Player Matchup

Anubis
Anubis
MattAlliance
Anubis
Level 40
God Stats
1W - 4L
1,506 SR
Queue Stats
64W - 77L
1,484 Elo+
Solo
Ne Zha
Ne Zha
Pameruky
Ne Zha
Level 29
God Stats
2W - 1L
1,760 SR
Queue Stats
63W - 53L
1,569 Elo+
Party 1
Bellona
Bellona
Polivalente2
Bellona
Level 45
God Stats
5W - 1L
2,010 SR
Queue Stats
65W - 55L
1,578 Elo+
Party 1
Team Averages
Level 38
1,759 SR
1,543 Elo+

VS

Team Averages
Level 88
1,484 SR
1,456 Elo+
Bacchus
Bacchus
Emxima76
Bacchus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,414 Elo+
Party 2
Ne Zha
Ne Zha
Sakiir0
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,355 Elo+
Party 2
Ra
Ra
Sizurrp
Ra
Level 147
God Stats
7W - 9L
1,451 SR
Queue Stats
92W - 76L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 8 / 1
10,698
713
6,055
12,155
5,432
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Pameruky
Ne Zha
17
2 / 6 / 2
10,731
715
6,254
11,250
4,040
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bellona
Polivalente2
Bellona
17
1 / 3 / 2
10,194
680
6,999
13,571
11,616
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Emxima76
Bacchus
19
3 / 2 / 12
12,271
818
7,771
10,045
10,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ne Zha
Sakiir0
Ne Zha
19
8 / 3 / 7
12,825
855
13,429
9,672
4,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

20
6 / 0 / 10
14,129
942
9,185
7,464
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
17
17
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Emxima76
Bacchus
3
2
12
4.5
L
Anubis
2
8
1
0.31
L
Ne Zha
Pameruky
Ne Zha
2
6
2
0.5
L
Bellona
Polivalente2
Bellona
1
3
2
0.67
W
Ne Zha
Sakiir0
Ne Zha
8
3
7
3.83
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,308
Damage
30,385
36,976
Taken
27,181
21,088
Mitigated
18,359
3,974
Healing
11,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Emxima76
Bacchus
7,771
1,572
0
1,925
10,045
10,799
760
2,826
7,207
28,401
0
L
Anubis
6,055
367
139
1,653
12,155
5,432
0
3,314
8,712
40,610
551
L
Ne Zha
Pameruky
Ne Zha
6,254
1,545
0
1,125
11,250
4,040
0
5,309
5,814
0
35,587
L
Bellona
Polivalente2
Bellona
6,999
1,364
0
1,057
13,571
11,616
0
8,203
5,215
0
26,636
W
Ne Zha
Sakiir0
Ne Zha
13,429
2,231
0
1,386
9,672
4,388
244
2,061
7,587
0
32,079
W
9,185
1,001
3,417
4,551
7,464
3,172
1,809
1,133
6,327
94,962
399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,623
Gold Earned
39,225
170
Minions Killed
229
0
Camps Cleared
0
747,447
Distance Traveled
884,764
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,271
818
25
2
0
298,080
1
L
Anubis
10,698
713
66
4
0
180,909
0
L
Ne Zha
10,731
715
59
4
0
275,551
0
L
Bellona
10,194
680
45
3
0
290,987
0
W
Ne Zha
12,825
855
22
1
0
271,940
0
W
Ra
14,129
942
182
12
0
314,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role