Player Matchup

Janus
Janus
Gold IV
AdriEPA17
Janus
Gold IV
Level 67
God Stats
1W - 1L
1,563 SR
Queue Stats
18W - 19L
1,565 MMR
Party 2
Izanami
Izanami
Gold I
EsmegmaDeCamello
Izanami
Gold I
Level 149
God Stats
2W - 0L
1,912 SR
Queue Stats
132W - 125L
1,566 MMR
Party 3
Bastet
Bastet
Gold I
Jarcomode
Bastet
Gold I
Level 157
God Stats
8W - 7L
1,588 SR
Queue Stats
150W - 142L
1,533 MMR
Party 3
Cthulhu
Cthulhu
Gold IV
Xl Patty Xl
Cthulhu
Gold IV
Level 201
God Stats
173W - 164L
1,536 SR
Queue Stats
418W - 419L
1,517 MMR
Solo
King Arthur
King Arthur
Gold V
jorgefdez
King Arthur
Gold V
Level 51
God Stats
8W - 3L
1,587 SR
Queue Stats
18W - 20L
1,565 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,637 SR
1,549 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,613 SR
1,548 MMR
Athena
Athena
Silver III
Darala16
Athena
Silver III
Level 117
God Stats
2W - 1L
1,862 SR
Queue Stats
12W - 17L
1,489 MMR
Party 1
Tyr
Tyr
Silver III
PableteHD12
Tyr
Silver III
Level 136
God Stats
0W - 1L
1,159 SR
Queue Stats
12W - 14L
1,499 MMR
Solo
Scylla
Scylla
Gold I
Vymero
Scylla
Gold I
Level 134
God Stats
1W - 1L
1,978 SR
Queue Stats
49W - 56L
1,590 MMR
Solo
Hel
Hel
Gold II
micksteppe-micks
Hel
Gold II
Level 121
God Stats
12W - 7L
1,648 SR
Queue Stats
161W - 169L
1,585 MMR
Solo
Heimdallr
Heimdallr
Gold V
pitu2007
Heimdallr
Gold V
Level 147
God Stats
2W - 3L
1,419 SR
Queue Stats
18W - 19L
1,579 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AdriEPA17
Janus
11
2 / 0 / 4
6,209
690
4,865
3,177
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 2
5,550
617
4,101
4,762
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bastet
Jarcomode
Bastet
12
4 / 0 / 3
6,147
683
5,482
5,906
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Xl Patty Xl
Cthulhu
10
3 / 0 / 3
6,142
682
4,238
4,286
2,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
jorgefdez
King Arthur
12
4 / 1 / 1
6,634
737
6,759
8,009
4,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
Maman BrigitteFreyaAwilixSusanoAchilles

VS

Bans
KumbhakarnaPoseidonArtioThorKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Darala16
Athena
8
0 / 4 / 1
4,738
526
1,472
9,708
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 1
5,192
577
2,448
10,074
8,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
Vymero
Scylla
8
1 / 2 / 1
4,631
515
2,673
4,654
1,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 3 / 0
5,504
612
1,830
8,484
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
pitu2007
Heimdallr
9
1 / 1 / 0
5,193
577
3,394
5,441
1,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
2
2
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
AdriEPA17
Janus
2
0
4
4
L
Athena
Darala16
Athena
0
4
1
0.13
W
1
1
2
2
W
Bastet
Jarcomode
Bastet
4
0
3
5.5
L
0
4
1
0.13
L
Scylla
Vymero
Scylla
1
2
1
0.75
W
Cthulhu
Xl Patty Xl
Cthulhu
3
0
3
4.5
W
King Arthur
jorgefdez
King Arthur
4
1
1
4.5
L
0
3
0
0
L
Heimdallr
pitu2007
Heimdallr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,445
Damage
11,817
26,140
Taken
38,361
11,502
Mitigated
18,390
12,638
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AdriEPA17
Janus
4,865
380
0
1,089
3,177
989
0
2,427
750
41,325
412
L
Athena
Darala16
Athena
1,472
132
0
1,922
9,708
4,655
0
2,526
7,102
12,360
0
W
4,101
2,748
0
2,810
4,762
1,422
60
1,104
3,655
0
39,223
W
Bastet
Jarcomode
Bastet
5,482
1,038
0
4,165
5,906
1,768
0
1,239
4,667
0
45,296
L
2,448
161
0
3,301
10,074
8,499
0
202
9,872
0
30,404
L
Scylla
Vymero
Scylla
2,673
914
0
1,782
4,654
1,083
0
1,498
3,038
19,700
0
W
Cthulhu
Xl Patty Xl
Cthulhu
4,238
353
58
1,893
4,286
2,667
81
647
3,639
26,274
948
W
King Arthur
jorgefdez
King Arthur
6,759
745
0
2,623
8,009
4,656
0
558
7,451
0
45,881
L
1,830
176
708
3,467
8,484
2,426
0
2,944
5,324
39,640
0
L
Heimdallr
pitu2007
Heimdallr
3,394
1,759
0
1,892
5,441
1,727
0
1,440
4,001
0
38,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,682
Gold Earned
25,258
356
Minions Killed
299
0
Camps Cleared
0
1,092,618
Distance Traveled
978,543
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,209
690
92
10
0
223,199
0
L
Athena
4,738
526
25
3
0
214,798
2
W
Izanami
5,550
617
71
8
0
209,900
0
W
Bastet
6,147
683
79
9
0
246,596
0
L
Tyr
5,192
577
60
7
0
205,099
4
L
Scylla
4,631
515
42
5
0
166,993
0
W
Cthulhu
6,142
682
44
5
0
218,052
4
W
King Arthur
6,634
737
70
8
0
194,871
0
L
Hel
5,504
612
97
11
0
196,572
3
L
Heimdallr
5,193
577
75
8
0
195,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role