Player Matchup

Erlang Shen
Erlang Shen
Diamond II
 
Erlang Shen
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum I
I3leackI3ear
Janus
Platinum I
Level 145
God Stats
11W - 6L
1,729 SR
Queue Stats
124W - 103L
2,147 MMR
Party 2
Bellona
Bellona
Diamond IV
KackNoobExpert39
Bellona
Diamond IV
Level 152
God Stats
3W - 3L
1,678 SR
Queue Stats
73W - 51L
2,164 MMR
Party 2
Khepri
Khepri
Diamond IV
Raawl
Khepri
Diamond IV
Level 124
God Stats
3W - 2L
1,828 SR
Queue Stats
79W - 54L
2,140 MMR
Solo
Medusa
Medusa
Diamond IV
Vercingètorix
Medusa
Diamond IV
Level 89
God Stats
0W - 2L
1,329 SR
Queue Stats
110W - 89L
2,096 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,613 SR
2,009 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,574 SR
1,995 MMR
Lancelot
Lancelot
Platinum I
 
Lancelot
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Diamond IV
Krokmouu
Merlin
Diamond IV
Level 127
God Stats
12W - 13L
1,574 SR
Queue Stats
311W - 289L
2,101 MMR
Solo
Surtr
Surtr
Diamond IV
TheLegendJohn27
Surtr
Diamond IV
Level 62
God Stats
4W - 1L
1,511 SR
Queue Stats
60W - 42L
2,189 MMR
Party 1
Artemis
Artemis
Diamond III
swoosh1e
Artemis
Diamond III
Level 152
God Stats
4W - 1L
1,786 SR
Queue Stats
180W - 164L
2,179 MMR
Solo
Geb
Geb
Platinum I
xX_TITAIN_Xx
Geb
Platinum I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
2,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
2
0 / 1 / 0
2,607
521
369
1,017
253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 0
3,252
650
426
2,292
504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 4 / 0
3,511
702
2,100
5,592
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Raawl
Khepri
5
0 / 0 / 0
3,414
683
1,471
3,190
1,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 0
3,106
621
1,997
2,604
635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
PoseidonSusanoAwilixDa Ji

VS

Bans
KumbhakarnaAo KuangCerberusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
1 / 0 / 1
3,660
732
1,419
2,956
792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Krokmouu
Merlin
7
1 / 0 / 1
3,888
778
890
1,456
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
4 / 1 / 0
4,239
848
3,763
4,491
2,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Artemis
swoosh1e
Artemis
6
0 / 0 / 0
3,218
644
2,832
2,377
580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
0 / 0 / 0
3,273
655
1,003
3,295
1,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
6
6
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
1
0
0
W
Lancelot
 
Lancelot
1
0
1
1.5
L
0
1
0
0
L
1
4
0
0.25
W
Merlin
Krokmouu
Merlin
1
0
1
1.5
L
Khepri
Raawl
Khepri
0
0
0
0
W
4
1
0
4
L
0
0
0
0
W
Artemis
swoosh1e
Artemis
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,363
Damage
9,907
14,695
Taken
14,575
6,535
Mitigated
5,132
5,004
Healing
6,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
369
201
0
317
1,017
253
0
129
888
0
3,913
W
Lancelot
 
Lancelot
1,419
629
0
2,350
2,956
792
0
360
2,530
0
16,633
L
426
155
0
500
2,292
504
0
761
1,531
13,873
0
L
2,100
1,064
0
1,534
5,592
3,400
0
460
4,820
541
11,626
W
Merlin
Krokmouu
Merlin
890
34
0
462
1,456
337
0
0
1,456
18,799
0
L
Khepri
Raawl
Khepri
1,471
255
0
1,790
3,190
1,743
0
630
2,560
8,313
237
W
3,763
1,525
0
1,996
4,491
2,149
0
104
4,387
1,482
18,031
L
1,997
664
0
863
2,604
635
0
373
2,231
0
18,187
W
Artemis
swoosh1e
Artemis
2,832
1,094
0
667
2,377
580
0
626
1,751
0
19,574
W
1,003
260
0
1,244
3,295
1,274
0
845
2,450
7,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,890
Gold Earned
18,278
111
Minions Killed
168
0
Camps Cleared
0
461,620
Distance Traveled
531,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
2,607
521
8
2
0
36,769
0
W
Lancelot
3,660
732
42
8
0
125,023
0
L
Janus
3,252
650
31
6
0
118,489
0
L
Bellona
3,511
702
26
5
0
103,819
0
W
Merlin
3,888
778
35
7
0
94,478
0
L
Khepri
3,414
683
13
3
0
101,464
0
W
Surtr
4,239
848
39
8
0
110,848
0
L
Medusa
3,106
621
33
7
0
101,079
0
W
Artemis
3,218
644
39
8
0
93,556
0
W
Geb
3,273
655
13
3
0
107,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role