Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Brad1one
Da Ji
Level 97
God Stats
38W - 33L
1,538 SR
Queue Stats
408W - 411L
1,457 Elo+
Solo
Vulcan
Vulcan
SA3Dv825
Vulcan
Level 50
God Stats
8W - 9L
1,219 SR
Queue Stats
81W - 77L
1,379 Elo+
Solo
Khepri
Khepri
danio312
Khepri
Level 43
God Stats
3W - 2L
1,126 SR
Queue Stats
35W - 43L
1,371 Elo+
Solo
Neith
Neith
nincomepoop
Neith
Level 92
God Stats
68W - 100L
1,457 SR
Queue Stats
411W - 418L
1,421 Elo+
Solo
Team Averages
Level 81
1,368 SR
1,426 Elo+

VS

Team Averages
Level 82
1,558 SR
1,431 Elo+
Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 118
God Stats
208W - 193L
1,494 SR
Queue Stats
283W - 273L
1,412 Elo+
Solo
Chang'e
Chang'e
Malcenthet
Chang'e
Level 129
God Stats
4W - 3L
1,885 SR
Queue Stats
117W - 117L
1,417 Elo+
Solo
Bacchus
Bacchus
Rhisktaker18
Bacchus
Level 47
God Stats
5W - 4L
1,831 SR
Queue Stats
59W - 59L
1,475 Elo+
Solo
Kukulkan
Kukulkan
SPEEDO WEDGIE
Kukulkan
Level 69
God Stats
111W - 115L
1,463 SR
Queue Stats
162W - 168L
1,446 Elo+
Party 1
Da Ji
Da Ji
l Scorez l
Da Ji
Level 49
God Stats
1W - 8L
1,119 SR
Queue Stats
83W - 107L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 1 / 1
9,956
553
5,979
8,053
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
Brad1one
Da Ji
16
2 / 0 / 5
9,329
518
5,799
11,623
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Vulcan
SA3Dv825
Vulcan
17
3 / 1 / 1
10,499
583
8,761
4,112
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
danio312
Khepri
13
0 / 2 / 3
7,281
405
5,102
8,209
7,504
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 1 / 3
9,398
522
9,587
10,878
3,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
15
2 / 1 / 2
8,739
486
9,108
15,574
5,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chang'e
Malcenthet
Chang'e
11
0 / 4 / 0
6,664
370
2,580
10,894
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Rhisktaker18
Bacchus
12
0 / 2 / 2
7,141
397
3,772
11,757
12,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
SPEEDO WEDGIE
Kukulkan
14
0 / 2 / 1
8,664
481
2,242
6,553
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
13
3 / 2 / 0
7,990
444
5,220
8,361
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
5
5
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
1
4.5
L
Danzaburou
AchillesSamaras
Danzaburou
2
1
2
3
W
Da Ji
Brad1one
Da Ji
2
0
5
4.5
L
Chang'e
Malcenthet
Chang'e
0
4
0
0
L
Bacchus
Rhisktaker18
Bacchus
0
2
2
0.5
W
Vulcan
SA3Dv825
Vulcan
3
1
1
3.5
L
Kukulkan
SPEEDO WEDGIE
Kukulkan
0
2
1
0.25
W
Khepri
danio312
Khepri
0
2
3
0.75
L
Da Ji
3
2
0
1.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,228
Damage
22,922
42,875
Taken
53,139
20,361
Mitigated
24,466
12,126
Healing
19,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,979
195
147
2,143
8,053
3,058
273
2,609
5,444
64,682
588
L
Danzaburou
AchillesSamaras
Danzaburou
9,108
4,304
0
8,426
15,574
5,445
408
3,535
12,039
0
90,905
W
Da Ji
Brad1one
Da Ji
5,799
876
0
4,791
11,623
4,489
182
1,513
10,110
0
65,293
L
Chang'e
Malcenthet
Chang'e
2,580
22
240
4,733
10,894
2,957
0
5,056
5,838
27,601
1,007
L
Bacchus
Rhisktaker18
Bacchus
3,772
816
0
2,235
11,757
12,098
0
4,439
7,318
18,303
1,402
W
Vulcan
SA3Dv825
Vulcan
8,761
110
0
240
4,112
1,449
1,234
1,219
2,893
77,661
630
L
Kukulkan
SPEEDO WEDGIE
Kukulkan
2,242
0
0
1,666
6,553
1,385
0
4,568
1,985
66,599
390
W
Khepri
danio312
Khepri
5,102
575
228
578
8,209
7,504
138
2,397
5,812
21,984
0
L
Da Ji
5,220
745
0
2,554
8,361
2,581
0
2,227
6,134
0
37,753
W
9,587
3,187
0
3,999
10,878
3,861
742
756
10,122
0
94,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,463
Gold Earned
39,198
533
Minions Killed
424
0
Camps Cleared
0
1,815,776
Distance Traveled
1,567,900
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,956
553
113
6
0
336,580
7
L
Danzaburou
8,739
486
134
7
0
284,765
0
W
Da Ji
9,329
518
102
6
0
385,754
0
L
Chang'e
6,664
370
49
3
0
244,078
1
L
Bacchus
7,141
397
36
2
0
348,307
0
W
Vulcan
10,499
583
145
8
0
376,506
2
L
Kukulkan
8,664
481
145
8
0
327,291
0
W
Khepri
7,281
405
24
1
0
369,190
0
L
Da Ji
7,990
444
60
3
0
363,459
0
W
Neith
9,398
522
149
8
0
347,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role