Player Matchup

Nut
Nut
 
Nut
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
SeidLord
He Bo
Level 128
God Stats
0W - 1L
1,298 SR
Queue Stats
161W - 143L
1,539 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ShidderMcGavin
Maman Brigitte
Level 68
God Stats
5W - 10L
1,436 SR
Queue Stats
367W - 373L
1,563 Elo+
Solo
Fafnir
Fafnir
maximsan
Fafnir
Level 266
God Stats
0W - 4L
1,320 SR
Queue Stats
227W - 239L
1,504 Elo+
Party 1
Bakasura
Bakasura
maximsantiago
Bakasura
Level 109
God Stats
14W - 9L
1,775 SR
Queue Stats
209W - 200L
1,544 Elo+
Party 1
Team Averages
Level 146
1,466 SR
1,530 Elo+

VS

Team Averages
Level 143
1,523 SR
1,597 Elo+
Poseidon
Poseidon
Boltick
Poseidon
Level 157
God Stats
1W - 1L
1,281 SR
Queue Stats
75W - 41L
1,684 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BrezCNC
Kumbhakarna
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 48L
1,553 Elo+
Solo
Charybdis
Charybdis
Ratty99
Charybdis
Level 141
God Stats
9W - 5L
1,611 SR
Queue Stats
132W - 116L
1,547 Elo+
Solo
Serqet
Serqet
trúth
Serqet
Level 186
God Stats
9W - 4L
1,725 SR
Queue Stats
200W - 131L
1,571 Elo+
Party 2
Ah Puch
Ah Puch
zBxbba
Ah Puch
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 45L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 0 / 0
5,329
533
2,885
4,236
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
SeidLord
He Bo
10
0 / 3 / 0
5,042
504
3,017
5,174
1,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maman Brigitte
ShidderMcGavin
Maman Brigitte
11
0 / 3 / 0
5,527
553
968
5,607
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
maximsan
Fafnir
8
1 / 3 / 0
5,214
521
2,534
6,899
5,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bakasura
maximsantiago
Bakasura
9
0 / 4 / 1
5,256
526
2,576
9,605
6,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Boltick
Poseidon
12
7 / 0 / 2
7,143
714
4,738
2,535
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
BrezCNC
Kumbhakarna
8
1 / 0 / 5
5,492
549
2,062
4,685
2,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
Ratty99
Charybdis
11
0 / 0 / 2
6,096
610
2,259
5,045
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
trúth
Serqet
12
3 / 0 / 4
6,131
613
4,646
7,123
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
zBxbba
Ah Puch
11
1 / 1 / 2
6,114
611
3,871
5,018
1,333
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
12
13
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
0
0
0
W
Poseidon
Boltick
Poseidon
7
0
2
8
W
Kumbhakarna
BrezCNC
Kumbhakarna
1
0
5
3.5
W
Charybdis
Ratty99
Charybdis
0
0
2
1
L
He Bo
SeidLord
He Bo
0
3
0
0
L
Maman Brigitte
ShidderMcGavin
Maman Brigitte
0
3
0
0
L
Fafnir
maximsan
Fafnir
1
3
0
0.33
L
Bakasura
maximsantiago
Bakasura
0
4
1
0.13
W
Serqet
trúth
Serqet
3
0
4
5
W
Ah Puch
zBxbba
Ah Puch
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,980
Damage
17,576
31,521
Taken
24,406
15,099
Mitigated
8,460
11,868
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,885
1,588
0
2,681
4,236
1,009
0
368
3,868
0
39,134
W
Poseidon
Boltick
Poseidon
4,738
842
0
0
2,535
696
0
1,151
1,384
53,970
530
W
Kumbhakarna
BrezCNC
Kumbhakarna
2,062
314
0
1,595
4,685
2,212
0
1,044
3,591
9,675
1,357
W
Charybdis
Ratty99
Charybdis
2,259
1,321
0
2,760
5,045
1,677
0
1,780
3,265
0
49,284
L
He Bo
SeidLord
He Bo
3,017
256
0
2,184
5,174
1,045
0
559
4,383
38,612
1,286
L
Maman Brigitte
ShidderMcGavin
Maman Brigitte
968
0
0
760
5,607
1,426
0
2,055
3,552
38,593
1,638
L
Fafnir
maximsan
Fafnir
2,534
910
0
1,839
6,899
5,353
0
2,651
4,248
9,704
0
L
Bakasura
maximsantiago
Bakasura
2,576
1,613
0
4,404
9,605
6,266
0
4,606
4,783
0
18,965
W
Serqet
trúth
Serqet
4,646
1,513
0
3,956
7,123
2,542
0
1,786
5,250
0
43,218
W
Ah Puch
zBxbba
Ah Puch
3,871
490
0
2,982
5,018
1,333
0
577
4,098
39,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,368
Gold Earned
30,976
342
Minions Killed
378
0
Camps Cleared
0
1,063,325
Distance Traveled
1,116,131
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,329
533
88
9
0
202,249
1
W
Poseidon
7,143
714
101
10
0
233,865
1
W
Kumbhakarna
5,492
549
12
1
0
225,590
0
W
Charybdis
6,096
610
105
11
0
204,480
1
L
He Bo
5,042
504
81
8
0
218,852
0
L
Maman Brigitte
5,527
553
89
9
0
236,271
4
L
Fafnir
5,214
521
12
1
0
210,793
2
L
Bakasura
5,256
526
72
7
0
195,160
0
W
Serqet
6,131
613
82
8
0
256,567
0
W
Ah Puch
6,114
611
78
8
0
195,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role