Player Matchup

Achilles
Achilles
Dabsom
Achilles
Level 191
God Stats
1W - 1L
1,625 SR
Queue Stats
67W - 87L
1,450 Elo+
Party 2
Sylvanus
Sylvanus
Liald
Sylvanus
Level 149
God Stats
7W - 11L
1,433 SR
Queue Stats
469W - 448L
1,549 Elo+
Solo
The Morrigan
The Morrigan
RofLtuber
The Morrigan
Level 155
God Stats
3W - 15L
1,298 SR
Queue Stats
459W - 459L
1,541 Elo+
Solo
He Bo
He Bo
Talhorne
He Bo
Level 186
God Stats
0W - 4L
1,125 SR
Queue Stats
73W - 101L
1,409 Elo+
Party 2
Ishtar
Ishtar
Tartiflette65
Ishtar
Level 182
God Stats
2W - 1L
1,934 SR
Queue Stats
59W - 67L
1,434 Elo+
Party 2
Team Averages
Level 173
1,483 SR
1,476 Elo+

VS

Team Averages
Level 153
1,555 SR
1,577 Elo+
Sol
Sol
DarkhanTemirtau
Sol
Level 122
God Stats
12W - 8L
1,644 SR
Queue Stats
381W - 390L
1,497 Elo+
Solo
Terra
Terra
Eloole17
Terra
Level 124
God Stats
7W - 9L
1,407 SR
Queue Stats
300W - 305L
1,518 Elo+
Solo
Heimdallr
Heimdallr
Kaneki755
Heimdallr
Level 168
God Stats
1W - 0L
1,200 SR
Queue Stats
8W - 3L
1,693 Elo+
Party 1
Cerberus
Cerberus
Marchi97
Cerberus
Level 195
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 86L
1,545 Elo+
Party 1
Medusa
Medusa
Maxxtax
Medusa
Level 157
God Stats
3W - 0L
2,025 SR
Queue Stats
148W - 124L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dabsom
Achilles
14
2 / 4 / 2
8,425
766
5,685
13,758
17,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Liald
Sylvanus
13
0 / 4 / 5
7,807
710
5,267
14,659
13,235
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
RofLtuber
The Morrigan
14
1 / 4 / 4
7,990
726
8,207
9,666
4,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

He Bo
Talhorne
He Bo
14
1 / 5 / 4
7,707
701
10,588
9,707
3,210
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 4
8,643
786
14,673
11,253
4,986
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 10
9,707
882
11,313
7,105
2,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Terra
Eloole17
Terra
14
2 / 2 / 16
9,415
856
10,272
18,548
19,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Kaneki755
Heimdallr
15
5 / 2 / 14
9,350
850
12,789
11,742
5,142
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Marchi97
Cerberus
14
1 / 2 / 13
9,413
856
6,356
13,910
10,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Maxxtax
Medusa
18
8 / 1 / 9
10,519
956
16,655
10,497
4,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
7
Kills
21
21
Deaths
8
19
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dabsom
Achilles
2
4
2
0.75
W
5
1
10
10
W
Terra
Eloole17
Terra
2
2
16
5
W
Heimdallr
Kaneki755
Heimdallr
5
2
14
6
L
Sylvanus
Liald
Sylvanus
0
4
5
0.63
W
Cerberus
Marchi97
Cerberus
1
2
13
3.75
W
Medusa
Maxxtax
Medusa
8
1
9
12.5
L
The Morrigan
RofLtuber
The Morrigan
1
4
4
0.75
L
He Bo
Talhorne
He Bo
1
5
4
0.6
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,420
Damage
57,385
59,043
Taken
61,802
42,645
Mitigated
41,991
21,051
Healing
30,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dabsom
Achilles
5,685
556
0
1,493
13,758
17,027
0
6,814
6,944
0
9,724
W
11,313
1,990
958
2,325
7,105
2,555
2,754
1,895
5,177
26,257
0
W
Terra
Eloole17
Terra
10,272
187
6,121
7,969
18,548
19,259
397
7,090
11,307
19,395
1,153
W
Heimdallr
Kaneki755
Heimdallr
12,789
3,039
1,617
3,545
11,742
5,142
1,990
4,115
7,410
0
29,519
L
Sylvanus
Liald
Sylvanus
5,267
389
9,764
4,822
14,659
13,235
0
5,908
8,751
6,270
0
W
Cerberus
Marchi97
Cerberus
6,356
70
69
3,291
13,910
10,372
248
3,095
10,781
12,646
1,335
W
Medusa
Maxxtax
Medusa
16,655
4,195
1,566
2,983
10,497
4,663
529
4,543
5,876
0
43,035
L
The Morrigan
RofLtuber
The Morrigan
8,207
1,280
1,664
1,030
9,666
4,187
0
4,795
4,748
22,405
3,324
L
He Bo
Talhorne
He Bo
10,588
147
285
179
9,707
3,210
0
4,070
5,637
18,276
0
L
14,673
5,900
721
1,093
11,253
4,986
0
5,347
5,906
0
31,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,572
Gold Earned
48,404
116
Minions Killed
187
0
Camps Cleared
0
964,365
Distance Traveled
1,128,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,425
766
7
1
0
184,450
0
W
Sol
9,707
882
46
4
0
200,663
0
W
Terra
9,415
856
23
2
0
240,514
0
W
Heimdallr
9,350
850
40
4
0
213,684
0
L
Sylvanus
7,807
710
0
0
0
221,894
0
W
Cerberus
9,413
856
27
2
0
226,969
0
W
Medusa
10,519
956
51
5
0
247,105
0
L
The Morrigan
7,990
726
44
4
0
160,776
0
L
He Bo
7,707
701
22
2
0
222,193
0
L
Ishtar
8,643
786
43
4
0
175,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role