Player Matchup

Cerberus
Cerberus
Grenge
Cerberus
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 104L
1,552 Elo+
Solo
Hun Batz
Hun Batz
Mr Frosttt
Hun Batz
Level 129
God Stats
11W - 4L
1,736 SR
Queue Stats
445W - 417L
1,575 Elo+
Solo
Nox
Nox
dca6995
Nox
Level 157
God Stats
4W - 4L
1,474 SR
Queue Stats
420W - 440L
1,559 Elo+
Solo
Charon
Charon
iAmTooShyyuwu
Charon
Level 129
God Stats
8W - 1L
1,748 SR
Queue Stats
375W - 387L
1,537 Elo+
Solo
Medusa
Medusa
twixted666
Medusa
Level 160
God Stats
7W - 6L
1,550 SR
Queue Stats
472W - 488L
1,500 Elo+
Solo
Team Averages
Level 146
1,601 SR
1,545 Elo+

VS

Team Averages
Level 134
1,557 SR
1,617 Elo+
Charon
Charon
DriLL_Z0nE_
Charon
Level 128
God Stats
5W - 6L
1,652 SR
Queue Stats
299W - 270L
1,603 Elo+
Solo
Ishtar
Ishtar
Gutsッ
Ishtar
Level 125
God Stats
2W - 3L
1,485 SR
Queue Stats
196W - 176L
1,547 Elo+
Party 1
Cliodhna
Cliodhna
Matatron
Cliodhna
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 37L
1,781 Elo+
Solo
Janus
Janus
SuperSA12
Janus
Level 159
God Stats
4W - 6L
1,616 SR
Queue Stats
208W - 191L
1,547 Elo+
Party 1
Agni
Agni
temp-3626401
Agni
Level 128
God Stats
3W - 3L
1,533 SR
Queue Stats
196W - 176L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Grenge
Cerberus
14
6 / 3 / 11
8,735
874
8,705
17,448
13,879
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Mr Frosttt
Hun Batz
16
6 / 1 / 11
9,088
909
11,106
7,599
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
16
4 / 1 / 12
9,099
910
2,766
6,446
2,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 2 / 21
9,111
911
8,783
12,341
8,263
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
twixted666
Medusa
15
5 / 3 / 9
9,001
900
8,570
7,728
3,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
2 / 4 / 5
8,868
887
6,735
13,287
12,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
Gutsッ
Ishtar
13
2 / 3 / 3
7,612
761
5,824
6,689
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cliodhna
Matatron
Cliodhna
13
1 / 4 / 3
7,422
742
7,495
7,785
2,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
SuperSA12
Janus
14
2 / 5 / 2
7,840
784
8,601
6,897
2,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

15
2 / 8 / 3
8,416
842
7,795
9,664
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
24
Kills
9
10
Deaths
24
64
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charon
2
4
5
1.13
W
Cerberus
Grenge
Cerberus
6
3
11
3.83
L
Ishtar
Gutsッ
Ishtar
2
3
3
1.17
L
Cliodhna
Matatron
Cliodhna
1
4
3
0.63
W
Hun Batz
Mr Frosttt
Hun Batz
6
1
11
11.5
L
Janus
SuperSA12
Janus
2
5
2
0.6
W
Nox
4
1
12
10
W
3
2
21
6.75
L
2
8
3
0.44
W
Medusa
twixted666
Medusa
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,930
Damage
36,450
51,562
Taken
44,322
31,587
Mitigated
21,297
20,427
Healing
7,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
6,735
444
0
2,802
13,287
12,160
196
4,238
8,809
19,820
223
W
Cerberus
Grenge
Cerberus
8,705
112
1,082
8,375
17,448
13,879
0
6,642
10,806
11,383
846
L
Ishtar
Gutsッ
Ishtar
5,824
3,239
936
1,538
6,689
2,043
0
2,388
4,269
0
11,654
L
Cliodhna
Matatron
Cliodhna
7,495
0
59
862
7,785
2,175
0
3,964
3,727
0
14,088
W
Hun Batz
Mr Frosttt
Hun Batz
11,106
705
1,070
838
7,599
3,852
0
3,467
4,132
0
25,567
L
Janus
SuperSA12
Janus
8,601
194
0
626
6,897
2,003
351
3,284
3,509
20,024
0
W
Nox
2,766
207
960
1,086
6,446
2,468
828
4,570
1,876
16,004
0
W
8,783
466
1,695
4,652
12,341
8,263
382
4,090
8,251
15,455
447
L
7,795
149
370
697
9,664
2,916
488
4,873
4,613
18,743
536
W
Medusa
twixted666
Medusa
8,570
2,830
243
426
7,728
3,125
743
3,980
3,748
0
24,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,034
Gold Earned
40,158
133
Minions Killed
110
0
Camps Cleared
0
1,075,444
Distance Traveled
986,679
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,868
887
18
2
0
201,742
0
W
Cerberus
8,735
874
16
2
0
194,042
0
L
Ishtar
7,612
761
20
2
0
222,680
0
L
Cliodhna
7,422
742
19
2
0
190,697
0
W
Hun Batz
9,088
909
32
3
0
234,073
0
L
Janus
7,840
784
26
3
0
194,238
0
W
Nox
9,099
910
32
3
0
223,848
0
W
Charon
9,111
911
20
2
0
198,628
1
L
Agni
8,416
842
27
3
0
177,322
0
W
Medusa
9,001
900
33
3
0
224,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role