Player Matchup

Sol
Sol
 
Sol
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
MickaaS__
Ares
Level 211
God Stats
3W - 1L
1,816 SR
Queue Stats
180W - 202L
1,600 Elo+
Solo
Neith
Neith
Syko300
Neith
Level 146
God Stats
12W - 6L
1,774 SR
Queue Stats
1,031W - 826L
1,552 Elo+
Party 1
Ymir
Ymir
TroIIOrReport
Ymir
Level 42
God Stats
6W - 3L
1,486 SR
Queue Stats
359W - 313L
1,534 Elo+
Party 1
Erlang Shen
Erlang Shen
deltalfa
Erlang Shen
Level 163
God Stats
7W - 3L
1,693 SR
Queue Stats
390W - 344L
1,616 Elo+
Party 1
Team Averages
Level 149
1,654 SR
1,560 Elo+

VS

Team Averages
Level 142
1,529 SR
1,528 Elo+
Zeus
Zeus
DrNeleKarajlic
Zeus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 79L
1,516 Elo+
Solo
Janus
Janus
Flipsii
Janus
Level 157
God Stats
1W - 5L
1,412 SR
Queue Stats
395W - 388L
1,525 Elo+
Solo
Shiva
Shiva
I Le J I
Shiva
Level 159
God Stats
16W - 6L
1,745 SR
Queue Stats
822W - 860L
1,544 Elo+
Solo
Izanami
Izanami
finbilly
Izanami
Level 134
God Stats
4W - 5L
1,396 SR
Queue Stats
367W - 390L
1,483 Elo+
Solo
Hou Yi
Hou Yi
stupidxcupid
Hou Yi
Level 111
God Stats
6W - 4L
1,595 SR
Queue Stats
373W - 383L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 4
5,988
1,198
1,331
3,011
1,360
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ares
10
0 / 0 / 4
5,872
1,174
2,702
2,832
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Syko300
Neith
11
4 / 1 / 2
6,726
1,345
3,641
4,304
1,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 3
6,414
1,283
816
5,790
4,358
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
deltalfa
Erlang Shen
11
1 / 1 / 4
6,118
1,224
2,141
3,852
3,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,572
1,114
3,356
2,143
661
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Flipsii
Janus
10
1 / 1 / 1
5,172
1,034
3,283
2,070
710
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shiva
I Le J I
Shiva
1
0 / 0 / 0
1,292
258
0
0
0
Izanami
finbilly
Izanami
9
0 / 2 / 3
4,917
983
4,319
3,365
1,591
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
10
2 / 3 / 1
5,230
1,046
1,242
4,029
1,170
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
7
Kills
4
5
Deaths
7
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
4
2
L
1
1
1
1.5
L
Janus
Flipsii
Janus
1
1
1
1.5
L
Shiva
I Le J I
Shiva
0
0
0
0
W
Ares
0
0
4
2
W
Neith
Syko300
Neith
4
1
2
5
W
2
2
3
1.75
W
Erlang Shen
deltalfa
Erlang Shen
1
1
4
3
L
Izanami
finbilly
Izanami
0
2
3
0.75
L
Hou Yi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,631
Damage
12,200
19,789
Taken
11,607
12,715
Mitigated
4,132
5,476
Healing
2,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,331
203
211
935
3,011
1,360
1,566
353
2,658
11,909
587
L
3,356
246
0
125
2,143
661
0
928
1,107
10,178
0
L
Janus
Flipsii
Janus
3,283
153
138
164
2,070
710
0
425
1,572
10,283
228
L
Shiva
I Le J I
Shiva
0
0
0
0
0
0
0
0
0
0
0
W
Ares
2,702
174
0
819
2,832
1,469
201
1,405
1,377
3,504
1,502
W
Neith
Syko300
Neith
3,641
81
0
876
4,304
1,755
815
1,815
2,415
0
9,961
W
816
202
0
1,059
5,790
4,358
241
1,552
4,043
3,217
0
W
Erlang Shen
deltalfa
Erlang Shen
2,141
204
661
915
3,852
3,773
409
1,384
2,365
0
4,741
L
Izanami
finbilly
Izanami
4,319
2,613
0
664
3,365
1,591
0
1,572
1,756
0
5,275
L
Hou Yi
1,242
151
421
489
4,029
1,170
0
1,587
2,373
0
3,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,118
Gold Earned
22,183
54
Minions Killed
45
0
Camps Cleared
0
401,065
Distance Traveled
375,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,988
1,198
24
5
0
85,333
0
L
Zeus
5,572
1,114
20
4
0
105,468
0
L
Janus
5,172
1,034
12
2
0
98,389
0
L
Shiva
1,292
258
0
0
0
0
0
W
Ares
5,872
1,174
6
1
0
102,050
0
W
Neith
6,726
1,345
11
2
0
68,763
0
W
Ymir
6,414
1,283
6
1
0
80,054
0
W
Erlang Shen
6,118
1,224
7
1
0
64,865
0
L
Izanami
4,917
983
6
1
0
87,265
0
L
Hou Yi
5,230
1,046
7
1
0
84,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role