Lancelot
Nyymanni
Lancelot
Level 127
God Stats
3W - 3L
1,641 SR
Queue Stats
132W - 112L
1,545 Elo+
Solo
Chang'e
Chang'e
ZeroGameImpact
Chang'e
Level 129
God Stats
1W - 2L
1,416 SR
Queue Stats
158W - 154L
1,472 Elo+
Solo
Anhur
Anhur
sifohotman
Anhur
Level 86
God Stats
14W - 12L
1,597 SR
Queue Stats
369W - 382L
1,489 Elo+
Solo
Team Averages
Level 122
1,554 SR
1,515 Elo+

VS

Team Averages
Level 143
1,547 SR
1,504 Elo+
Mercury
Mercury
JBDkuscio
Mercury
Level 140
God Stats
2W - 3L
1,283 SR
Queue Stats
146W - 132L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KiLlErMiEtZe89
Ah Muzen Cab
Level 154
God Stats
2W - 1L
1,843 SR
Queue Stats
131W - 142L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
Reamynator
Nu Wa
Level 145
God Stats
4W - 3L
1,487 SR
Queue Stats
90W - 88L
1,438 Elo+
Party 1
Guan Yu
Guan Yu
Urraca03
Guan Yu
Level 123
God Stats
2W - 0L
1,622 SR
Queue Stats
129W - 131L
1,528 Elo+
Solo
Atlas
Atlas
wholebean
Atlas
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 0 / 0
5,589
559
4,679
11,334
7,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ymir
7
1 / 6 / 0
4,567
457
3,442
11,760
5,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Nyymanni
Lancelot
10
0 / 1 / 1
5,056
506
4,271
8,129
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 0
6,035
604
1,981
4,989
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
11
0 / 2 / 1
5,592
559
2,632
5,879
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JBDkuscio
Mercury
12
2 / 0 / 0
5,750
575
1,999
6,633
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
KiLlErMiEtZe89
Ah Muzen Cab
11
1 / 1 / 6
5,737
574
5,688
4,088
1,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
11
3 / 2 / 3
6,098
610
6,607
5,013
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Urraca03
Guan Yu
11
0 / 1 / 0
6,194
619
7,740
9,085
8,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
wholebean
Atlas
11
5 / 0 / 6
6,777
678
7,399
6,967
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
11
11
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
0
0
1
L
Ymir
1
6
0
0.17
W
Mercury
JBDkuscio
Mercury
2
0
0
2
W
Ah Muzen Cab
KiLlErMiEtZe89
Ah Muzen Cab
1
1
6
4
L
Lancelot
Nyymanni
Lancelot
0
1
1
0.5
W
Nu Wa
3
2
3
2.25
W
Guan Yu
Urraca03
Guan Yu
0
1
0
0
L
2
2
0
1
L
Anhur
0
2
1
0.25
W
Atlas
wholebean
Atlas
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,005
Damage
29,433
42,091
Taken
31,786
18,128
Mitigated
17,624
13,510
Healing
12,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,679
925
0
4,881
11,334
7,060
0
393
10,892
0
38,321
L
Ymir
3,442
519
0
994
11,760
5,510
0
6,101
5,576
11,244
0
W
Mercury
JBDkuscio
Mercury
1,999
451
0
4,280
6,633
2,033
0
442
6,191
0
38,102
W
Ah Muzen Cab
KiLlErMiEtZe89
Ah Muzen Cab
5,688
2,448
0
501
4,088
1,250
429
1,247
2,841
0
39,506
L
Lancelot
Nyymanni
Lancelot
4,271
604
0
3,948
8,129
2,438
0
2,091
5,866
0
41,417
W
Nu Wa
6,607
1,779
0
970
5,013
1,431
0
1,765
3,248
39,340
0
W
Guan Yu
Urraca03
Guan Yu
7,740
814
136
3,882
9,085
8,415
0
0
9,085
1,130
47,001
L
1,981
114
160
1,685
4,989
1,298
0
2,786
1,980
41,084
2,710
L
Anhur
2,632
1,349
0
1,842
5,879
1,822
0
2,002
3,852
0
39,982
W
Atlas
wholebean
Atlas
7,399
3,120
0
2,662
6,967
4,495
0
1,918
5,049
22,705
2,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,839
Gold Earned
30,556
329
Minions Killed
323
0
Camps Cleared
0
964,299
Distance Traveled
986,582
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,589
559
71
7
0
178,415
0
L
Ymir
4,567
457
13
1
0
178,318
1
W
Mercury
5,750
575
80
8
0
219,327
0
W
Ah Muzen Cab
5,737
574
60
6
0
174,099
0
L
Lancelot
5,056
506
71
7
0
252,317
0
W
Nu Wa
6,098
610
76
8
0
188,864
0
W
Guan Yu
6,194
619
83
8
0
199,464
1
L
Chang'e
6,035
604
81
8
0
175,818
0
L
Anhur
5,592
559
93
9
0
179,431
0
W
Atlas
6,777
678
24
2
0
204,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role