Player Matchup

Scylla
Scylla
AGONIZED441
Scylla
Level 127
God Stats
8W - 10L
1,770 SR
Queue Stats
725W - 713L
1,532 Elo+
Solo
Nemesis
Nemesis
Baerardi
Nemesis
Level 128
God Stats
7W - 6L
1,906 SR
Queue Stats
160W - 154L
1,486 Elo+
Solo
Xbalanque
Xbalanque
Grimjow976814
Xbalanque
Level 127
God Stats
2W - 1L
1,634 SR
Queue Stats
170W - 167L
1,475 Elo+
Party 1
Mulan
Mulan
Hey Tisumi
Mulan
Level 101
God Stats
9W - 13L
1,436 SR
Queue Stats
534W - 513L
1,470 Elo+
Solo
Maui
Maui
JOHNNY BRAVO900
Maui
Level 193
God Stats
6W - 3L
1,568 SR
Queue Stats
73W - 74L
1,479 Elo+
Party 1
Team Averages
Level 135
1,663 SR
1,488 Elo+

VS

Team Averages
Level 115
1,512 SR
1,480 Elo+
Neith
Neith
Skipy4real
Neith
Level 65
God Stats
88W - 77L
1,556 SR
Queue Stats
194W - 195L
1,496 Elo+
Solo
Yu Huang
Yu Huang
TRK502XDriver
Yu Huang
Level 148
God Stats
3W - 5L
1,302 SR
Queue Stats
271W - 277L
1,466 Elo+
Solo
Geb
Geb
Tonyyy13911
Geb
Level 103
God Stats
1W - 1L
1,287 SR
Queue Stats
60W - 74L
1,406 Elo+
Solo
Fenrir
Fenrir
ZXdeathNXZ
Fenrir
Level 103
God Stats
5W - 1L
1,762 SR
Queue Stats
214W - 219L
1,494 Elo+
Solo
Cthulhu
Cthulhu
rak_khateer
Cthulhu
Level 154
God Stats
65W - 38L
1,654 SR
Queue Stats
224W - 210L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 2 / 0
5,264
526
2,762
5,115
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Baerardi
Nemesis
10
0 / 3 / 1
5,089
509
1,606
8,633
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Grimjow976814
Xbalanque
9
0 / 1 / 0
5,200
520
5,423
5,726
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
5
0 / 2 / 0
4,178
418
1,505
3,639
1,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 1 / 1
4,891
489
2,566
7,216
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 0 / 2
5,689
569
4,361
4,960
1,451
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yu Huang
TRK502XDriver
Yu Huang
10
0 / 1 / 1
5,691
569
3,237
3,672
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 0 / 4
5,675
568
2,685
9,549
4,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
ZXdeathNXZ
Fenrir
12
4 / 0 / 2
6,080
608
4,095
5,140
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
rak_khateer
Cthulhu
12
2 / 0 / 2
7,209
721
3,306
3,597
3,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
8
9
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
2
0
0.5
L
Nemesis
Baerardi
Nemesis
0
3
1
0.17
L
Xbalanque
Grimjow976814
Xbalanque
0
1
0
0
L
Mulan
0
2
0
0
L
0
1
1
0.5
W
Neith
1
0
2
2
W
Yu Huang
TRK502XDriver
Yu Huang
0
1
1
0.5
W
1
0
4
3
W
Fenrir
ZXdeathNXZ
Fenrir
4
0
2
5
W
Cthulhu
rak_khateer
Cthulhu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,862
Damage
17,684
30,329
Taken
26,918
11,200
Mitigated
12,100
7,484
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,762
44
0
1,707
5,115
1,428
0
3,289
1,826
28,197
0
L
Nemesis
Baerardi
Nemesis
1,606
408
0
1,205
8,633
3,124
22
1,002
7,631
0
34,490
L
Xbalanque
Grimjow976814
Xbalanque
5,423
1,269
0
1,970
5,726
1,710
0
499
5,227
0
37,731
L
Mulan
1,505
640
0
1,139
3,639
1,044
0
2,612
1,027
0
11,956
L
2,566
874
0
1,463
7,216
3,894
0
1,781
5,435
18,327
1,803
W
Neith
4,361
838
0
1,625
4,960
1,451
0
199
4,761
0
39,986
W
Yu Huang
TRK502XDriver
Yu Huang
3,237
320
0
1,000
3,672
1,119
0
1,653
1,849
38,324
660
W
2,685
232
1,564
3,224
9,549
4,133
0
2,518
6,887
13,901
0
W
Fenrir
ZXdeathNXZ
Fenrir
4,095
1,102
0
871
5,140
2,134
0
439
4,701
0
44,026
W
Cthulhu
rak_khateer
Cthulhu
3,306
549
0
1,327
3,597
3,263
0
0
3,597
44,906
2,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
30,344
248
Minions Killed
340
0
Camps Cleared
0
889,860
Distance Traveled
1,032,847
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,264
526
71
7
0
197,476
0
L
Nemesis
5,089
509
64
6
0
213,663
0
L
Xbalanque
5,200
520
57
6
0
196,800
1
L
Mulan
4,178
418
25
3
0
62,785
0
L
Maui
4,891
489
31
3
0
219,136
0
W
Neith
5,689
569
76
8
0
180,555
0
W
Yu Huang
5,691
569
75
8
0
207,113
0
W
Geb
5,675
568
21
2
0
223,818
3
W
Fenrir
6,080
608
68
7
0
224,149
0
W
Cthulhu
7,209
721
100
10
0
197,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role